Player Matchup

Hachiman
Hachiman
ArneSlot
Hachiman
Level 11
God Stats
1W - 1L
1,757 SR
Queue Stats
6W - 5L
1,613 Elo+
Party 1
Mercury
Mercury
Darnaldo01
Mercury
Level 146
God Stats
2W - 4L
1,561 SR
Queue Stats
100W - 105L
1,512 Elo+
Party 1
Ra
Ra
Madeyed
Ra
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Hercules
Hercules
SeshMoth98
Hercules
Level 107
God Stats
29W - 31L
1,581 SR
Queue Stats
195W - 190L
1,528 Elo+
Party 1
Nox
Nox
nemmesisss
Nox
Level 129
God Stats
7W - 8L
1,492 SR
Queue Stats
270W - 257L
1,448 Elo+
Solo
Team Averages
Level 89
1,578 SR
1,565 Elo+

VS

Team Averages
Level 132
1,550 SR
1,466 Elo+
Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
End0rf1ns
Bellona
Level 149
God Stats
3W - 1L
1,558 SR
Queue Stats
180W - 147L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Heavyhenk
Baron Samedi
Level 157
God Stats
2W - 1L
1,671 SR
Queue Stats
92W - 62L
1,573 Elo+
Solo
Artemis
Artemis
KevBen4
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,297 Elo+
Party 2
Mercury
Mercury
OldPhillow
Mercury
Level 220
God Stats
1W - 0L
1,520 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArneSlot
Hachiman
19
10 / 6 / 2
12,100
605
21,197
19,824
8,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Darnaldo01
Mercury
17
4 / 7 / 6
10,334
517
7,338
17,480
8,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
1 / 7 / 4
9,603
480
2,559
9,895
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
SeshMoth98
Hercules
17
2 / 4 / 3
11,356
568
14,485
24,221
23,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 5 / 1
9,599
480
4,419
9,145
3,728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
8 / 3 / 6
11,911
596
10,293
8,472
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
End0rf1ns
Bellona
18
4 / 4 / 7
11,322
566
16,455
24,038
32,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Heavyhenk
Baron Samedi
18
6 / 0 / 7
12,678
634
8,140
10,520
12,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KevBen4
Artemis
16
3 / 7 / 1
9,660
483
6,608
13,369
5,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
OldPhillow
Mercury
20
8 / 4 / 8
12,218
611
16,958
19,223
9,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
18
Kills
29
29
Deaths
18
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
3
6
3.67
L
Hachiman
ArneSlot
Hachiman
10
6
2
1.83
L
Mercury
Darnaldo01
Mercury
4
7
6
1
W
Bellona
End0rf1ns
Bellona
4
4
7
1.88
W
Baron Samedi
Heavyhenk
Baron Samedi
6
0
7
9.5
W
Artemis
KevBen4
Artemis
3
7
1
0.5
L
1
7
4
0.43
W
Mercury
OldPhillow
Mercury
8
4
8
3
L
Hercules
SeshMoth98
Hercules
2
4
3
0.88
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,998
Damage
58,454
80,565
Taken
75,622
47,004
Mitigated
63,399
17,401
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,293
878
0
661
8,472
3,772
1,166
1,613
6,859
75,274
2,418
L
Hachiman
ArneSlot
Hachiman
21,197
15,380
0
8,434
19,824
8,509
488
5,724
14,051
0
112,674
L
Mercury
Darnaldo01
Mercury
7,338
5,189
0
625
17,480
8,258
0
4,027
13,332
0
76,219
W
Bellona
End0rf1ns
Bellona
16,455
5,055
0
6,134
24,038
32,440
232
1,640
22,398
0
76,082
W
Baron Samedi
Heavyhenk
Baron Samedi
8,140
877
584
2,881
10,520
12,124
841
1,493
9,027
51,781
507
W
Artemis
KevBen4
Artemis
6,608
3,220
0
2,072
13,369
5,502
1,222
747
12,622
0
53,153
L
2,559
329
418
1,173
9,895
3,053
136
4,915
4,932
37,688
0
W
Mercury
OldPhillow
Mercury
16,958
9,358
0
3,075
19,223
9,561
0
2,030
17,176
0
126,068
L
Hercules
SeshMoth98
Hercules
14,485
5,022
0
5,336
24,221
23,456
0
2,145
20,868
1,036
82,978
L
4,419
274
0
1,415
9,145
3,728
0
2,175
6,970
60,223
697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,992
Gold Earned
57,789
579
Minions Killed
583
0
Camps Cleared
0
1,935,682
Distance Traveled
1,974,342
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,911
596
136
7
0
405,060
1
L
Hachiman
12,100
605
161
8
0
363,003
2
L
Mercury
10,334
517
94
5
0
437,936
0
W
Bellona
11,322
566
125
6
0
404,070
5
W
Baron Samedi
12,678
634
61
3
0
341,739
0
W
Artemis
9,660
483
108
5
0
337,002
1
L
Ra
9,603
480
75
4
0
337,956
1
W
Mercury
12,218
611
153
8
0
486,471
2
L
Hercules
11,356
568
149
7
0
404,319
0
L
Nox
9,599
480
100
5
0
392,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role