Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AquaRegiä
Ra
Level 158
God Stats
5W - 9L
1,560 SR
Queue Stats
192W - 172L
1,597 Elo+
Solo
Neith
Neith
KeEix
Neith
Level 81
God Stats
2W - 4L
1,629 SR
Queue Stats
270W - 224L
1,530 Elo+
Solo
Bellona
Bellona
PunyPeckerPaulie
Bellona
Level 212
God Stats
2W - 3L
1,767 SR
Queue Stats
283W - 227L
1,674 Elo+
Solo
Baron Samedi
Baron Samedi
rizzsyndrome
Baron Samedi
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 16L
1,549 Elo+
Party 2
Team Averages
Level 120
1,591 SR
1,570 Elo+

VS

Team Averages
Level 137
1,537 SR
1,660 Elo+
Ao Kuang
Ao Kuang
Guadaffem
Ao Kuang
Level 78
God Stats
1W - 3L
1,203 SR
Queue Stats
210W - 196L
1,552 Elo+
Solo
Thanatos
Thanatos
HarlowBlack
Thanatos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,607 Elo+
Party 1
Bacchus
Bacchus
Webzayne
Bacchus
Level 37
God Stats
1W - 0L
1,525 SR
Queue Stats
5W - 2L
1,829 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yotsuyu
Morgan Le Fay
Level 248
God Stats
3W - 1L
1,732 SR
Queue Stats
231W - 124L
1,668 Elo+
Party 1
Hercules
Hercules
Yugiri
Hercules
Level 164
God Stats
5W - 4L
1,723 SR
Queue Stats
342W - 234L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 2 / 1
4,242
707
2,079
4,852
2,517
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 0
4,659
777
597
2,826
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KeEix
Neith
8
1 / 1 / 0
4,154
692
3,109
3,028
919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

1
0 / 0 / 0
2,759
460
0
0
0
Baron Samedi
rizzsyndrome
Baron Samedi
8
0 / 1 / 0
4,116
686
2,199
4,204
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Guadaffem
Ao Kuang
8
1 / 0 / 2
4,446
741
1,749
4,371
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
HarlowBlack
Thanatos
7
2 / 1 / 1
4,075
679
2,406
4,400
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Webzayne
Bacchus
7
0 / 0 / 2
4,203
701
1,815
3,691
2,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Yotsuyu
Morgan Le Fay
9
0 / 0 / 1
4,752
792
2,227
3,304
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
Yugiri
Hercules
8
1 / 0 / 0
4,746
791
2,186
5,107
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
1
0.25
L
0
0
0
0
W
Ao Kuang
Guadaffem
Ao Kuang
1
0
2
2
W
Thanatos
HarlowBlack
Thanatos
2
1
1
2.5
L
Neith
KeEix
Neith
1
1
0
1
L
0
0
0
0
W
Bacchus
Webzayne
Bacchus
0
0
2
1
W
Morgan Le Fay
Yotsuyu
Morgan Le Fay
0
0
1
0.5
W
Hercules
Yugiri
Hercules
1
0
0
1
L
Baron Samedi
rizzsyndrome
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,984
Damage
10,383
14,910
Taken
20,873
6,046
Mitigated
7,663
5,947
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,079
417
366
1,868
4,852
2,517
0
1,991
2,755
8,037
522
L
597
0
71
681
2,826
902
0
1,489
1,187
33,285
0
W
Ao Kuang
Guadaffem
Ao Kuang
1,749
226
0
2,675
4,371
1,121
0
50
4,321
20,394
525
W
Thanatos
HarlowBlack
Thanatos
2,406
500
0
3,238
4,400
1,072
140
988
3,412
0
20,921
L
Neith
KeEix
Neith
3,109
1,318
0
1,273
3,028
919
0
1,221
1,807
0
26,951
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Webzayne
Bacchus
1,815
341
0
1,499
3,691
2,561
0
581
3,110
8,632
0
W
Morgan Le Fay
Yotsuyu
Morgan Le Fay
2,227
0
0
1,045
3,304
981
0
820
2,393
29,430
2,503
W
Hercules
Yugiri
Hercules
2,186
778
0
2,559
5,107
1,928
0
2,199
2,908
0
27,741
L
Baron Samedi
rizzsyndrome
Baron Samedi
2,199
381
0
1,688
4,204
1,708
0
484
3,717
23,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,930
Gold Earned
22,222
190
Minions Killed
243
0
Camps Cleared
0
535,318
Distance Traveled
754,661
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,242
707
14
2
0
129,063
1
L
Ra
4,659
777
79
13
0
154,578
0
W
Ao Kuang
4,446
741
50
8
0
156,343
0
W
Thanatos
4,075
679
39
7
0
159,586
0
L
Neith
4,154
692
46
8
0
125,147
0
L
Bellona
2,759
460
0
0
0
0
0
W
Bacchus
4,203
701
16
3
0
145,119
0
W
Morgan Le Fay
4,752
792
78
13
0
152,086
0
W
Hercules
4,746
791
60
10
0
141,527
1
L
Baron Samedi
4,116
686
51
9
0
126,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role