Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EkToPlasm
Cthulhu
Level 153
God Stats
13W - 14L
1,562 SR
Queue Stats
333W - 372L
1,464 Elo+
Party 3
Susano
Susano
IsoJaviSo
Susano
Level 106
God Stats
4W - 7L
1,418 SR
Queue Stats
250W - 262L
1,435 Elo+
Party 3
Discordia
Discordia
M3RA
Discordia
Level 125
God Stats
1W - 4L
1,299 SR
Queue Stats
233W - 247L
1,472 Elo+
Party 3
Team Averages
Level 118
1,456 SR
1,474 Elo+

VS

Team Averages
Level 115
1,436 SR
1,488 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Colomodo
Horus
Level 84
God Stats
3W - 1L
1,644 SR
Queue Stats
219W - 204L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
Eskolini
Kukulkan
Level 69
God Stats
1W - 2L
1,165 SR
Queue Stats
152W - 165L
1,509 Elo+
Party 1
Serqet
Serqet
SaVaGe36rus
Serqet
Level 149
God Stats
5W - 3L
1,438 SR
Queue Stats
306W - 315L
1,461 Elo+
Party 2
Surtr
Surtr
stopmydie
Surtr
Level 146
God Stats
4W - 3L
1,435 SR
Queue Stats
340W - 341L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 2 / 4
6,742
674
5,178
11,668
10,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
 
Mercury
10
1 / 10 / 0
6,515
652
3,048
10,315
3,662
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
EkToPlasm
Cthulhu
13
1 / 3 / 3
7,571
757
7,583
8,104
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
IsoJaviSo
Susano
13
1 / 3 / 2
6,614
661
9,079
8,255
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
M3RA
Discordia
15
2 / 1 / 3
7,170
717
10,936
4,601
1,968
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 2 / 12
7,427
743
6,921
7,110
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Colomodo
Horus
13
2 / 1 / 13
8,283
828
4,121
9,639
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Eskolini
Kukulkan
16
7 / 0 / 6
8,908
891
9,416
4,027
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
13
5 / 2 / 9
8,027
803
7,043
10,627
9,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
stopmydie
Surtr
15
4 / 1 / 12
8,276
828
10,366
11,375
9,947
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
5
Kills
19
19
Deaths
6
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
4
1
L
Mercury
 
Mercury
1
10
0
0.1
W
He Bo
 
He Bo
1
2
12
3.5
W
Horus
Colomodo
Horus
2
1
13
8.5
L
Cthulhu
EkToPlasm
Cthulhu
1
3
3
0.83
W
Kukulkan
Eskolini
Kukulkan
7
0
6
10
L
Susano
IsoJaviSo
Susano
1
3
2
0.67
L
Discordia
M3RA
Discordia
2
1
3
3.5
W
Serqet
5
2
9
4.75
W
Surtr
stopmydie
Surtr
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,824
Damage
37,867
42,943
Taken
42,778
27,295
Mitigated
31,400
13,027
Healing
23,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,178
792
1,937
5,311
11,668
10,316
0
5,676
5,096
13,484
0
L
Mercury
 
Mercury
3,048
1,128
0
155
10,315
3,662
0
3,485
6,452
0
6,367
W
He Bo
 
He Bo
6,921
581
1,781
2,048
7,110
2,405
0
3,705
3,405
21,553
492
W
Horus
Colomodo
Horus
4,121
1,881
4,259
4,810
9,639
7,463
0
5,620
4,019
0
7,839
L
Cthulhu
EkToPlasm
Cthulhu
7,583
138
957
1,266
8,104
8,000
0
3,136
4,494
16,745
0
W
Kukulkan
Eskolini
Kukulkan
9,416
663
521
827
4,027
1,627
0
1,797
2,230
22,058
833
L
Susano
IsoJaviSo
Susano
9,079
611
809
1,591
8,255
3,349
0
2,711
5,110
0
18,879
L
Discordia
M3RA
Discordia
10,936
472
502
499
4,601
1,968
0
1,284
3,125
22,621
0
W
Serqet
7,043
1,742
3,360
2,666
10,627
9,958
0
6,614
4,013
0
8,191
W
Surtr
stopmydie
Surtr
10,366
3,342
1,229
2,242
11,375
9,947
0
5,961
5,414
467
17,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,612
Gold Earned
40,921
84
Minions Killed
117
0
Camps Cleared
0
1,029,329
Distance Traveled
1,066,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,742
674
16
2
0
202,390
0
L
Mercury
6,515
652
6
1
0
213,945
0
W
He Bo
7,427
743
28
3
0
208,220
0
W
Horus
8,283
828
15
2
0
207,480
0
L
Cthulhu
7,571
757
14
1
0
179,564
0
W
Kukulkan
8,908
891
46
5
0
206,501
0
L
Susano
6,614
661
23
2
0
218,827
0
L
Discordia
7,170
717
25
3
0
214,603
0
W
Serqet
8,027
803
8
1
0
226,374
0
W
Surtr
8,276
828
20
2
0
218,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role