Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Alex8433
Janus
Level 84
God Stats
1W - 2L
1,535 SR
Queue Stats
23W - 27L
1,526 Elo+
Party 1
Achilles
Achilles
BOBBYDIAPERS
Achilles
Level 102
God Stats
16W - 15L
1,552 SR
Queue Stats
65W - 66L
1,545 Elo+
Party 1
Neith
Neith
WireNut88
Neith
Level 104
God Stats
0W - 1L
1,576 SR
Queue Stats
34W - 40L
1,520 Elo+
Party 1
Ymir
Ymir
uberfromhell666
Ymir
Level 109
God Stats
1W - 3L
1,599 SR
Queue Stats
124W - 119L
1,545 Elo+
Party 1
Team Averages
Level 105
1,552 SR
1,527 Elo+

VS

Team Averages
Level 84
1,424 SR
1,514 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Artemiss6865
Athena
Level 128
God Stats
4W - 6L
1,436 SR
Queue Stats
171W - 154L
1,498 Elo+
Party 2
Hou Yi
Hou Yi
Ilynav
Hou Yi
Level 28
God Stats
1W - 1L
1,329 SR
Queue Stats
53W - 43L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
iLikeAllFlavors
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,531 Elo+
Solo
Thanatos
Thanatos
piratacrazy
Thanatos
Level 53
God Stats
4W - 7L
1,354 SR
Queue Stats
88W - 96L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
4 / 2 / 0
5,672
567
5,067
9,492
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Alex8433
Janus
9
1 / 6 / 0
4,989
499
4,582
6,444
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
BOBBYDIAPERS
Achilles
10
0 / 1 / 0
5,272
527
3,207
9,702
7,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
WireNut88
Neith
9
0 / 4 / 2
4,697
470
4,349
6,499
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 4 / 2
4,789
479
2,587
11,149
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
9 / 0 / 0
7,508
751
7,515
4,886
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
8
0 / 2 / 7
5,581
558
2,420
8,208
5,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Ilynav
Hou Yi
13
5 / 1 / 2
7,134
713
9,811
5,886
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
iLikeAllFlavors
Sun Wukong
11
1 / 0 / 0
6,546
655
6,260
6,296
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
piratacrazy
Thanatos
11
2 / 2 / 7
6,103
610
3,631
8,905
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
2
0
2
W
Baron Samedi
 
Baron Samedi
9
0
0
9
L
Janus
Alex8433
Janus
1
6
0
0.17
W
Athena
0
2
7
1.75
L
Achilles
BOBBYDIAPERS
Achilles
0
1
0
0
W
Hou Yi
Ilynav
Hou Yi
5
1
2
6
L
Neith
WireNut88
Neith
0
4
2
0.25
W
Sun Wukong
iLikeAllFlavors
Sun Wukong
1
0
0
1
W
Thanatos
piratacrazy
Thanatos
2
2
7
2.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,792
Damage
29,637
43,286
Taken
34,181
20,373
Mitigated
15,809
9,075
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,067
1,068
0
2,968
9,492
3,326
0
2,738
6,513
0
46,285
W
Baron Samedi
 
Baron Samedi
7,515
341
525
1,937
4,886
1,729
0
1,593
3,007
43,654
1,545
L
Janus
Alex8433
Janus
4,582
314
0
624
6,444
1,693
0
2,698
3,424
30,516
0
W
Athena
2,420
567
0
1,253
8,208
5,368
0
2,045
6,021
8,146
0
L
Achilles
BOBBYDIAPERS
Achilles
3,207
549
0
2,715
9,702
7,433
0
0
9,024
0
30,846
W
Hou Yi
Ilynav
Hou Yi
9,811
5,273
0
2,807
5,886
2,120
275
1,932
3,914
0
54,218
L
Neith
WireNut88
Neith
4,349
1,823
0
898
6,499
1,786
0
1,558
4,901
0
28,112
W
Sun Wukong
iLikeAllFlavors
Sun Wukong
6,260
1,451
0
3,058
6,296
3,808
25
0
6,296
0
45,233
W
Thanatos
piratacrazy
Thanatos
3,631
750
0
7,721
8,905
2,784
0
1,035
7,774
0
34,779
L
2,587
764
0
1,870
11,149
6,135
0
2,243
8,834
11,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
32,872
254
Minions Killed
342
0
Camps Cleared
0
1,012,064
Distance Traveled
1,020,190
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,672
567
78
8
0
240,279
0
W
Baron Samedi
7,508
751
101
10
0
213,843
2
L
Janus
4,989
499
54
5
0
190,217
0
W
Athena
5,581
558
10
1
0
207,975
6
L
Achilles
5,272
527
53
5
0
187,814
0
W
Hou Yi
7,134
713
86
9
0
187,547
0
L
Neith
4,697
470
50
5
0
190,068
0
W
Sun Wukong
6,546
655
87
9
0
190,185
4
W
Thanatos
6,103
610
58
6
0
220,640
0
L
Ymir
4,789
479
19
2
0
203,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role