Player Matchup

Aphrodite
Aphrodite
S197 Gang
Aphrodite
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 255L
1,470 Elo+
Party 2
Discordia
Discordia
ShoobyJones
Discordia
Level 158
God Stats
3W - 1L
1,564 SR
Queue Stats
310W - 305L
1,534 Elo+
Party 2
Athena
Athena
XArbiter999X
Athena
Level 194
God Stats
2W - 1L
1,521 SR
Queue Stats
58W - 65L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
iPhyr
Ao Kuang
Level 186
God Stats
4W - 10L
1,251 SR
Queue Stats
604W - 482L
1,584 Elo+
Solo
Chiron
Chiron
ummm Deak
Chiron
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
111W - 118L
1,481 Elo+
Party 2
Team Averages
Level 165
1,467 SR
1,514 Elo+

VS

Team Averages
Level 184
1,471 SR
1,498 Elo+
Kukulkan
Kukulkan
Anikiller cl
Kukulkan
Level 162
God Stats
1W - 9L
1,291 SR
Queue Stats
281W - 287L
1,479 Elo+
Solo
Thor
Thor
ENl9MA
Thor
Level 227
God Stats
3W - 6L
1,440 SR
Queue Stats
250W - 271L
1,469 Elo+
Party 3
Aphrodite
Aphrodite
JingJay
Aphrodite
Level 195
God Stats
8W - 6L
1,507 SR
Queue Stats
482W - 499L
1,534 Elo+
Party 3
Bacchus
Bacchus
Shadowheals
Bacchus
Level 154
God Stats
1W - 3L
1,550 SR
Queue Stats
160W - 166L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
Shiпobi
Hun Batz
Level 183
God Stats
11W - 4L
1,569 SR
Queue Stats
318W - 325L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
S197 Gang
Aphrodite
17
3 / 1 / 22
10,521
809
9,642
12,394
9,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
ShoobyJones
Discordia
18
3 / 1 / 24
10,873
836
20,507
8,032
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
15
3 / 4 / 16
10,071
775
7,373
16,263
18,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
iPhyr
Ao Kuang
18
14 / 3 / 12
11,380
875
17,132
21,609
21,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
ummm Deak
Chiron
17
9 / 2 / 16
11,082
852
15,087
10,860
5,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anikiller cl
Kukulkan
15
2 / 5 / 2
8,672
667
13,836
10,659
3,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
ENl9MA
Thor
16
3 / 6 / 4
9,733
749
9,796
15,298
20,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
JingJay
Aphrodite
15
1 / 6 / 4
8,966
690
6,974
11,573
8,405
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Shadowheals
Bacchus
14
3 / 8 / 1
9,595
738
8,409
20,620
26,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Shiпobi
Hun Batz
15
2 / 8 / 2
8,742
672
12,518
17,537
8,454
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
24
32
Kills
11
11
Deaths
33
90
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anikiller cl
Kukulkan
2
5
2
0.6
L
Thor
ENl9MA
Thor
3
6
4
0.83
L
Aphrodite
JingJay
Aphrodite
1
6
4
0.5
W
Aphrodite
S197 Gang
Aphrodite
3
1
22
14
L
Bacchus
Shadowheals
Bacchus
3
8
1
0.44
L
Hun Batz
Shiпobi
Hun Batz
2
8
2
0.38
W
Discordia
ShoobyJones
Discordia
3
1
24
15
W
Athena
3
4
16
2.75
W
Ao Kuang
iPhyr
Ao Kuang
14
3
12
6.67
W
Chiron
ummm Deak
Chiron
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,741
Damage
51,533
69,158
Taken
75,687
58,999
Mitigated
68,382
33,251
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anikiller cl
Kukulkan
13,836
713
1,003
649
10,659
3,762
256
6,924
3,600
30,449
631
L
Thor
ENl9MA
Thor
9,796
1,108
633
2,192
15,298
20,853
0
10,264
4,641
623
20,730
L
Aphrodite
JingJay
Aphrodite
6,974
907
4,847
3,356
11,573
8,405
322
8,680
2,726
17,201
0
W
Aphrodite
S197 Gang
Aphrodite
9,642
1,646
8,331
8,583
12,394
9,601
1,059
5,581
6,813
25,683
0
L
Bacchus
Shadowheals
Bacchus
8,409
1,047
881
3,152
20,620
26,908
128
14,869
5,185
13,291
0
L
Hun Batz
Shiпobi
Hun Batz
12,518
988
260
1,465
17,537
8,454
0
11,142
6,156
0
23,363
W
Discordia
ShoobyJones
Discordia
20,507
391
181
736
8,032
3,836
1,590
3,843
4,189
46,269
139
W
Athena
7,373
1,902
193
1,004
16,263
18,041
195
7,069
9,194
12,605
1,868
W
Ao Kuang
iPhyr
Ao Kuang
17,132
3,342
1,808
7,840
21,609
21,954
1,227
9,212
12,397
22,311
465
W
Chiron
ummm Deak
Chiron
15,087
3,984
1,523
3,052
10,860
5,567
3,518
3,782
7,078
0
29,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,927
Gold Earned
45,708
153
Minions Killed
132
0
Camps Cleared
0
1,155,123
Distance Traveled
1,028,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,672
667
45
3
0
215,012
0
L
Thor
9,733
749
31
2
0
171,824
0
L
Aphrodite
8,966
690
28
2
0
200,145
0
W
Aphrodite
10,521
809
47
4
0
211,274
0
L
Bacchus
9,595
738
6
0
0
214,476
0
L
Hun Batz
8,742
672
22
2
0
226,845
0
W
Discordia
10,873
836
48
4
0
253,781
0
W
Athena
10,071
775
17
1
0
237,508
0
W
Ao Kuang
11,380
875
12
1
0
226,733
0
W
Chiron
11,082
852
29
2
0
225,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role