Player Matchup

Scylla
Scylla
HELLFYRE702
Scylla
Level 157
God Stats
21W - 23L
1,472 SR
Queue Stats
493W - 514L
1,486 Elo+
Party 1
Terra
Terra
Hazelle_World
Terra
Level 144
God Stats
2W - 1L
1,285 SR
Queue Stats
200W - 185L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Vap0rWav3d
Gilgamesh
Level 124
God Stats
1W - 2L
1,206 SR
Queue Stats
53W - 44L
1,520 Elo+
Solo
Zeus
Zeus
WWIITIGER73
Zeus
Level 148
God Stats
2W - 0L
1,506 SR
Queue Stats
81W - 56L
1,605 Elo+
Solo
Shiva
Shiva
hellfire701
Shiva
Level 132
God Stats
12W - 4L
1,693 SR
Queue Stats
389W - 411L
1,456 Elo+
Party 1
Team Averages
Level 141
1,432 SR
1,521 Elo+

VS

Team Averages
Level 137
1,445 SR
1,511 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
HippiePandaxo
Chernobog
Level 111
God Stats
2W - 4L
1,445 SR
Queue Stats
304W - 293L
1,512 Elo+
Solo
Horus
Horus
That loco Kevin
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 295L
1,526 Elo+
Solo
Izanami
Izanami
ZeblinHost
Izanami
Level 158
God Stats
0W - 2L
1,277 SR
Queue Stats
258W - 294L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 1 / 12
11,689
899
10,840
7,387
3,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 17
10,278
791
4,896
21,429
21,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Vap0rWav3d
Gilgamesh
16
7 / 5 / 11
10,750
827
9,661
16,354
15,685
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

19
8 / 2 / 11
11,446
880
25,696
9,319
4,691
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
2 / 3 / 14
9,819
755
6,502
18,350
14,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
6 / 5 / 7
10,314
793
10,037
23,326
20,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
 
Hachiman
16
2 / 4 / 4
9,125
702
7,860
8,106
2,856
Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chernobog
HippiePandaxo
Chernobog
15
4 / 6 / 6
9,197
707
9,211
12,928
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

2
0 / 3 / 1
3,548
273
0
1,759
608
Izanami
ZeblinHost
Izanami
15
1 / 9 / 5
9,403
723
13,125
14,676
5,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
27
Kills
13
15
Deaths
27
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
5
7
1.9
L
Hachiman
 
Hachiman
2
4
4
1
W
Scylla
8
1
12
14
W
2
4
17
2.63
L
Chernobog
HippiePandaxo
Chernobog
4
6
6
1.17
L
0
3
1
0.17
W
Gilgamesh
Vap0rWav3d
Gilgamesh
7
5
11
2.5
W
8
2
11
6.75
L
Izanami
ZeblinHost
Izanami
1
9
5
0.39
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,595
Damage
40,233
72,839
Taken
60,795
60,126
Mitigated
33,552
32,240
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,037
2,140
134
7,162
23,326
20,304
0
15,215
7,599
0
14,124
L
Hachiman
 
Hachiman
7,860
2,547
425
1,078
8,106
2,856
0
5,971
2,099
0
27,455
W
Scylla
10,840
479
1,097
1,148
7,387
3,107
3,158
0
7,253
33,822
0
W
4,896
628
8,744
7,186
21,429
21,791
146
0
21,113
9,614
0
L
Chernobog
HippiePandaxo
Chernobog
9,211
4,332
783
2,237
12,928
4,534
0
9,591
3,258
0
20,930
L
0
0
0
0
1,759
608
0
1,759
0
0
0
W
Gilgamesh
Vap0rWav3d
Gilgamesh
9,661
2,858
569
3,089
16,354
15,685
1,173
0
16,040
0
24,595
W
25,696
1,983
225
1,291
9,319
4,691
2,136
0
9,017
42,269
487
L
Izanami
ZeblinHost
Izanami
13,125
8,969
1,082
2,147
14,676
5,250
0
8,911
5,555
0
32,479
W
6,502
1,104
2,983
5,908
18,350
14,852
1,833
0
18,128
15
19,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,982
Gold Earned
41,587
137
Minions Killed
109
0
Camps Cleared
0
1,164,995
Distance Traveled
789,809
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,314
793
10
1
0
223,054
0
L
Hachiman
9,125
702
30
2
0
208,578
5
W
Scylla
11,689
899
47
4
0
236,859
0
W
Terra
10,278
791
7
1
0
251,778
0
L
Chernobog
9,197
707
25
2
0
189,114
0
L
Horus
3,548
273
0
0
0
0
0
W
Gilgamesh
10,750
827
26
2
0
209,422
0
W
Zeus
11,446
880
38
3
0
231,784
0
L
Izanami
9,403
723
44
3
0
169,063
0
W
Shiva
9,819
755
19
1
0
235,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role