Player Matchup

Ah Puch
Ah Puch
Cansaurus
Ah Puch
Level 183
God Stats
10W - 9L
1,486 SR
Queue Stats
481W - 477L
1,531 Elo+
Party 3
Sylvanus
Sylvanus
DemonicJackyl
Sylvanus
Level 149
God Stats
3W - 2L
1,596 SR
Queue Stats
215W - 228L
1,475 Elo+
Party 3
Heimdallr
Heimdallr
SmashDatAshh
Heimdallr
Level 190
God Stats
3W - 2L
1,639 SR
Queue Stats
227W - 221L
1,503 Elo+
Solo
Freya
Freya
UrbanClimber94
Freya
Level 158
God Stats
6W - 9L
1,484 SR
Queue Stats
147W - 129L
1,603 Elo+
Solo
Atlas
Atlas
breachmandown
Atlas
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,480 Elo+
Party 3
Team Averages
Level 166
1,541 SR
1,518 Elo+

VS

Team Averages
Level 119
1,515 SR
1,551 Elo+
Ares
Ares
Caticus
Ares
Level 101
God Stats
5W - 7L
1,569 SR
Queue Stats
159W - 167L
1,502 Elo+
Party 1
Chang'e
Chang'e
JUDGEM3NT4L285
Chang'e
Level 160
God Stats
0W - 1L
1,428 SR
Queue Stats
44W - 52L
1,497 Elo+
Party 2
Thoth
Thoth
NemesisKS
Thoth
Level 69
God Stats
2W - 3L
1,503 SR
Queue Stats
121W - 123L
1,568 Elo+
Party 1
Merlin
Merlin
OGBIGKILLASCOOP
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
OLT Whiplash
Vulcan
Level 138
God Stats
0W - 1L
1,575 SR
Queue Stats
3W - 3L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cansaurus
Ah Puch
15
0 / 1 / 12
9,051
823
10,721
4,668
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
DemonicJackyl
Sylvanus
15
1 / 2 / 12
9,067
824
7,520
15,646
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Heimdallr
SmashDatAshh
Heimdallr
16
6 / 1 / 7
9,450
859
12,484
9,363
3,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 10
8,714
792
5,385
8,579
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 1 / 7
9,941
904
5,411
15,486
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Caticus
Ares
15
1 / 2 / 4
8,511
774
5,919
11,080
11,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
0 / 6 / 6
7,240
658
7,336
12,182
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
NemesisKS
Thoth
14
0 / 3 / 4
7,399
673
5,901
6,708
2,989
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 4
8,263
751
6,887
5,676
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
16
4 / 3 / 3
9,062
824
17,311
8,698
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
15
Kills
7
7
Deaths
15
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Cansaurus
Ah Puch
0
1
12
6
L
Ares
Caticus
Ares
1
2
4
1.5
W
Sylvanus
DemonicJackyl
Sylvanus
1
2
12
3.5
L
0
6
6
0.5
L
Thoth
NemesisKS
Thoth
0
3
4
0.67
L
2
1
4
4
L
Vulcan
4
3
3
1.83
W
Heimdallr
SmashDatAshh
Heimdallr
6
1
7
9.5
W
3
2
10
4
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,521
Damage
43,354
53,742
Taken
44,344
40,166
Mitigated
26,099
30,516
Healing
15,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Cansaurus
Ah Puch
10,721
58
999
285
4,668
1,612
258
3,961
707
37,977
142
L
Ares
Caticus
Ares
5,919
387
216
1,706
11,080
11,797
0
5,641
5,436
7,484
124
W
Sylvanus
DemonicJackyl
Sylvanus
7,520
987
10,152
7,523
15,646
13,633
180
12,611
3,035
10,756
1,321
L
7,336
201
4,966
4,116
12,182
4,796
0
6,388
5,794
14,779
0
L
Thoth
NemesisKS
Thoth
5,901
284
697
199
6,708
2,989
0
5,782
926
16,468
0
L
6,887
122
622
321
5,676
2,624
0
3,915
1,761
14,614
0
L
Vulcan
17,311
79
319
1,849
8,698
3,893
0
6,523
2,175
41,329
751
W
Heimdallr
SmashDatAshh
Heimdallr
12,484
8,827
1,149
3,026
9,363
3,694
592
8,635
728
0
34,749
W
5,385
1,804
758
1,508
8,579
2,884
328
7,018
1,561
16,865
390
W
5,411
1,759
1,680
3,436
15,486
18,343
114
10,724
4,762
12,050
486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,223
Gold Earned
40,475
170
Minions Killed
141
0
Camps Cleared
0
1,125,286
Distance Traveled
1,072,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,051
823
58
5
0
223,021
0
L
Ares
8,511
774
10
1
0
190,417
0
W
Sylvanus
9,067
824
13
1
0
227,394
0
L
Chang'e
7,240
658
18
2
0
216,031
0
L
Thoth
7,399
673
28
3
0
178,471
0
L
Merlin
8,263
751
24
2
0
238,251
0
L
Vulcan
9,062
824
61
6
0
249,050
0
W
Heimdallr
9,450
859
53
5
0
206,999
0
W
Freya
8,714
792
36
3
0
233,647
0
W
Atlas
9,941
904
10
1
0
234,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role