Player Matchup

Baron Samedi
Baron Samedi
ModoBerserker
Baron Samedi
Level 156
God Stats
2W - 4L
1,195 SR
Queue Stats
69W - 56L
1,552 Elo+
Party 2
Hun Batz
Hun Batz
Parcheultramix
Hun Batz
Level 159
God Stats
1W - 0L
1,312 SR
Queue Stats
55W - 29L
1,631 Elo+
Party 2
Fafnir
Fafnir
Ressett
Fafnir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 87L
1,613 Elo+
Party 2
Team Averages
Level 158
1,336 SR
1,599 Elo+

VS

Team Averages
Level 161
1,723 SR
1,667 Elo+
Cabrakan
Cabrakan
Aleeza1
Cabrakan
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,824 Elo+
Party 1
Discordia
Discordia
iDeemDDx
Discordia
Level 141
God Stats
1W - 1L
1,750 SR
Queue Stats
64W - 67L
1,528 Elo+
Solo
Amaterasu
Amaterasu
uNemo
Amaterasu
Level 167
God Stats
3W - 1L
1,918 SR
Queue Stats
55W - 29L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ModoBerserker
Baron Samedi
16
6 / 2 / 2
9,851
896
9,136
8,997
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
16
3 / 3 / 6
9,931
903
10,539
10,361
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fafnir
Ressett
Fafnir
15
1 / 1 / 9
9,293
845
7,556
14,178
15,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aleeza1
Cabrakan
14
1 / 4 / 4
8,082
735
6,931
9,692
10,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Discordia
iDeemDDx
Discordia
15
2 / 3 / 2
8,991
817
7,679
6,098
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
uNemo
Amaterasu
14
2 / 3 / 3
8,914
810
8,017
14,871
12,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
6
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Aleeza1
Cabrakan
1
4
4
0.75
W
Baron Samedi
ModoBerserker
Baron Samedi
6
2
2
3.5
W
Hun Batz
3
3
6
2
W
Fafnir
Ressett
Fafnir
1
1
9
5.5
L
Discordia
iDeemDDx
Discordia
2
3
2
1
L
Amaterasu
uNemo
Amaterasu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
22,627
33,536
Taken
30,661
25,275
Mitigated
25,033
8,327
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Aleeza1
Cabrakan
6,931
1,000
0
1,085
9,692
10,758
0
3,527
5,915
14,936
1,023
W
Baron Samedi
ModoBerserker
Baron Samedi
9,136
782
1,821
2,936
8,997
5,020
834
6,174
2,693
36,117
0
W
Hun Batz
10,539
2,482
0
269
10,361
4,364
1,949
3,986
6,270
0
44,150
W
Fafnir
Ressett
Fafnir
7,556
2,042
0
3,301
14,178
15,891
220
4,348
9,604
15,931
1,695
L
Discordia
iDeemDDx
Discordia
7,679
379
0
407
6,098
2,093
0
3,984
1,837
40,790
0
L
Amaterasu
uNemo
Amaterasu
8,017
3,070
0
6,122
14,871
12,182
0
7,643
6,834
0
24,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
25,987
149
Minions Killed
122
0
Camps Cleared
0
643,811
Distance Traveled
588,501
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,082
735
17
2
0
176,323
2
W
Baron Samedi
9,851
896
69
6
0
193,601
0
W
Hun Batz
9,931
903
61
6
0
223,703
0
W
Fafnir
9,293
845
19
2
0
226,507
1
L
Discordia
8,991
817
67
6
0
197,863
0
L
Amaterasu
8,914
810
38
3
0
214,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role