Player Matchup

Danzaburou
Danzaburou
BEAR5ERK
Danzaburou
Level 121
God Stats
1W - 1L
1,453 SR
Queue Stats
57W - 40L
1,599 Elo+
Solo
Geb
Geb
DV1234
Geb
Level 77
God Stats
2W - 4L
1,266 SR
Queue Stats
209W - 198L
1,431 Elo+
Party 3
Medusa
Medusa
DarkSyde1504
Medusa
Level 103
God Stats
5W - 0L
1,886 SR
Queue Stats
11W - 14L
1,462 Elo+
Party 4
Fenrir
Fenrir
guesh00
Fenrir
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 4
Nu Wa
Nu Wa
maggie_games
Nu Wa
Level 99
God Stats
107W - 90L
1,527 SR
Queue Stats
134W - 138L
1,447 Elo+
Party 3
Team Averages
Level 88
1,527 SR
1,457 Elo+

VS

Team Averages
Level 83
1,430 SR
1,379 Elo+
Geb
Geb
AzulaDevious
Geb
Level 69
God Stats
30W - 19L
1,539 SR
Queue Stats
32W - 29L
1,457 Elo+
Party 2
Ra
Ra
AzulaReborn
Ra
Level 66
God Stats
30W - 19L
1,547 SR
Queue Stats
34W - 29L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
BIGGERBIGMAN
Guan Yu
Level 33
God Stats
1W - 2L
1,333 SR
Queue Stats
10W - 14L
1,055 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gryz94
Morgan Le Fay
Level 119
God Stats
7W - 9L
1,461 SR
Queue Stats
430W - 431L
1,502 Elo+
Party 1
Da Ji
Da Ji
mmmSzopunie
Da Ji
Level 126
God Stats
0W - 1L
1,272 SR
Queue Stats
109W - 110L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BEAR5ERK
Danzaburou
16
3 / 0 / 2
9,942
585
8,670
7,880
2,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
DV1234
Geb
13
0 / 3 / 8
8,313
489
4,818
13,593
11,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
19
12 / 5 / 2
10,912
642
12,946
14,271
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
guesh00
Fenrir
15
6 / 2 / 8
10,261
604
11,597
12,147
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 3
8,976
528
7,885
4,769
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,689
452
6,058
19,621
15,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 5 / 2
8,171
481
7,942
10,331
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
BIGGERBIGMAN
Guan Yu
13
1 / 7 / 2
8,119
478
5,456
14,483
13,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
gryz94
Morgan Le Fay
15
4 / 4 / 3
8,684
511
7,818
9,777
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 3
9,385
552
4,193
12,940
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
24
Kills
12
12
Deaths
24
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
3
5
2
0.8
W
Danzaburou
BEAR5ERK
Danzaburou
3
0
2
4
L
Guan Yu
BIGGERBIGMAN
Guan Yu
1
7
2
0.29
W
Geb
DV1234
Geb
0
3
8
1.33
W
Medusa
12
5
2
2.6
L
Morgan Le Fay
gryz94
Morgan Le Fay
4
4
3
1.38
W
Fenrir
guesh00
Fenrir
6
2
8
5
W
3
2
3
2.25
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
31,467
52,660
Taken
67,152
29,650
Mitigated
42,722
13,569
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,058
1,046
346
2,918
19,621
15,999
399
2,310
16,929
21,581
478
L
7,942
962
1,858
2,003
10,331
4,297
474
1,798
8,309
56,168
0
W
Danzaburou
BEAR5ERK
Danzaburou
8,670
3,657
0
4,466
7,880
2,549
2,730
4,087
3,793
0
84,501
L
Guan Yu
BIGGERBIGMAN
Guan Yu
5,456
660
160
4,693
14,483
13,758
0
766
12,818
0
39,580
W
Geb
DV1234
Geb
4,818
470
52
3,193
13,593
11,430
0
6,684
6,869
19,493
1,373
W
Medusa
12,946
5,181
0
2,432
14,271
5,956
0
5,254
9,017
0
103,406
L
Morgan Le Fay
gryz94
Morgan Le Fay
7,818
1,283
0
2,456
9,777
3,512
0
3,775
5,591
68,286
0
W
Fenrir
guesh00
Fenrir
11,597
3,497
0
2,738
12,147
8,038
114
2,454
8,866
0
54,447
W
7,885
902
0
688
4,769
1,677
0
3,387
1,382
50,010
1,479
L
4,193
898
0
5,855
12,940
5,156
30
2,374
10,282
0
63,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,404
Gold Earned
42,048
493
Minions Killed
401
0
Camps Cleared
0
1,673,040
Distance Traveled
1,590,951
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,689
452
28
2
0
308,252
8
L
Ra
8,171
481
101
6
0
290,360
0
W
Danzaburou
9,942
585
125
7
0
345,076
0
L
Guan Yu
8,119
478
74
4
0
308,169
0
W
Geb
8,313
489
24
1
0
322,483
6
W
Medusa
10,912
642
141
8
0
338,176
0
L
Morgan Le Fay
8,684
511
107
6
0
319,568
0
W
Fenrir
10,261
604
103
6
0
343,398
0
W
Nu Wa
8,976
528
100
6
0
323,907
4
L
Da Ji
9,385
552
91
5
0
364,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role