Player Matchup

Skadi
Skadi
 
Skadi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BrokenBone2324
Maui
Level 49
God Stats
1W - 2L
1,277 SR
Queue Stats
53W - 52L
1,333 Elo+
Solo
Discordia
Discordia
Mani1515
Discordia
Level 68
God Stats
4W - 6L
1,478 SR
Queue Stats
199W - 264L
1,445 Elo+
Solo
Team Averages
Level 73
1,451 SR
1,456 Elo+

VS

Team Averages
Level 95
1,425 SR
1,405 Elo+
Maui
Maui
DougTheThug8924
Maui
Level 101
God Stats
10W - 13L
1,329 SR
Queue Stats
182W - 205L
1,389 Elo+
Solo
Fenrir
Fenrir
GameTeamBrasil
Fenrir
Level 124
God Stats
13W - 13L
1,470 SR
Queue Stats
272W - 261L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
rodrigo222
Tsukuyomi
Level 59
God Stats
10W - 15L
1,437 SR
Queue Stats
109W - 142L
1,314 Elo+
Solo
Danzaburou
Danzaburou
sgtcaimo
Danzaburou
Level 103
God Stats
201W - 209L
1,467 SR
Queue Stats
984W - 993L
1,478 Elo+
Solo
Sol
Sol
temp-447235
Sol
Level 88
God Stats
90W - 92L
1,421 SR
Queue Stats
92W - 95L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 1 / 3
5,605
467
4,210
4,307
1,413
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Tiamat
 
Tiamat
10
1 / 3 / 0
5,196
433
2,912
8,350
5,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
 
Aphrodite
8
0 / 1 / 4
5,176
431
732
3,703
2,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
2 / 0 / 1
5,277
440
2,323
7,342
2,955
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Mani1515
Discordia
10
2 / 5 / 1
5,777
481
3,000
5,100
1,251
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,214
435
1,076
6,695
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 2 / 1
7,955
663
3,573
7,072
2,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
rodrigo222
Tsukuyomi
11
0 / 0 / 3
6,107
509
4,012
6,889
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
sgtcaimo
Danzaburou
10
2 / 1 / 0
6,104
509
2,472
5,573
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
3 / 2 / 0
7,271
606
8,729
6,551
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
8
Kills
10
10
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
1
3
4.5
L
Tiamat
 
Tiamat
1
3
0
0.33
L
Aphrodite
 
Aphrodite
0
1
4
2
L
2
0
1
2.5
W
0
5
1
0.1
W
5
2
1
2.75
L
Discordia
Mani1515
Discordia
2
5
1
0.5
W
Tsukuyomi
rodrigo222
Tsukuyomi
0
0
3
1.5
W
Danzaburou
sgtcaimo
Danzaburou
2
1
0
2
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,177
Damage
19,862
28,802
Taken
32,780
13,164
Mitigated
10,359
8,012
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,210
1,596
0
706
4,307
1,413
401
1,051
3,256
0
36,121
L
Tiamat
 
Tiamat
2,912
190
0
3,100
8,350
5,146
0
5,514
2,836
22,071
0
L
Aphrodite
 
Aphrodite
732
199
861
979
3,703
2,399
44
461
3,242
5,250
0
L
2,323
502
75
2,126
7,342
2,955
0
1,898
5,444
25,486
0
W
1,076
153
291
310
6,695
2,512
42
1,004
5,691
17,523
3,063
W
3,573
593
0
2,011
7,072
2,474
0
789
6,283
0
57,910
L
Discordia
Mani1515
Discordia
3,000
0
0
165
5,100
1,251
0
853
4,247
22,498
1,191
W
Tsukuyomi
rodrigo222
Tsukuyomi
4,012
699
0
3,029
6,889
2,043
735
3,060
3,829
0
39,240
W
Danzaburou
sgtcaimo
Danzaburou
2,472
470
0
2,766
5,573
1,489
1,143
1,431
4,142
0
23,383
W
8,729
2,859
0
3,504
6,551
1,841
2,837
2,536
4,015
52,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
32,651
179
Minions Killed
327
0
Camps Cleared
0
1,141,892
Distance Traveled
1,156,441
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,605
467
51
4
0
244,926
0
L
Tiamat
5,196
433
27
2
0
213,946
2
L
Aphrodite
5,176
431
10
1
0
188,185
0
L
Maui
5,277
440
44
4
0
258,348
0
W
Maui
5,214
435
42
4
0
210,831
0
W
Fenrir
7,955
663
100
8
0
248,562
0
L
Discordia
5,777
481
47
4
0
236,487
0
W
Tsukuyomi
6,107
509
66
6
0
265,713
0
W
Danzaburou
6,104
509
36
3
0
239,367
0
W
Sol
7,271
606
83
7
0
191,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role