Player Matchup

Thanatos
Thanatos
Karga05
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,472 Elo+
Party 2
Chiron
Chiron
Orlanduo
Chiron
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 281L
1,451 Elo+
Solo
Neith
Neith
SirCorrey
Neith
Level 46
God Stats
18W - 23L
1,493 SR
Queue Stats
33W - 44L
1,437 Elo+
Solo
Sylvanus
Sylvanus
TheOldMansHere
Sylvanus
Level 64
God Stats
53W - 80L
1,437 SR
Queue Stats
285W - 333L
1,476 Elo+
Solo
Nu Wa
Nu Wa
roockyg
Nu Wa
Level 82
God Stats
0W - 2L
1,201 SR
Queue Stats
14W - 15L
1,486 Elo+
Party 2
Team Averages
Level 60
1,426 SR
1,464 Elo+

VS

Team Averages
Level 130
1,778 SR
1,998 Elo+
Scylla
Scylla
DeltaRayquaza
Scylla
Level 158
God Stats
12W - 1L
1,977 SR
Queue Stats
899W - 28L
2,273 Elo+
Party 1
Hachiman
Hachiman
Olin
Hachiman
Level 123
God Stats
2W - 0L
1,879 SR
Queue Stats
124W - 15L
1,947 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Porta11
Ah Muzen Cab
Level 88
God Stats
3W - 7L
1,262 SR
Queue Stats
27W - 24L
1,448 Elo+
Solo
Cerberus
Cerberus
SirGauntlet
Cerberus
Level 156
God Stats
12W - 0L
2,035 SR
Queue Stats
629W - 24L
2,276 Elo+
Party 1
Bellona
Bellona
Tharkun
Bellona
Level 123
God Stats
2W - 0L
1,736 SR
Queue Stats
207W - 18L
2,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Karga05
Thanatos
13
1 / 16 / 1
8,532
948
3,538
20,378
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chiron
Orlanduo
Chiron
13
0 / 12 / 2
8,357
929
6,658
17,046
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
SirCorrey
Neith
14
1 / 8 / 1
8,928
992
6,092
16,703
3,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
13
0 / 0 / 2
8,046
894
1,296
1,959
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
roockyg
Nu Wa
13
0 / 8 / 2
8,268
919
7,774
12,192
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
26 / 0 / 13
12,797
1,422
32,001
5,807
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Olin
Hachiman
17
13 / 1 / 17
11,404
1,267
10,471
3,278
1,348
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Porta11
Ah Muzen Cab
17
3 / 1 / 16
10,053
1,117
9,349
5,881
2,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
SirGauntlet
Cerberus
17
0 / 0 / 28
9,988
1,110
7,399
9,427
8,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Tharkun
Bellona
17
2 / 0 / 25
10,271
1,141
6,672
7,758
7,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
143
2
Kills
44
44
Deaths
2
8
Assists
99
Player
Kills
Deaths
Assists
KDA
W
26
0
13
32.5
L
Thanatos
Karga05
Thanatos
1
16
1
0.09
W
Hachiman
Olin
Hachiman
13
1
17
21.5
L
Chiron
Orlanduo
Chiron
0
12
2
0.08
W
Ah Muzen Cab
Porta11
Ah Muzen Cab
3
1
16
11
L
Neith
SirCorrey
Neith
1
8
1
0.19
W
Cerberus
SirGauntlet
Cerberus
0
0
28
14
W
Bellona
Tharkun
Bellona
2
0
25
14.5
L
Sylvanus
0
0
2
1
L
Nu Wa
roockyg
Nu Wa
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,358
Damage
65,892
68,278
Taken
32,151
14,724
Mitigated
22,259
3,290
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,001
5,052
0
250
5,807
2,499
0
1,600
4,207
53,887
0
L
Thanatos
Karga05
Thanatos
3,538
1,197
0
1,317
20,378
5,566
0
8,252
11,958
0
9,197
W
Hachiman
Olin
Hachiman
10,471
6,597
0
888
3,278
1,348
0
988
2,191
0
36,469
L
Chiron
Orlanduo
Chiron
6,658
1,238
518
249
17,046
3,153
0
11,416
5,392
0
22,836
W
Ah Muzen Cab
Porta11
Ah Muzen Cab
9,349
3,604
0
751
5,881
2,679
0
2,411
3,470
0
29,559
L
Neith
SirCorrey
Neith
6,092
2,152
0
798
16,703
3,394
0
9,889
6,639
0
32,781
W
Cerberus
SirGauntlet
Cerberus
7,399
439
0
1,147
9,427
8,233
0
2,177
4,966
12,666
493
W
Bellona
Tharkun
Bellona
6,672
1,615
0
796
7,758
7,500
0
1,888
5,354
0
22,327
L
Sylvanus
1,296
180
98
310
1,959
469
0
1,660
299
3,451
6
L
Nu Wa
roockyg
Nu Wa
7,774
1,448
0
0
12,192
2,142
0
7,690
4,466
19,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
54,513
123
Minions Killed
235
4
Camps Cleared
8
692,167
Distance Traveled
908,660
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,797
1,422
57
6
2
181,026
0
L
Thanatos
8,532
948
6
1
1
139,322
0
W
Hachiman
11,404
1,267
69
8
3
179,917
0
L
Chiron
8,357
929
40
4
0
167,896
0
W
Ah Muzen Cab
10,053
1,117
40
4
2
171,705
0
L
Neith
8,928
992
57
6
3
149,118
0
W
Cerberus
9,988
1,110
26
3
0
188,993
0
W
Bellona
10,271
1,141
43
5
1
187,019
4
L
Sylvanus
8,046
894
7
1
0
78,674
2
L
Nu Wa
8,268
919
13
1
0
157,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role