Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ernesto07D
Mulan
Level 127
God Stats
6W - 1L
1,758 SR
Queue Stats
146W - 123L
1,527 Elo+
Party 2
Poseidon
Poseidon
Lek Doido
Poseidon
Level 179
God Stats
9W - 7L
1,477 SR
Queue Stats
525W - 506L
1,469 Elo+
Solo
Charon
Charon
Malleii
Charon
Level 156
God Stats
18W - 14L
1,590 SR
Queue Stats
69W - 64L
1,561 Elo+
Party 2
He Bo
He Bo
SkollNidas45
He Bo
Level 167
God Stats
2W - 1L
1,549 SR
Queue Stats
116W - 90L
1,641 Elo+
Party 2
Team Averages
Level 158
1,575 SR
1,540 Elo+

VS

Team Averages
Level 170
1,539 SR
1,546 Elo+
Rama
Rama
 
Rama
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Frunah
Achilles
Level 157
God Stats
2W - 3L
1,270 SR
Queue Stats
126W - 101L
1,476 Elo+
Solo
Bakasura
Bakasura
TheIntenseBro
Bakasura
Level 128
God Stats
16W - 14L
1,515 SR
Queue Stats
582W - 525L
1,456 Elo+
Solo
Anubis
Anubis
WhisperingAcorn
Anubis
Level 159
God Stats
2W - 1L
1,804 SR
Queue Stats
97W - 105L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
demarco15
Sylvanus
Level 172
God Stats
0W - 1L
1,607 SR
Queue Stats
7W - 6L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 0 / 1
4,769
477
1,775
4,099
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
12
7 / 0 / 0
7,497
750
8,329
7,014
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Lek Doido
Poseidon
11
0 / 1 / 4
6,003
600
4,127
5,128
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Malleii
Charon
9
0 / 0 / 1
5,153
515
1,847
6,291
3,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 0 / 0
5,976
598
5,001
3,709
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 1 / 0
5,592
559
2,777
4,114
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Frunah
Achilles
8
0 / 5 / 0
4,437
444
1,890
9,154
8,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
TheIntenseBro
Bakasura
10
1 / 0 / 0
5,073
507
1,484
8,814
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 3 / 1
5,508
551
2,956
5,884
2,303
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
demarco15
Sylvanus
8
0 / 2 / 0
4,821
482
2,076
6,859
3,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
1
1
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
1
0.5
L
Rama
 
Rama
0
1
0
0
W
Mulan
7
0
0
7
L
Achilles
Frunah
Achilles
0
5
0
0
W
Poseidon
Lek Doido
Poseidon
0
1
4
2
W
Charon
Malleii
Charon
0
0
1
0.5
W
4
0
0
4
L
Bakasura
TheIntenseBro
Bakasura
1
0
0
1
L
0
3
1
0.17
L
Sylvanus
demarco15
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,079
Damage
11,183
26,241
Taken
34,825
11,421
Mitigated
18,511
12,748
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
1,775
392
304
3,016
4,099
1,091
0
392
3,707
0
29,361
L
Rama
 
Rama
2,777
2,470
0
988
4,114
1,618
0
720
3,394
0
42,199
W
Mulan
8,329
1,317
0
3,581
7,014
4,547
384
311
6,448
0
48,768
L
Achilles
Frunah
Achilles
1,890
522
0
944
9,154
8,136
0
0
9,154
0
21,421
W
Poseidon
Lek Doido
Poseidon
4,127
807
0
1,291
5,128
1,127
0
2,417
2,566
40,209
0
W
Charon
Malleii
Charon
1,847
373
0
2,179
6,291
3,868
0
636
5,575
18,081
0
W
5,001
474
0
2,377
3,709
788
0
1,114
2,595
40,250
839
L
Bakasura
TheIntenseBro
Bakasura
1,484
1,083
0
6,900
8,814
2,823
0
2,812
6,002
0
27,688
L
2,956
107
0
2,299
5,884
2,303
0
4,860
1,024
37,036
643
L
Sylvanus
demarco15
Sylvanus
2,076
673
1,293
1,315
6,859
3,631
0
2,539
4,320
18,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
25,431
318
Minions Killed
302
0
Camps Cleared
0
1,052,083
Distance Traveled
933,701
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,769
477
56
6
0
199,792
4
L
Rama
5,592
559
91
9
0
165,564
0
W
Mulan
7,497
750
79
8
0
209,317
0
L
Achilles
4,437
444
32
3
0
174,894
2
W
Poseidon
6,003
600
84
8
0
214,695
0
W
Charon
5,153
515
31
3
0
203,500
1
W
He Bo
5,976
598
68
7
0
224,779
2
L
Bakasura
5,073
507
69
7
0
215,944
1
L
Anubis
5,508
551
81
8
0
169,742
1
L
Sylvanus
4,821
482
29
3
0
207,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role