Player Matchup

Charon
Charon
 
Charon
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CatBoyKage
Hades
Level 117
God Stats
1W - 0L
1,964 SR
Queue Stats
4W - 18L
1,160 Elo+
Party 1
Medusa
Medusa
Faded_Noctis
Medusa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,211 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KurayamiOwari
Cu Chulainn
Level 109
God Stats
2W - 1L
1,668 SR
Queue Stats
3W - 9L
1,112 Elo+
Party 1
Ah Puch
Ah Puch
keeperofhearts_1
Ah Puch
Level 125
God Stats
3W - 0L
1,598 SR
Queue Stats
21W - 39L
1,307 Elo+
Party 1
Team Averages
Level 137
1,646 SR
1,258 Elo+

VS

Team Averages
Level 83
1,509 SR
1,382 Elo+
Ah Puch
Ah Puch
ECUTOP
Ah Puch
Level 66
God Stats
0W - 2L
1,577 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Charybdis
Charybdis
JippyRedd
Charybdis
Level 95
God Stats
0W - 3L
1,486 SR
Queue Stats
13W - 19L
1,455 Elo+
Solo
Arachne
Arachne
Lobotomized3845
Arachne
Level 106
God Stats
0W - 1L
1,654 SR
Queue Stats
20W - 24L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
X1LovX2157
Baron Samedi
Level 78
God Stats
0W - 3L
1,520 SR
Queue Stats
33W - 68L
1,314 Elo+
Solo
Tiamat
Tiamat
rab24ack
Tiamat
Level 69
God Stats
5W - 3L
1,308 SR
Queue Stats
142W - 140L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
3 / 0 / 3
8,547
950
5,408
9,336
8,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
13
2 / 3 / 3
7,769
863
3,112
9,239
4,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
14
0 / 0 / 2
8,148
905
4,288
5,874
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
KurayamiOwari
Cu Chulainn
12
0 / 1 / 3
7,436
826
2,596
6,794
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 0 / 0
8,077
897
6,386
5,411
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ECUTOP
Ah Puch
14
0 / 1 / 1
7,727
859
5,966
5,389
1,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JippyRedd
Charybdis
10
0 / 0 / 0
6,591
732
46
640
153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 5 / 0
6,918
769
2,854
7,166
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
X1LovX2157
Baron Samedi
14
1 / 1 / 1
7,855
873
4,023
6,779
4,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
rab24ack
Tiamat
14
2 / 0 / 0
7,702
856
7,016
5,760
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
3
4
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
0
3
4.5
W
Hades
2
3
3
1.17
L
Ah Puch
ECUTOP
Ah Puch
0
1
1
0.5
W
Medusa
0
0
2
1
L
Charybdis
JippyRedd
Charybdis
0
0
0
0
W
Cu Chulainn
KurayamiOwari
Cu Chulainn
0
1
3
1.5
L
0
5
0
0
L
Baron Samedi
X1LovX2157
Baron Samedi
1
1
1
1.5
W
2
0
0
2
L
Tiamat
rab24ack
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,790
Damage
19,905
36,654
Taken
25,734
20,934
Mitigated
12,951
2,812
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,408
1,212
0
697
9,336
8,396
1,096
4,063
4,897
20,708
1,273
W
Hades
3,112
139
99
711
9,239
4,581
0
2,952
6,099
13,252
0
L
Ah Puch
ECUTOP
Ah Puch
5,966
164
0
1,866
5,389
1,922
90
3,347
2,042
21,087
0
W
Medusa
4,288
1,041
0
893
5,874
1,992
1,638
2,699
3,127
0
31,004
L
Charybdis
JippyRedd
Charybdis
46
46
0
148
640
153
0
207
433
0
729
W
Cu Chulainn
KurayamiOwari
Cu Chulainn
2,596
386
0
0
6,794
4,282
0
2,089
4,458
0
11,599
L
2,854
1,904
0
1,159
7,166
3,249
0
3,900
3,266
0
6,707
L
Baron Samedi
X1LovX2157
Baron Samedi
4,023
0
202
2,988
6,779
4,292
0
3,879
2,900
22,126
1,377
W
6,386
113
0
412
5,411
1,683
480
3,962
1,279
16,609
0
L
Tiamat
rab24ack
Tiamat
7,016
371
0
1,877
5,760
3,335
0
3,434
2,326
21,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,977
Gold Earned
36,793
212
Minions Killed
149
0
Camps Cleared
0
860,858
Distance Traveled
624,530
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,547
950
36
4
0
148,873
0
W
Hades
7,769
863
28
3
0
176,656
0
L
Ah Puch
7,727
859
49
5
0
169,217
0
W
Medusa
8,148
905
81
9
0
185,744
2
L
Charybdis
6,591
732
6
1
0
23,140
0
W
Cu Chulainn
7,436
826
28
3
0
189,573
2
L
Arachne
6,918
769
12
1
0
99,713
0
L
Baron Samedi
7,855
873
41
5
0
140,579
0
W
Ah Puch
8,077
897
39
4
0
160,012
0
L
Tiamat
7,702
856
41
5
0
191,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role