Player Matchup

Neith
Neith
FilipostaPL
Neith
Level 125
God Stats
1W - 1L
1,590 SR
Queue Stats
92W - 81L
1,532 Elo+
Solo
Janus
Janus
Mlinis
Janus
Level 147
God Stats
11W - 7L
1,550 SR
Queue Stats
243W - 240L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Parru_Fresi1108
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,506 Elo+
Solo
Osiris
Osiris
Shananigants
Osiris
Level 161
God Stats
4W - 4L
1,729 SR
Queue Stats
202W - 173L
1,559 Elo+
Party 1
Ix Chel
Ix Chel
TheTTax
Ix Chel
Level 159
God Stats
14W - 14L
1,556 SR
Queue Stats
242W - 228L
1,508 Elo+
Party 1
Team Averages
Level 140
1,585 SR
1,523 Elo+

VS

Team Averages
Level 153
1,577 SR
1,478 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Rey-c90
Loki
Level 129
God Stats
6W - 6L
1,832 SR
Queue Stats
77W - 59L
1,587 Elo+
Solo
Jing Wei
Jing Wei
Vortekkz x
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 82L
1,412 Elo+
Party 2
Janus
Janus
Zoro XF
Janus
Level 146
God Stats
23W - 19L
1,533 SR
Queue Stats
342W - 393L
1,442 Elo+
Party 2
Erlang Shen
Erlang Shen
ii IzProBlasian
Erlang Shen
Level 132
God Stats
18W - 30L
1,523 SR
Queue Stats
39W - 49L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,404
646
9,169
8,148
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Mlinis
Janus
12
0 / 5 / 5
6,831
525
4,700
9,211
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 2
6,923
533
3,688
8,120
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
15
10 / 0 / 2
10,038
772
7,383
10,049
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
TheTTax
Ix Chel
13
6 / 4 / 3
7,512
578
10,975
11,271
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 5 / 5
7,394
569
9,811
15,340
9,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Rey-c90
Loki
13
1 / 7 / 2
6,869
528
1,810
9,030
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Vortekkz x
Jing Wei
11
1 / 4 / 2
6,370
490
4,639
11,075
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Zoro XF
Janus
12
3 / 2 / 6
6,591
507
8,754
7,696
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ii IzProBlasian
Erlang Shen
8
2 / 3 / 3
5,592
430
1,919
5,507
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
21
Kills
11
11
Deaths
21
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
5
5
1.3
W
2
1
3
3.5
W
Janus
Mlinis
Janus
0
5
5
0.5
W
3
1
2
4
L
Loki
Rey-c90
Loki
1
7
2
0.29
W
Osiris
10
0
2
11
W
Ix Chel
TheTTax
Ix Chel
6
4
3
1.88
L
Jing Wei
Vortekkz x
Jing Wei
1
4
2
0.5
L
Janus
Zoro XF
Janus
3
2
6
3
L
Erlang Shen
ii IzProBlasian
Erlang Shen
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,915
Damage
26,933
46,799
Taken
48,648
19,794
Mitigated
19,872
13,743
Healing
14,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,811
862
1,895
5,411
15,340
9,618
0
5,911
8,723
37,255
1,281
W
9,169
2,837
0
3,461
8,148
2,810
1,295
2,649
5,459
0
60,987
W
Janus
Mlinis
Janus
4,700
140
0
934
9,211
2,689
0
4,549
4,408
42,178
0
W
3,688
766
0
1,349
8,120
2,932
0
2,235
5,717
0
43,559
L
Loki
Rey-c90
Loki
1,810
285
0
580
9,030
2,663
0
1,259
7,276
0
50,247
W
Osiris
7,383
2,372
0
3,348
10,049
8,030
135
1,731
8,247
0
63,716
W
Ix Chel
TheTTax
Ix Chel
10,975
2,136
1,400
3,251
11,271
3,333
0
6,401
4,698
43,556
0
L
Jing Wei
Vortekkz x
Jing Wei
4,639
3,564
0
3,612
11,075
3,547
0
1,681
9,058
0
44,544
L
Janus
Zoro XF
Janus
8,754
486
0
1,750
7,696
2,060
0
3,453
3,833
34,243
1,143
L
Erlang Shen
ii IzProBlasian
Erlang Shen
1,919
1,040
0
1,191
5,507
1,984
0
1,865
3,401
0
15,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
32,816
454
Minions Killed
312
0
Camps Cleared
0
1,415,304
Distance Traveled
1,205,260
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,394
569
44
3
0
252,232
0
W
Neith
8,404
646
122
9
0
261,107
0
W
Janus
6,831
525
88
7
0
268,236
1
W
Ne Zha
6,923
533
66
5
0
306,797
0
L
Loki
6,869
528
86
7
0
269,825
2
W
Osiris
10,038
772
118
9
0
300,722
0
W
Ix Chel
7,512
578
60
5
0
278,442
0
L
Jing Wei
6,370
490
85
7
0
238,948
0
L
Janus
6,591
507
70
5
0
305,648
0
L
Erlang Shen
5,592
430
27
2
0
138,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role