Player Matchup

Charon
Charon
Fi3PO-SOSA
Charon
Level 104
God Stats
0W - 1L
1,831 SR
Queue Stats
31W - 53L
1,449 Elo+
Party 2
Surtr
Surtr
ItsHensley
Surtr
Level 157
God Stats
3W - 8L
1,445 SR
Queue Stats
30W - 56L
1,433 Elo+
Party 2
Bastet
Bastet
SiliSosa-
Bastet
Level 117
God Stats
4W - 8L
1,482 SR
Queue Stats
29W - 36L
1,470 Elo+
Party 2
Hel
Hel
YvngKazhRegister
Hel
Level 85
God Stats
2W - 6L
1,420 SR
Queue Stats
17W - 43L
1,367 Elo+
Party 2
Chernobog
Chernobog
dersr1
Chernobog
Level 172
God Stats
0W - 2L
1,289 SR
Queue Stats
38W - 65L
1,441 Elo+
Party 2
Team Averages
Level 127
1,493 SR
1,432 Elo+

VS

Team Averages
Level 123
1,577 SR
1,519 Elo+
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Aldreim07
Discordia
Level 157
God Stats
7W - 1L
1,768 SR
Queue Stats
217W - 174L
1,532 Elo+
Solo
Bellona
Bellona
HolyRapture1572
Bellona
Level 38
God Stats
6W - 4L
1,536 SR
Queue Stats
10W - 12L
1,507 Elo+
Solo
Horus
Horus
PleizNvRdieZ
Horus
Level 161
God Stats
7W - 5L
1,540 SR
Queue Stats
160W - 166L
1,524 Elo+
Party 1
Bacchus
Bacchus
Zombotron96
Bacchus
Level 106
God Stats
4W - 2L
1,538 SR
Queue Stats
215W - 184L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fi3PO-SOSA
Charon
9
0 / 2 / 2
6,116
437
2,705
9,904
5,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
14
2 / 0 / 1
8,431
602
13,604
18,173
9,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
SiliSosa-
Bastet
13
1 / 4 / 2
6,961
497
5,850
12,232
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 6 / 2
7,168
512
1,941
11,162
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chernobog
dersr1
Chernobog
12
2 / 2 / 0
7,172
512
6,402
8,889
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 0 / 1
7,775
555
8,410
4,626
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Aldreim07
Discordia
15
6 / 1 / 2
9,284
663
10,778
6,311
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 4 / 3
7,907
565
4,273
12,545
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 1 / 1
8,436
603
14,614
19,462
14,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Zombotron96
Bacchus
14
1 / 0 / 3
8,031
574
5,111
7,549
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
14
14
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
1
3.5
W
Discordia
Aldreim07
Discordia
6
1
2
7
L
Charon
Fi3PO-SOSA
Charon
0
2
2
0.5
W
2
4
3
0.88
L
Surtr
2
0
1
2.5
W
2
1
1
2.5
L
Bastet
SiliSosa-
Bastet
1
4
2
0.5
L
0
6
2
0.17
W
Bacchus
Zombotron96
Bacchus
1
0
3
2.5
L
Chernobog
dersr1
Chernobog
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
43,186
60,360
Taken
50,493
26,434
Mitigated
34,083
23,237
Healing
19,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,410
3,852
0
2,331
4,626
1,832
409
681
3,945
0
63,647
W
Discordia
Aldreim07
Discordia
10,778
277
0
795
6,311
2,128
0
818
5,391
64,115
2,320
L
Charon
Fi3PO-SOSA
Charon
2,705
512
1,928
3,251
9,904
5,947
0
1,995
7,909
14,212
301
W
4,273
1,410
0
3,723
12,545
6,242
928
1,363
11,094
0
56,090
L
Surtr
13,604
4,414
0
9,528
18,173
9,047
4
690
16,529
1,701
65,457
W
14,614
5,270
40
9,399
19,462
14,918
0
1,406
18,056
777
70,531
L
Bastet
SiliSosa-
Bastet
5,850
1,182
0
1,724
12,232
4,495
0
2,507
9,573
0
47,091
L
1,941
80
226
3,577
11,162
3,891
0
7,298
3,864
42,506
246
W
Bacchus
Zombotron96
Bacchus
5,111
941
0
3,377
7,549
8,963
0
1,815
5,734
29,284
2,232
L
Chernobog
dersr1
Chernobog
6,402
4,255
0
3,003
8,889
3,054
0
3,472
5,417
0
44,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
41,433
402
Minions Killed
465
0
Camps Cleared
0
1,373,392
Distance Traveled
1,417,089
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,775
555
99
7
0
277,630
1
W
Discordia
9,284
663
101
7
0
290,419
4
L
Charon
6,116
437
22
2
0
246,353
0
W
Bellona
7,907
565
100
7
0
288,783
0
L
Surtr
8,431
602
121
9
0
284,919
0
W
Horus
8,436
603
128
9
0
275,142
0
L
Bastet
6,961
497
77
6
0
308,247
0
L
Hel
7,168
512
100
7
0
270,591
2
W
Bacchus
8,031
574
37
3
0
285,115
3
L
Chernobog
7,172
512
82
6
0
263,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role