Player Matchup

Susano
Susano
Adrianex7000
Susano
Level 158
God Stats
11W - 15L
1,472 SR
Queue Stats
500W - 504L
1,443 Elo+
Solo
Danzaburou
Danzaburou
DindaOB6
Danzaburou
Level 58
God Stats
5W - 3L
1,562 SR
Queue Stats
166W - 225L
1,391 Elo+
Party 1
Kali
Kali
Klutzymage420
Kali
Level 160
God Stats
77W - 85L
1,498 SR
Queue Stats
387W - 351L
1,464 Elo+
Solo
Tyr
Tyr
Un4giveable_King
Tyr
Level 158
God Stats
27W - 35L
1,400 SR
Queue Stats
236W - 237L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Whereswubz
Cthulhu
Level 48
God Stats
5W - 5L
1,215 SR
Queue Stats
132W - 192L
1,412 Elo+
Party 1
Team Averages
Level 116
1,429 SR
1,437 Elo+

VS

Team Averages
Level 86
1,405 SR
1,452 Elo+
Nu Wa
Nu Wa
A lot of trash
Nu Wa
Level 106
God Stats
3W - 2L
1,533 SR
Queue Stats
3W - 2L
1,518 Elo+
Solo
Heimdallr
Heimdallr
ChinitoEscobar
Heimdallr
Level 37
God Stats
5W - 13L
1,338 SR
Queue Stats
111W - 102L
1,307 Elo+
Solo
Pele
Pele
JellyBelly224
Pele
Level 69
God Stats
3W - 5L
1,234 SR
Queue Stats
34W - 26L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
l_NICKADEMUS_l
Sun Wukong
Level 108
God Stats
1W - 4L
1,312 SR
Queue Stats
23W - 24L
1,442 Elo+
Solo
Cerberus
Cerberus
xHaleybby
Cerberus
Level 108
God Stats
7W - 4L
1,609 SR
Queue Stats
56W - 50L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
2 / 1 / 3
6,025
548
3,991
7,136
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
DindaOB6
Danzaburou
10
2 / 1 / 5
6,391
581
4,416
3,308
975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 0
6,278
571
4,007
6,274
3,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
1 / 0 / 1
7,306
664
4,389
6,079
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
Whereswubz
Cthulhu
11
4 / 0 / 3
6,513
592
6,016
6,336
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,170
561
4,229
5,064
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ChinitoEscobar
Heimdallr
8
0 / 4 / 0
4,730
430
2,195
6,224
1,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 0
5,609
510
3,593
8,579
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
l_NICKADEMUS_l
Sun Wukong
9
0 / 1 / 0
4,838
440
2,247
6,950
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
xHaleybby
Cerberus
8
0 / 3 / 0
4,891
445
1,862
9,639
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Susano
2
1
3
3.5
L
Heimdallr
ChinitoEscobar
Heimdallr
0
4
0
0
W
Danzaburou
DindaOB6
Danzaburou
2
1
5
4.5
L
2
2
0
1
W
3
0
0
3
W
1
0
1
1.5
W
Cthulhu
Whereswubz
Cthulhu
4
0
3
5.5
L
Sun Wukong
l_NICKADEMUS_l
Sun Wukong
0
1
0
0
L
Cerberus
xHaleybby
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,819
Damage
14,126
29,133
Taken
36,456
15,249
Mitigated
14,497
13,157
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,229
846
0
808
5,064
1,395
0
0
5,064
46,730
0
W
Susano
3,991
1,223
0
3,988
7,136
2,169
0
919
6,217
0
35,137
L
Heimdallr
ChinitoEscobar
Heimdallr
2,195
1,027
0
1,036
6,224
1,680
0
2,142
3,696
0
22,319
W
Danzaburou
DindaOB6
Danzaburou
4,416
2,028
0
1,285
3,308
975
864
607
2,701
0
26,847
L
3,593
1,089
0
3,319
8,579
2,523
0
1,068
7,387
0
41,675
W
4,007
1,293
48
1,415
6,274
3,619
0
2,098
4,176
0
34,409
W
4,389
552
0
3,774
6,079
5,662
0
468
5,611
0
55,545
W
Cthulhu
Whereswubz
Cthulhu
6,016
458
0
2,647
6,336
2,824
33
1,999
4,337
28,388
296
L
Sun Wukong
l_NICKADEMUS_l
Sun Wukong
2,247
359
0
793
6,950
3,399
0
0
6,950
0
24,069
L
Cerberus
xHaleybby
Cerberus
1,862
174
0
3,672
9,639
5,500
0
1,821
7,382
18,550
879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
26,238
320
Minions Killed
295
0
Camps Cleared
0
1,141,353
Distance Traveled
994,937
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,170
561
81
7
0
201,815
0
W
Susano
6,025
548
60
5
0
227,666
2
L
Heimdallr
4,730
430
33
3
0
195,479
0
W
Danzaburou
6,391
581
53
5
0
211,771
0
L
Pele
5,609
510
81
7
0
240,293
0
W
Kali
6,278
571
55
5
0
279,926
0
W
Tyr
7,306
664
103
9
0
203,365
0
W
Cthulhu
6,513
592
49
4
0
218,625
1
L
Sun Wukong
4,838
440
53
5
0
154,240
0
L
Cerberus
4,891
445
47
4
0
203,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role