Player Matchup

Mulan
Mulan
CaTzcHxtate
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,392 Elo+
Party 2
Scylla
Scylla
MommyloverFlex
Scylla
Level 69
God Stats
2W - 2L
1,634 SR
Queue Stats
19W - 22L
1,459 Elo+
Party 2
Cerberus
Cerberus
NikolayQWE
Cerberus
Level 140
God Stats
7W - 13L
1,368 SR
Queue Stats
391W - 406L
1,387 Elo+
Solo
Chiron
Chiron
Werewof
Chiron
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 20L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
coolaemil06
Ao Kuang
Level 63
God Stats
2W - 5L
1,385 SR
Queue Stats
10W - 15L
1,437 Elo+
Party 2
Team Averages
Level 76
1,477 SR
1,456 Elo+

VS

Team Averages
Level 65
1,469 SR
1,410 Elo+
Chiron
Chiron
Byakko366
Chiron
Level 79
God Stats
1W - 1L
1,535 SR
Queue Stats
28W - 39L
1,373 Elo+
Party 1
Arachne
Arachne
Neo4you
Arachne
Level 59
God Stats
4W - 7L
1,320 SR
Queue Stats
112W - 134L
1,422 Elo+
Solo
Anubis
Anubis
deathkiller001
Anubis
Level 94
God Stats
218W - 196L
1,502 SR
Queue Stats
251W - 238L
1,427 Elo+
Solo
Thoth
Thoth
ilcanto00
Thoth
Level 69
God Stats
12W - 11L
1,488 SR
Queue Stats
43W - 56L
1,422 Elo+
Solo
Ares
Ares
raman001
Ares
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 32L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,501
500
1,904
7,464
3,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 3 / 2
7,228
556
3,678
7,198
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
NikolayQWE
Cerberus
10
0 / 4 / 3
6,117
471
3,848
10,314
3,617
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
Werewof
Chiron
11
3 / 5 / 1
6,998
538
4,982
9,942
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
coolaemil06
Ao Kuang
12
4 / 4 / 2
6,724
517
7,155
11,566
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Byakko366
Chiron
13
6 / 1 / 3
7,927
610
8,322
7,299
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Neo4you
Arachne
14
2 / 1 / 4
7,780
598
3,953
7,928
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 2 / 2
8,779
675
7,778
7,301
2,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
ilcanto00
Thoth
13
2 / 1 / 3
8,029
618
3,978
3,375
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
3 / 4 / 8
8,120
625
8,131
13,327
10,457
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
19
19
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
Byakko366
Chiron
6
1
3
7.5
L
0
3
2
0.33
L
2
3
2
1
W
Arachne
Neo4you
Arachne
2
1
4
4
L
Cerberus
NikolayQWE
Cerberus
0
4
3
0.38
L
Chiron
Werewof
Chiron
3
5
1
0.7
L
Ao Kuang
coolaemil06
Ao Kuang
4
4
2
1.25
W
6
2
2
3.5
W
Thoth
ilcanto00
Thoth
2
1
3
3.5
W
Ares
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,567
Damage
32,162
46,484
Taken
39,230
14,934
Mitigated
19,469
9,753
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Byakko366
Chiron
8,322
2,616
1,207
1,794
7,299
2,353
3,020
3,135
4,132
0
54,841
L
1,904
34
0
1,300
7,464
3,229
0
4,139
3,325
5,183
26,906
L
3,678
167
0
1,257
7,198
1,872
0
2,352
4,538
43,810
1,136
W
Arachne
Neo4you
Arachne
3,953
3,154
0
3,597
7,928
2,724
100
2,660
5,268
0
54,619
L
Cerberus
NikolayQWE
Cerberus
3,848
265
0
1,649
10,314
3,617
639
4,071
6,243
24,060
0
L
Chiron
Werewof
Chiron
4,982
1,954
294
2,544
9,942
2,782
62
3,943
5,926
0
40,098
L
Ao Kuang
coolaemil06
Ao Kuang
7,155
1,802
0
2,709
11,566
3,434
0
4,460
6,940
45,029
0
W
7,778
108
0
2,897
7,301
2,829
553
2,292
4,770
45,315
2,397
W
Thoth
ilcanto00
Thoth
3,978
0
0
370
3,375
1,106
240
1,067
2,236
40,437
1,105
W
Ares
8,131
948
189
3,391
13,327
10,457
392
5,622
7,567
21,829
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
40,635
359
Minions Killed
386
0
Camps Cleared
0
1,330,976
Distance Traveled
1,299,269
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,927
610
104
8
0
262,736
0
L
Mulan
6,501
500
72
6
0
258,972
3
L
Scylla
7,228
556
85
7
0
272,674
0
W
Arachne
7,780
598
86
7
0
296,877
3
L
Cerberus
6,117
471
62
5
0
257,400
0
L
Chiron
6,998
538
75
6
0
243,874
2
L
Ao Kuang
6,724
517
65
5
0
298,056
0
W
Anubis
8,779
675
88
7
0
212,827
6
W
Thoth
8,029
618
81
6
0
261,180
7
W
Ares
8,120
625
27
2
0
265,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role