Player Matchup

Fenrir
Fenrir
DarthMeyder
Fenrir
Level 125
God Stats
9W - 7L
1,697 SR
Queue Stats
220W - 247L
1,490 Elo+
Solo
Vamana
Vamana
Gael8a
Vamana
Level 68
God Stats
1W - 1L
1,690 SR
Queue Stats
12W - 9L
1,515 Elo+
Solo
Izanami
Izanami
HardShooter8
Izanami
Level 66
God Stats
2W - 2L
1,644 SR
Queue Stats
373W - 420L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
LilianasVeil
Nu Wa
Level 107
God Stats
218W - 184L
1,509 SR
Queue Stats
323W - 343L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
Pogo_007_
Jormungandr
Level 69
God Stats
7W - 3L
1,716 SR
Queue Stats
98W - 78L
1,527 Elo+
Solo
Team Averages
Level 87
1,651 SR
1,494 Elo+

VS

Team Averages
Level 152
1,482 SR
1,449 Elo+
Thanatos
Thanatos
Kamhal7721
Thanatos
Level 16
God Stats
10W - 14L
1,438 SR
Queue Stats
17W - 23L
1,423 Elo+
Party 1
Vamana
Vamana
QUIJAYTE
Vamana
Level 181
God Stats
2W - 5L
1,340 SR
Queue Stats
231W - 229L
1,488 Elo+
Solo
Merlin
Merlin
REDRUMKILL
Merlin
Level 240
God Stats
22W - 21L
1,469 SR
Queue Stats
321W - 337L
1,410 Elo+
Solo
Scylla
Scylla
St3wie Griff0n
Scylla
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 168L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
kako2202
Baron Samedi
Level 177
God Stats
10W - 9L
1,662 SR
Queue Stats
423W - 453L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 5 / 2
9,099
1,011
5,015
8,483
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Gael8a
Vamana
15
1 / 2 / 3
9,448
1,050
10,585
14,966
14,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
HardShooter8
Izanami
14
2 / 4 / 1
9,593
1,066
10,347
15,727
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 3 / 3
9,354
1,039
11,822
5,657
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Pogo_007_
Jormungandr
15
1 / 6 / 4
9,681
1,076
8,835
17,513
20,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

198

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kamhal7721
Thanatos
16
4 / 1 / 6
10,307
1,145
8,263
9,035
3,161
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
QUIJAYTE
Vamana
16
5 / 1 / 11
10,852
1,206
17,568
15,405
12,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
REDRUMKILL
Merlin
16
1 / 1 / 5
9,586
1,065
7,753
6,597
1,846
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
8 / 1 / 9
11,580
1,287
16,245
9,291
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
kako2202
Baron Samedi
17
2 / 1 / 13
10,740
1,193
9,256
9,818
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
5
Kills
20
20
Deaths
5
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
2
0.4
L
Vamana
Gael8a
Vamana
1
2
3
1.25
L
Izanami
HardShooter8
Izanami
2
4
1
0.63
W
Thanatos
Kamhal7721
Thanatos
4
1
6
7
L
0
3
3
0.5
L
Jormungandr
Pogo_007_
Jormungandr
1
6
4
0.5
W
Vamana
QUIJAYTE
Vamana
5
1
11
10.5
W
Merlin
REDRUMKILL
Merlin
1
1
5
3.5
W
8
1
9
12.5
W
Baron Samedi
kako2202
Baron Samedi
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,604
Damage
59,085
62,346
Taken
50,146
46,198
Mitigated
25,579
4,455
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,015
280
0
297
8,483
4,730
0
5,556
2,836
0
8,647
L
Vamana
Gael8a
Vamana
10,585
3,214
0
874
14,966
14,199
0
6,218
8,443
0
26,013
L
Izanami
HardShooter8
Izanami
10,347
7,175
0
2,308
15,727
5,549
0
9,125
6,282
0
28,383
W
Thanatos
Kamhal7721
Thanatos
8,263
1,561
0
4,757
9,035
3,161
0
2,628
6,045
0
19,595
L
11,822
2,167
0
300
5,657
1,660
0
4,311
1,317
38,693
0
L
Jormungandr
Pogo_007_
Jormungandr
8,835
940
0
676
17,513
20,060
0
7,077
10,091
25,156
1,386
W
Vamana
QUIJAYTE
Vamana
17,568
8,406
0
2,173
15,405
12,983
0
5,116
9,596
0
37,601
W
Merlin
REDRUMKILL
Merlin
7,753
723
0
0
6,597
1,846
0
2,808
3,233
34,839
2,420
W
16,245
421
679
2,384
9,291
2,524
0
3,874
5,093
32,882
817
W
Baron Samedi
kako2202
Baron Samedi
9,256
420
2,235
3,104
9,818
5,065
0
4,330
5,125
29,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
53,065
192
Minions Killed
227
7
Camps Cleared
7
858,857
Distance Traveled
948,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,099
1,011
4
0
3
160,754
0
L
Vamana
9,448
1,050
41
5
2
204,512
0
L
Izanami
9,593
1,066
57
6
1
160,532
0
W
Thanatos
10,307
1,145
24
3
1
206,939
0
L
Nu Wa
9,354
1,039
53
6
1
156,304
0
L
Jormungandr
9,681
1,076
37
4
0
176,755
0
W
Vamana
10,852
1,206
37
4
2
205,549
0
W
Merlin
9,586
1,065
59
7
1
154,296
0
W
Scylla
11,580
1,287
45
5
2
189,757
0
W
Baron Samedi
10,740
1,193
62
7
1
191,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role