Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Alexvier01
Skadi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 154L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
BoJankl3s
Cthulhu
Level 111
God Stats
10W - 7L
1,629 SR
Queue Stats
66W - 60L
1,529 Elo+
Solo
Janus
Janus
Granjas
Janus
Level 75
God Stats
1W - 8L
1,413 SR
Queue Stats
16W - 29L
1,376 Elo+
Party 1
Lancelot
Lancelot
unkloonkalept
Lancelot
Level 146
God Stats
0W - 1L
1,259 SR
Queue Stats
27W - 47L
1,385 Elo+
Solo
Team Averages
Level 123
1,460 SR
1,465 Elo+

VS

Team Averages
Level 149
1,487 SR
1,494 Elo+
Apollo
Apollo
 
Apollo
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BreakingCereal
Ra
Level 154
God Stats
15W - 16L
1,518 SR
Queue Stats
599W - 600L
1,493 Elo+
Solo
Loki
Loki
Gil9505
Loki
Level 170
God Stats
21W - 31L
1,439 SR
Queue Stats
623W - 607L
1,510 Elo+
Solo
Jormungandr
Jormungandr
HanSoLazy
Jormungandr
Level 119
God Stats
17W - 7L
1,516 SR
Queue Stats
194W - 190L
1,437 Elo+
Solo
Nemesis
Nemesis
XxTheFearLordxX
Nemesis
Level 137
God Stats
40W - 36L
1,462 SR
Queue Stats
240W - 233L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 3
6,807
524
4,611
9,582
7,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Skadi
12
3 / 5 / 1
6,633
510
9,880
8,902
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
BoJankl3s
Cthulhu
13
1 / 2 / 2
7,540
580
9,146
11,121
6,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Granjas
Janus
12
2 / 1 / 0
6,996
538
812
5,286
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
unkloonkalept
Lancelot
9
0 / 0 / 1
5,479
421
2,271
4,243
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 4 / 3
7,469
575
8,090
9,738
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 2
8,065
620
2,576
2,802
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Gil9505
Loki
12
0 / 0 / 1
6,498
500
1,916
8,092
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
HanSoLazy
Jormungandr
12
3 / 0 / 5
7,765
597
8,154
11,364
8,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
2 / 3 / 0
6,984
537
6,001
11,206
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
10
10
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
3
1.25
W
Apollo
 
Apollo
5
4
3
1.63
L
Skadi
3
5
1
0.7
L
Cthulhu
BoJankl3s
Cthulhu
1
2
2
1
W
0
0
2
1
W
Loki
Gil9505
Loki
0
0
1
0.5
L
Janus
Granjas
Janus
2
1
0
2
W
Jormungandr
HanSoLazy
Jormungandr
3
0
5
5.5
W
2
3
0
0.67
L
Lancelot
unkloonkalept
Lancelot
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
26,737
39,134
Taken
43,202
20,328
Mitigated
22,918
12,723
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,611
1,976
1,176
3,834
9,582
7,441
0
3,697
5,885
19,374
0
W
Apollo
 
Apollo
8,090
4,528
0
3,387
9,738
3,185
34
1,955
7,783
0
38,238
L
Skadi
9,880
4,591
0
699
8,902
3,266
0
3,718
5,184
0
53,872
L
Cthulhu
BoJankl3s
Cthulhu
9,146
816
0
5,185
11,121
6,219
0
0
11,121
52,906
1,549
W
2,576
305
192
2,046
2,802
1,104
186
461
2,301
64,857
740
W
Loki
Gil9505
Loki
1,916
465
0
4,945
8,092
2,576
0
1,680
6,412
0
46,906
L
Janus
Granjas
Janus
812
120
0
1,387
5,286
1,649
0
2,008
3,278
43,190
0
W
Jormungandr
HanSoLazy
Jormungandr
8,154
2,943
0
2,634
11,364
8,774
583
2,450
8,914
38,916
169
W
6,001
2,874
0
3,236
11,206
7,279
0
7,720
3,446
0
37,772
L
Lancelot
unkloonkalept
Lancelot
2,271
459
0
442
4,243
1,753
0
1,138
3,105
0
32,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
36,781
373
Minions Killed
419
0
Camps Cleared
0
1,211,336
Distance Traveled
1,373,677
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,807
524
35
3
0
229,796
2
W
Apollo
7,469
575
71
5
0
255,337
0
L
Skadi
6,633
510
85
7
0
238,322
4
L
Cthulhu
7,540
580
94
7
0
252,992
1
W
Ra
8,065
620
119
9
0
288,469
0
W
Loki
6,498
500
92
7
0
298,562
2
L
Janus
6,996
538
107
8
0
270,157
0
W
Jormungandr
7,765
597
61
5
0
267,673
5
W
Nemesis
6,984
537
76
6
0
263,636
0
L
Lancelot
5,479
421
52
4
0
220,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role