Player Matchup

Bastet
Bastet
AtinyMonbebeMOA
Bastet
Level 253
God Stats
56W - 50L
1,478 SR
Queue Stats
442W - 475L
1,454 Elo+
Solo
Athena
Athena
ILVeintocho
Athena
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Salvos
Nu Wa
Level 138
God Stats
6W - 4L
1,669 SR
Queue Stats
67W - 83L
1,395 Elo+
Solo
Janus
Janus
SeñorRomo
Janus
Level 79
God Stats
86W - 84L
1,499 SR
Queue Stats
150W - 118L
1,510 Elo+
Solo
Medusa
Medusa
olyellah
Medusa
Level 141
God Stats
42W - 36L
1,555 SR
Queue Stats
390W - 338L
1,515 Elo+
Solo
Team Averages
Level 139
1,540 SR
1,460 Elo+

VS

Team Averages
Level 140
1,469 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ashlynn0616
Sol
Level 157
God Stats
451W - 540L
1,513 SR
Queue Stats
472W - 559L
1,488 Elo+
Solo
Ymir
Ymir
BygodJack
Ymir
Level 128
God Stats
15W - 8L
1,655 SR
Queue Stats
194W - 196L
1,535 Elo+
Solo
Cliodhna
Cliodhna
Joyousocean9876
Cliodhna
Level 113
God Stats
0W - 2L
1,167 SR
Queue Stats
25W - 23L
1,499 Elo+
Solo
Poseidon
Poseidon
rdsiismite
Poseidon
Level 156
God Stats
9W - 9L
1,509 SR
Queue Stats
157W - 173L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
6,268
1,254
2,545
4,301
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Athena
11
2 / 0 / 9
6,876
1,375
5,069
7,504
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Salvos
Nu Wa
12
0 / 0 / 11
6,420
1,284
4,470
1,297
390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
13
7 / 1 / 5
8,066
1,613
6,652
3,332
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
olyellah
Medusa
12
5 / 1 / 5
7,500
1,500
9,290
3,423
1,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

372

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 1
6,510
1,302
6,640
5,672
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 2
6,394
1,279
3,425
6,791
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
11
1 / 7 / 3
6,684
1,337
1,887
12,915
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
10
0 / 1 / 0
5,363
1,073
0
901
250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
rdsiismite
Poseidon
11
0 / 3 / 4
6,203
1,241
5,865
4,152
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
15
Kills
4
4
Deaths
16
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
L
1
4
2
0.5
W
1
2
8
2.5
L
Ymir
1
7
3
0.36
W
Athena
2
0
9
6.5
L
Cliodhna
0
1
0
0
W
Nu Wa
Salvos
Nu Wa
0
0
11
5.5
W
Janus
7
1
5
9.5
W
Medusa
olyellah
Medusa
5
1
5
7.5
L
Poseidon
rdsiismite
Poseidon
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,026
Damage
17,817
19,857
Taken
30,431
9,870
Mitigated
13,857
1,083
Healing
1,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,640
1,815
0
397
5,672
1,531
0
3,706
1,850
0
16,604
L
3,425
1,393
0
460
6,791
1,820
0
3,616
3,047
17,377
0
W
2,545
618
0
243
4,301
1,484
0
2,142
2,159
0
6,540
L
Ymir
1,887
678
0
358
12,915
9,131
0
4,788
7,795
10,243
0
W
Athena
5,069
660
0
420
7,504
5,583
0
5,049
2,455
5,042
1,487
L
Cliodhna
0
0
0
0
901
250
0
180
721
0
0
W
Nu Wa
Salvos
Nu Wa
4,470
1,764
0
0
1,297
390
0
891
406
16,522
0
W
Janus
6,652
134
0
420
3,332
1,052
0
1,057
2,275
19,103
0
W
Medusa
olyellah
Medusa
9,290
3,150
0
0
3,423
1,361
0
2,038
1,385
0
25,144
L
Poseidon
rdsiismite
Poseidon
5,865
1,130
0
0
4,152
1,125
0
2,043
2,053
22,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
31,154
109
Minions Killed
124
6
Camps Cleared
4
528,939
Distance Traveled
413,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,510
1,302
17
3
0
124,216
0
L
Sol
6,394
1,279
41
8
2
90,819
0
W
Bastet
6,268
1,254
17
3
0
101,583
0
L
Ymir
6,684
1,337
23
5
1
93,768
0
W
Athena
6,876
1,375
6
1
0
98,515
0
L
Cliodhna
5,363
1,073
0
0
0
11,416
0
W
Nu Wa
6,420
1,284
19
4
1
101,427
0
W
Janus
8,066
1,613
27
5
3
110,943
0
W
Medusa
7,500
1,500
40
8
2
116,471
0
L
Poseidon
6,203
1,241
43
9
1
92,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role