Player Matchup

Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
 
Raijin
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
DoctorBro4life
Sylvanus
Silver I
Level 61
God Stats
25W - 14L
1,624 SR
Queue Stats
99W - 111L
1,173 MMR
Solo
Xing Tian
Xing Tian
Silver I
INDIGOCRAY
Xing Tian
Silver I
Level 206
God Stats
8W - 3L
1,770 SR
Queue Stats
97W - 114L
1,145 MMR
Solo
Ymir
Ymir
Silver IV
Yisusloves-
Ymir
Silver IV
Level 149
God Stats
16W - 12L
1,531 SR
Queue Stats
42W - 44L
1,277 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,585 SR
1,319 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,558 SR
1,221 MMR
Atlas
Atlas
Silver III
JOYSTlllCK
Atlas
Silver III
Level 109
God Stats
23W - 35L
1,485 SR
Queue Stats
120W - 139L
1,087 MMR
Solo
Mulan
Mulan
Silver II
RiskyHanzo395
Mulan
Silver II
Level 147
God Stats
1W - 3L
1,498 SR
Queue Stats
21W - 32L
1,255 MMR
Solo
Camazotz
Camazotz
Gold IV
alexjf
Camazotz
Gold IV
Level 149
God Stats
15W - 17L
1,502 SR
Queue Stats
159W - 163L
1,325 MMR
Party 1
Zeus
Zeus
Silver I
carlos_chelseafc
Zeus
Silver I
Level 122
God Stats
103W - 82L
1,612 SR
Queue Stats
170W - 182L
1,267 MMR
Solo
Neith
Neith
Silver I
sebitas1201
Neith
Silver I
Level 92
God Stats
2W - 4L
1,694 SR
Queue Stats
166W - 189L
1,170 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
1 / 2 / 1
10,079
630
5,522
8,519
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
 
Raijin
15
3 / 5 / 4
9,523
595
7,540
10,164
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
14
2 / 2 / 3
8,389
524
8,004
18,085
15,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xing Tian
INDIGOCRAY
Xing Tian
15
3 / 1 / 4
9,273
580
5,904
15,759
14,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 2
8,851
553
7,314
14,334
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Sun WukongNu WaAgniHeraSkadi

VS

Bans
VamanaAwilixThanatosBacchusZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 1 / 7
7,518
470
7,005
15,149
13,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
0 / 4 / 0
7,035
440
9,990
11,584
8,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
alexjf
Camazotz
15
8 / 5 / 2
9,011
563
15,521
18,278
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 3 / 4
8,951
559
10,301
9,326
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 1 / 3
7,996
500
4,263
7,375
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
14
Kills
13
13
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
2
1
0.75
W
Raijin
 
Raijin
3
5
4
1
W
Sylvanus
2
2
3
1.75
W
Xing Tian
INDIGOCRAY
Xing Tian
3
1
4
5
L
Atlas
0
1
7
3.5
L
0
4
0
0
W
5
3
2
2
L
Camazotz
alexjf
Camazotz
8
5
2
1.8
L
5
3
4
2.33
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,284
Damage
47,080
66,861
Taken
61,712
42,582
Mitigated
34,179
22,775
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,522
708
0
2,994
8,519
2,851
1,316
2,657
5,726
0
87,568
W
Raijin
 
Raijin
7,540
881
0
1,738
10,164
3,509
228
2,864
7,110
68,287
833
W
Sylvanus
8,004
2,389
3,777
7,651
18,085
15,711
0
6,129
11,658
31,114
0
W
Xing Tian
INDIGOCRAY
Xing Tian
5,904
309
0
3,383
15,759
14,094
0
840
14,857
50,475
5,432
L
Atlas
7,005
2,475
0
1,593
15,149
13,989
71
6,893
8,256
25,939
788
L
9,990
1,294
0
2,795
11,584
8,271
0
4,497
7,087
0
45,759
W
7,314
929
0
3,232
14,334
6,417
0
3,536
10,752
53,637
831
L
Camazotz
alexjf
Camazotz
15,521
5,750
0
6,305
18,278
6,218
0
9,680
8,598
0
69,300
L
10,301
1,145
0
3,042
9,326
3,080
441
5,318
4,008
55,708
1,031
L
4,263
944
0
1,574
7,375
2,621
610
1,163
6,212
0
67,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,115
Gold Earned
40,511
474
Minions Killed
436
0
Camps Cleared
0
1,530,420
Distance Traveled
1,554,081
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,079
630
153
10
0
323,408
1
W
Raijin
9,523
595
116
7
0
291,557
5
W
Sylvanus
8,389
524
24
2
0
319,307
7
W
Xing Tian
9,273
580
86
5
0
250,150
0
L
Atlas
7,518
470
24
2
0
337,871
1
L
Mulan
7,035
440
79
5
0
210,409
2
W
Ymir
8,851
553
95
6
0
345,998
2
L
Camazotz
9,011
563
81
5
0
369,344
2
L
Zeus
8,951
559
112
7
0
306,463
4
L
Neith
7,996
500
140
9
0
329,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role