Player Matchup

Bellona
Bellona
 
Bellona
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
GAVOwildBOY187
Cupid
Level 98
God Stats
4W - 2L
1,480 SR
Queue Stats
202W - 153L
1,529 Elo+
Party 3
Hades
Hades
Meniac22
Hades
Level 46
God Stats
27W - 22L
1,675 SR
Queue Stats
189W - 198L
1,516 Elo+
Solo
Anhur
Anhur
Ported
Anhur
Level 59
God Stats
7W - 4L
1,588 SR
Queue Stats
45W - 49L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
WY4ttD3rp
Cabrakan
Level 56
God Stats
16W - 12L
1,549 SR
Queue Stats
147W - 141L
1,487 Elo+
Party 3
Team Averages
Level 70
1,558 SR
1,498 Elo+

VS

Team Averages
Level 67
1,559 SR
1,426 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DumAhBoi
Neith
Level 67
God Stats
5W - 3L
1,779 SR
Queue Stats
199W - 218L
1,400 Elo+
Solo
Kukulkan
Kukulkan
MrDavidMr
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,268 Elo+
Party 2
Ymir
Ymir
doctormouse777
Ymir
Level 110
God Stats
184W - 192L
1,495 SR
Queue Stats
1,024W - 1,101L
1,485 Elo+
Party 2
Thanatos
Thanatos
zByTank
Thanatos
Level 31
God Stats
1W - 3L
1,519 SR
Queue Stats
1W - 3L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 8
5,821
1,164
4,020
4,248
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
2 / 0 / 6
6,876
1,375
4,866
2,504
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Meniac22
Hades
11
4 / 1 / 5
7,028
1,406
3,056
3,152
1,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Ported
Anhur
11
2 / 1 / 5
6,297
1,259
3,596
3,989
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
WY4ttD3rp
Cabrakan
11
2 / 1 / 7
6,293
1,259
5,028
5,040
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Team 1 Tickets

396

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 2
5,615
1,123
2,220
5,952
4,277
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
DumAhBoi
Neith
10
1 / 4 / 3
6,006
1,201
4,500
5,436
1,599
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MrDavidMr
Kukulkan
11
1 / 3 / 1
6,134
1,227
4,969
3,553
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 2
6,799
1,360
2,092
7,767
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
zByTank
Thanatos
9
0 / 0 / 0
5,064
1,013
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
10
Kills
4
4
Deaths
10
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
8
4
L
Gilgamesh
 
Gilgamesh
0
2
2
0.5
L
Neith
DumAhBoi
Neith
1
4
3
0.63
W
2
0
6
5
W
Hades
Meniac22
Hades
4
1
5
6.5
L
Kukulkan
MrDavidMr
Kukulkan
1
3
1
0.5
W
Anhur
Ported
Anhur
2
1
5
4.5
W
Cabrakan
WY4ttD3rp
Cabrakan
2
1
7
5.5
L
2
1
2
3
L
Thanatos
zByTank
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
13,781
18,933
Taken
22,708
12,512
Mitigated
12,586
4,339
Healing
1,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,020
593
0
456
4,248
3,580
0
2,023
2,225
479
6,959
L
Gilgamesh
 
Gilgamesh
2,220
346
0
21
5,952
4,277
0
1,694
4,037
0
7,471
L
Neith
DumAhBoi
Neith
4,500
1,261
0
238
5,436
1,599
0
2,342
3,023
0
7,423
W
4,866
2,077
141
937
2,504
934
0
528
1,976
0
16,548
W
Hades
Meniac22
Hades
3,056
122
410
1,310
3,152
1,354
0
1,466
1,686
21,835
0
L
Kukulkan
MrDavidMr
Kukulkan
4,969
715
0
129
3,553
1,075
0
1,707
1,736
17,785
0
W
Anhur
Ported
Anhur
3,596
1,205
0
503
3,989
1,406
0
1,904
2,085
0
9,517
W
Cabrakan
WY4ttD3rp
Cabrakan
5,028
181
0
582
5,040
5,238
0
1,140
3,900
6,095
0
L
2,092
184
0
751
7,767
5,635
0
2,429
5,092
12,269
0
L
Thanatos
zByTank
Thanatos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
29,618
99
Minions Killed
68
5
Camps Cleared
3
481,308
Distance Traveled
364,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,821
1,164
1
0
0
95,601
0
L
Gilgamesh
5,615
1,123
7
1
0
91,326
0
L
Neith
6,006
1,201
6
1
2
80,073
0
W
Cupid
6,876
1,375
33
7
0
98,612
0
W
Hades
7,028
1,406
45
9
3
109,205
0
L
Kukulkan
6,134
1,227
35
7
1
92,935
0
W
Anhur
6,297
1,259
16
3
2
90,241
0
W
Cabrakan
6,293
1,259
4
1
0
87,649
0
L
Ymir
6,799
1,360
20
4
0
99,680
0
L
Thanatos
5,064
1,013
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role