Player Matchup

Sylvanus
Sylvanus
DaddyUwU
Sylvanus
Level 122
God Stats
2W - 1L
1,377 SR
Queue Stats
24W - 19L
1,601 Elo+
Party 2
Hou Yi
Hou Yi
ExpertBanana
Hou Yi
Level 121
God Stats
1W - 2L
1,157 SR
Queue Stats
32W - 25L
1,613 Elo+
Party 2
Janus
Janus
TGLAaron
Janus
Level 128
God Stats
25W - 23L
1,647 SR
Queue Stats
75W - 71L
1,590 Elo+
Party 2
Team Averages
Level 124
1,394 SR
1,601 Elo+

VS

Team Averages
Level 117
1,414 SR
1,443 Elo+
Ra
Ra
CharmLuckyGaming
Ra
Level 64
God Stats
1W - 4L
1,238 SR
Queue Stats
29W - 31L
1,409 Elo+
Solo
Medusa
Medusa
Fedor3452
Medusa
Level 142
God Stats
1W - 1L
1,497 SR
Queue Stats
59W - 52L
1,503 Elo+
Party 1
Odin
Odin
HanterAnton
Odin
Level 144
God Stats
2W - 10L
1,507 SR
Queue Stats
102W - 92L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaddyUwU
Sylvanus
14
0 / 1 / 11
8,423
842
4,002
10,215
7,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
16
5 / 1 / 7
9,810
981
8,658
8,432
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
TGLAaron
Janus
17
7 / 1 / 5
10,568
1,057
9,025
5,665
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,902
790
4,984
6,579
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Fedor3452
Medusa
14
0 / 2 / 2
7,985
799
6,323
8,419
2,123
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 6 / 1
7,496
750
3,722
9,287
5,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
2
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Sylvanus
DaddyUwU
Sylvanus
0
1
11
5.5
W
Hou Yi
5
1
7
8.5
L
Medusa
Fedor3452
Medusa
0
2
2
0.5
L
1
6
1
0.25
W
Janus
TGLAaron
Janus
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,685
Damage
15,029
24,312
Taken
24,285
13,274
Mitigated
9,633
7,737
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,984
579
1,227
854
6,579
1,615
0
2,904
3,434
22,193
32
W
Sylvanus
DaddyUwU
Sylvanus
4,002
948
3,173
3,052
10,215
7,660
388
2,413
7,707
8,566
1,723
W
Hou Yi
8,658
3,931
0
1,272
8,432
3,480
2,216
2,279
6,091
0
42,893
L
Medusa
Fedor3452
Medusa
6,323
1,568
49
1,365
8,419
2,123
0
5,243
2,855
0
27,881
L
3,722
552
54
122
9,287
5,895
0
3,422
5,738
0
10,978
W
Janus
TGLAaron
Janus
9,025
750
0
240
5,665
2,134
1,065
232
5,433
49,325
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,801
Gold Earned
23,383
172
Minions Killed
114
0
Camps Cleared
0
608,297
Distance Traveled
540,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,902
790
41
4
0
167,629
0
W
Sylvanus
8,423
842
16
2
0
202,217
0
W
Hou Yi
9,810
981
53
5
0
202,711
0
L
Medusa
7,985
799
61
6
0
197,857
0
L
Odin
7,496
750
12
1
0
175,083
0
W
Janus
10,568
1,057
103
10
0
203,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role