Player Matchup

Chernobog
Chernobog
Astro Silver
Chernobog
Level 138
God Stats
4W - 7L
1,390 SR
Queue Stats
333W - 344L
1,567 Elo+
Party 2
Agni
Agni
MallaxM
Agni
Level 161
God Stats
4W - 1L
1,681 SR
Queue Stats
141W - 117L
1,608 Elo+
Party 2
Erlang Shen
Erlang Shen
R1NGO69
Erlang Shen
Level 159
God Stats
9W - 4L
1,731 SR
Queue Stats
246W - 224L
1,640 Elo+
Party 2
Amaterasu
Amaterasu
Sopero
Amaterasu
Level 180
God Stats
32W - 19L
1,630 SR
Queue Stats
464W - 496L
1,567 Elo+
Party 2
Fenrir
Fenrir
juniorldc
Fenrir
Level 148
God Stats
2W - 2L
1,560 SR
Queue Stats
129W - 130L
1,579 Elo+
Party 2
Team Averages
Level 157
1,598 SR
1,592 Elo+

VS

Team Averages
Level 121
1,618 SR
1,545 Elo+
Horus
Horus
 
Horus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Cybernetic_Rift
Ix Chel
Level 108
God Stats
8W - 8L
1,551 SR
Queue Stats
48W - 51L
1,550 Elo+
Party 1
Xing Tian
Xing Tian
Koozmik
Xing Tian
Level 122
God Stats
3W - 3L
1,902 SR
Queue Stats
273W - 274L
1,586 Elo+
Solo
Anubis
Anubis
Rigboned
Anubis
Level 124
God Stats
8W - 5L
1,677 SR
Queue Stats
171W - 128L
1,555 Elo+
Solo
Ratatoskr
Ratatoskr
peachpanther7
Ratatoskr
Level 122
God Stats
30W - 40L
1,457 SR
Queue Stats
327W - 303L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Astro Silver
Chernobog
13
4 / 4 / 7
7,953
663
6,909
6,565
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
MallaxM
Agni
14
3 / 1 / 3
8,256
688
5,857
5,090
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
R1NGO69
Erlang Shen
12
1 / 1 / 8
7,304
609
6,054
12,267
6,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Sopero
Amaterasu
15
6 / 1 / 2
9,771
814
10,784
14,051
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fenrir
juniorldc
Fenrir
14
10 / 2 / 3
8,173
681
7,312
11,161
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 3 / 3
7,271
606
4,277
10,451
8,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 4 / 1
7,270
606
6,265
8,596
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Koozmik
Xing Tian
11
1 / 6 / 0
6,367
531
4,979
14,105
6,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Rigboned
Anubis
11
1 / 6 / 1
6,486
541
4,755
9,407
4,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
peachpanther7
Ratatoskr
11
0 / 5 / 3
5,946
496
3,547
10,229
3,235
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
9
9
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
3
3
1.5
W
Chernobog
Astro Silver
Chernobog
4
4
7
1.88
L
4
4
1
1.13
L
Xing Tian
Koozmik
Xing Tian
1
6
0
0.17
W
Agni
MallaxM
Agni
3
1
3
4.5
W
Erlang Shen
R1NGO69
Erlang Shen
1
1
8
5
L
Anubis
Rigboned
Anubis
1
6
1
0.25
W
Amaterasu
Sopero
Amaterasu
6
1
2
7
W
Fenrir
juniorldc
Fenrir
10
2
3
5.75
L
Ratatoskr
peachpanther7
Ratatoskr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
23,823
49,134
Taken
52,788
22,392
Mitigated
25,207
16,204
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,277
1,801
252
4,031
10,451
8,453
0
956
9,357
0
11,785
W
Chernobog
Astro Silver
Chernobog
6,909
4,159
0
1,449
6,565
1,342
630
3,848
2,717
0
55,048
L
6,265
1,373
503
2,681
8,596
2,860
0
2,668
5,622
50,220
0
L
Xing Tian
Koozmik
Xing Tian
4,979
542
0
2,592
14,105
6,547
0
0
13,427
38,772
0
W
Agni
MallaxM
Agni
5,857
347
0
2,144
5,090
1,543
46
1,795
3,295
56,748
1,186
W
Erlang Shen
R1NGO69
Erlang Shen
6,054
3,336
0
3,315
12,267
6,080
247
3,793
8,474
0
29,684
L
Anubis
Rigboned
Anubis
4,755
434
0
2,771
9,407
4,112
0
971
8,378
44,018
1,856
W
Amaterasu
Sopero
Amaterasu
10,784
5,153
0
8,060
14,051
9,138
0
4,256
9,072
0
81,876
W
Fenrir
juniorldc
Fenrir
7,312
2,423
0
1,236
11,161
4,289
0
2,380
8,781
0
53,144
L
Ratatoskr
peachpanther7
Ratatoskr
3,547
1,170
0
2,579
10,229
3,235
0
643
9,415
0
45,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
33,340
465
Minions Killed
377
0
Camps Cleared
0
1,316,390
Distance Traveled
1,207,971
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,271
606
15
1
0
245,862
4
W
Chernobog
7,953
663
103
9
0
238,906
3
L
Ix Chel
7,270
606
107
9
0
225,889
0
L
Xing Tian
6,367
531
77
6
0
244,039
0
W
Agni
8,256
688
115
10
0
264,885
2
W
Erlang Shen
7,304
609
34
3
0
270,641
0
L
Anubis
6,486
541
96
8
0
207,446
1
W
Amaterasu
9,771
814
134
11
0
271,553
2
W
Fenrir
8,173
681
79
7
0
270,405
2
L
Ratatoskr
5,946
496
82
7
0
284,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role