Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GAMMY_zw
Tiamat
Level 88
God Stats
5W - 7L
1,605 SR
Queue Stats
496W - 489L
1,495 Elo+
Solo
Set
Set
ITADORl YUJI
Set
Level 66
God Stats
41W - 48L
1,391 SR
Queue Stats
180W - 175L
1,482 Elo+
Party 1
Hades
Hades
MackMej
Hades
Level 97
God Stats
144W - 112L
1,560 SR
Queue Stats
276W - 267L
1,502 Elo+
Party 1
Medusa
Medusa
QuaverHalo
Medusa
Level 121
God Stats
7W - 6L
1,611 SR
Queue Stats
210W - 203L
1,454 Elo+
Solo
Team Averages
Level 99
1,533 SR
1,487 Elo+

VS

Team Averages
Level 118
1,558 SR
1,500 Elo+
Bacchus
Bacchus
Casearrow12
Bacchus
Level 113
God Stats
5W - 8L
1,339 SR
Queue Stats
320W - 280L
1,476 Elo+
Solo
Mulan
Mulan
CreepenChicken
Mulan
Level 105
God Stats
7W - 3L
1,718 SR
Queue Stats
176W - 168L
1,503 Elo+
Party 2
The Morrigan
The Morrigan
Haykezlind
The Morrigan
Level 127
God Stats
19W - 20L
1,504 SR
Queue Stats
260W - 234L
1,496 Elo+
Solo
Ullr
Ullr
QK Predator
Ullr
Level 130
God Stats
32W - 30L
1,521 SR
Queue Stats
251W - 224L
1,507 Elo+
Solo
Thor
Thor
v2Cactus
Thor
Level 117
God Stats
4W - 3L
1,708 SR
Queue Stats
138W - 110L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 3 / 1
4,830
483
3,633
8,175
5,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
GAMMY_zw
Tiamat
11
0 / 1 / 0
5,982
598
3,402
4,676
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
5,475
548
2,593
8,207
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
MackMej
Hades
9
0 / 2 / 1
5,508
551
3,095
9,174
3,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
QuaverHalo
Medusa
11
2 / 2 / 0
6,067
607
3,887
5,529
1,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Casearrow12
Bacchus
10
2 / 0 / 6
5,882
588
4,442
9,242
7,868
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
6,171
617
3,209
7,542
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Haykezlind
The Morrigan
10
1 / 2 / 4
5,496
550
2,651
4,664
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 0 / 3
6,371
637
6,213
3,861
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
11
5 / 1 / 2
6,090
609
5,227
7,786
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
12
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Bacchus
Casearrow12
Bacchus
2
0
6
5
W
1
0
0
1
L
Tiamat
GAMMY_zw
Tiamat
0
1
0
0
W
The Morrigan
Haykezlind
The Morrigan
1
2
4
1.5
L
1
4
0
0.25
L
Hades
MackMej
Hades
0
2
1
0.25
W
3
0
3
4.5
L
Medusa
QuaverHalo
Medusa
2
2
0
1
W
Thor
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,610
Damage
21,742
35,761
Taken
33,095
15,726
Mitigated
17,506
14,960
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,633
476
58
2,767
8,175
5,882
0
2,715
5,460
20,273
0
W
Bacchus
Casearrow12
Bacchus
4,442
1,345
0
3,614
9,242
7,868
0
3,031
6,172
22,903
0
W
3,209
54
0
3,144
7,542
4,693
0
2,537
4,319
0
41,291
L
Tiamat
GAMMY_zw
Tiamat
3,402
103
0
2,095
4,676
2,085
0
139
4,190
34,512
2,434
W
The Morrigan
Haykezlind
The Morrigan
2,651
1,104
0
1,772
4,664
1,396
0
1,039
3,620
31,986
4,468
L
2,593
1,746
0
2,850
8,207
2,663
0
1,210
6,997
0
30,161
L
Hades
MackMej
Hades
3,095
234
119
4,455
9,174
3,406
0
773
8,401
36,965
0
W
6,213
2,961
0
1,201
3,861
1,225
0
1,557
2,304
0
42,115
L
Medusa
QuaverHalo
Medusa
3,887
1,815
0
2,616
5,529
1,690
0
1,973
3,519
0
45,324
W
Thor
5,227
1,189
0
3,482
7,786
2,324
0
1,166
6,620
0
34,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
30,010
321
Minions Killed
318
0
Camps Cleared
0
1,014,149
Distance Traveled
1,034,973
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,830
483
30
3
0
211,306
1
W
Bacchus
5,882
588
32
3
0
222,719
4
W
Mulan
6,171
617
86
9
0
201,857
0
L
Tiamat
5,982
598
77
8
0
195,599
2
W
The Morrigan
5,496
550
57
6
0
203,420
0
L
Set
5,475
548
61
6
0
228,178
2
L
Hades
5,508
551
59
6
0
188,338
0
W
Ullr
6,371
637
88
9
0
182,787
2
L
Medusa
6,067
607
94
9
0
190,728
1
W
Thor
6,090
609
55
6
0
224,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role