Player Matchup

Thor
Thor
EmilutDAsit
Thor
Level 17
God Stats
4W - 0L
1,791 SR
Queue Stats
9W - 7L
1,391 Elo+
Party 1
Artio
Artio
HaZe510
Artio
Level 62
God Stats
5W - 0L
1,791 SR
Queue Stats
10W - 12L
1,335 Elo+
Party 1
Anubis
Anubis
Stern20
Anubis
Level 109
God Stats
79W - 67L
1,574 SR
Queue Stats
195W - 195L
1,504 Elo+
Solo
Neith
Neith
Xureath
Neith
Level 52
God Stats
1W - 0L
1,560 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
sasukex1124
Amaterasu
Level 42
God Stats
10W - 11L
1,486 SR
Queue Stats
82W - 118L
1,364 Elo+
Solo
Team Averages
Level 56
1,640 SR
1,419 Elo+

VS

Team Averages
Level 103
1,495 SR
1,463 Elo+
Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
iSoy_un-matad2k
Hera
Level 56
God Stats
3W - 4L
1,595 SR
Queue Stats
55W - 68L
1,460 Elo+
Party 2
Thanatos
Thanatos
iSxntos-siete3
Thanatos
Level 44
God Stats
6W - 10L
1,381 SR
Queue Stats
71W - 90L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,115
556
1,831
5,189
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
HaZe510
Artio
10
5 / 1 / 2
6,918
629
2,954
6,410
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Stern20
Anubis
12
2 / 4 / 2
6,667
606
3,967
7,376
3,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Xureath
Neith
10
1 / 2 / 5
5,948
541
5,209
3,965
1,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
sasukex1124
Amaterasu
11
1 / 0 / 2
6,868
624
1,806
5,704
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
3 / 3 / 1
6,023
548
4,699
6,200
1,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
 
Guan Yu
10
0 / 1 / 1
5,432
494
1,193
4,200
2,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
 
Sobek
6
0 / 2 / 3
4,644
422
1,517
4,824
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 4 / 4
5,944
540
4,485
5,907
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
10
5 / 3 / 0
5,835
530
3,195
8,095
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
8
8
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
3
1
1.17
L
Guan Yu
 
Guan Yu
0
1
1
0.5
L
Sobek
 
Sobek
0
2
3
0.75
W
3
1
3
4.5
W
Artio
HaZe510
Artio
5
1
2
6
W
Anubis
Stern20
Anubis
2
4
2
0.75
W
Neith
Xureath
Neith
1
2
5
1.75
L
0
4
4
0.5
L
Thanatos
5
3
0
1.67
W
Amaterasu
sasukex1124
Amaterasu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,767
Damage
15,089
28,644
Taken
29,226
13,303
Mitigated
11,131
11,781
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,699
2,555
0
1,682
6,200
1,689
0
1,453
4,747
0
39,221
L
Guan Yu
 
Guan Yu
1,193
162
136
482
4,200
2,869
0
0
4,200
0
29,617
L
Sobek
 
Sobek
1,517
187
189
1,646
4,824
3,141
0
594
4,230
7,562
0
W
1,831
686
0
2,778
5,189
1,427
302
757
4,432
0
26,994
W
Artio
HaZe510
Artio
2,954
93
267
2,472
6,410
4,539
116
888
5,522
13,832
1,162
W
Anubis
Stern20
Anubis
3,967
138
0
1,944
7,376
3,020
465
2,929
4,447
46,613
973
W
Neith
Xureath
Neith
5,209
2,078
0
560
3,965
1,092
671
1,199
2,766
0
29,144
L
4,485
1,176
0
625
5,907
1,169
0
2,944
2,963
42,644
1,622
L
Thanatos
3,195
343
0
5,553
8,095
2,263
0
1,506
6,589
0
19,627
W
Amaterasu
sasukex1124
Amaterasu
1,806
1,320
0
3,760
5,704
3,225
706
141
5,563
0
42,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
27,878
287
Minions Killed
280
0
Camps Cleared
0
1,004,566
Distance Traveled
930,231
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,023
548
73
7
0
197,356
1
L
Guan Yu
5,432
494
64
6
0
204,787
0
L
Sobek
4,644
422
3
0
0
105,194
0
W
Thor
6,115
556
60
5
0
210,181
4
W
Artio
6,918
629
19
2
0
232,011
0
W
Anubis
6,667
606
78
7
0
187,474
0
W
Neith
5,948
541
53
5
0
204,711
0
L
Hera
5,944
540
99
9
0
203,362
0
L
Thanatos
5,835
530
41
4
0
219,532
0
W
Amaterasu
6,868
624
77
7
0
170,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role