Player Matchup

Fafnir
Fafnir
Diamond I
BlakeWhite
Fafnir
Diamond I
Level 223
God Stats
27W - 17L
1,855 SR
Queue Stats
142W - 107L
2,522 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Koqh
Tsukuyomi
Diamond II
Level 156
God Stats
1W - 3L
1,812 SR
Queue Stats
196W - 158L
2,403 MMR
Party 2
Neith
Neith
Diamond I
Rockenroll2019
Neith
Diamond I
Level 82
God Stats
2W - 4L
1,542 SR
Queue Stats
125W - 106L
2,445 MMR
Party 2
Odin
Odin
Diamond II
YoPelotari
Odin
Diamond II
Level 69
God Stats
3W - 4L
1,451 SR
Queue Stats
174W - 156L
2,393 MMR
Solo
Ra
Ra
Masters
Ŭllr
Ra
Masters
Level 146
God Stats
1W - 5L
1,352 SR
Queue Stats
226W - 200L
2,563 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,603 SR
2,466 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,715 SR
2,290 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
HaloZ Hype
Ullr
Diamond III
Level 156
God Stats
10W - 5L
1,747 SR
Queue Stats
388W - 379L
2,202 MMR
Solo
Amaterasu
Amaterasu
Diamond I
IsTrueno
Amaterasu
Diamond I
Level 115
God Stats
50W - 21L
1,864 SR
Queue Stats
209W - 199L
2,424 MMR
Solo
Janus
Janus
Masters
SaunaTimo112
Janus
Masters
Level 44
God Stats
35W - 21L
1,776 SR
Queue Stats
171W - 135L
2,633 MMR
Party 1
Chaac
Chaac
Masters
Vellux
Chaac
Masters
Level 180
God Stats
47W - 21L
1,690 SR
Queue Stats
485W - 424L
2,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BlakeWhite
Fafnir
6
0 / 1 / 0
4,759
476
1,082
5,168
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Koqh
Tsukuyomi
11
1 / 4 / 1
5,503
550
6,222
8,663
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,409
541
2,918
5,623
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
4,939
494
2,330
8,795
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ra
11
1 / 3 / 0
5,570
557
2,540
5,106
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
He BoCthulhuAphroditeMaman Brigitte

VS

Bans
SobekCabrakanAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 2
6,539
654
6,918
8,791
5,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 1 / 2
7,354
735
2,465
4,271
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
IsTrueno
Amaterasu
14
2 / 0 / 1
8,000
800
5,991
8,965
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
2 / 1 / 4
6,988
699
3,141
4,724
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Vellux
Chaac
12
6 / 0 / 3
6,979
698
6,041
7,619
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
2
3
L
Fafnir
BlakeWhite
Fafnir
0
1
0
0
W
2
1
2
3
W
Amaterasu
IsTrueno
Amaterasu
2
0
1
2.5
L
Tsukuyomi
Koqh
Tsukuyomi
1
4
1
0.38
L
0
3
0
0
W
2
1
4
4
W
Chaac
Vellux
Chaac
6
0
3
7.5
L
0
3
0
0
L
Ra
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,092
Damage
24,556
33,355
Taken
34,370
15,021
Mitigated
17,177
6,745
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,918
2,684
0
3,201
8,791
5,353
0
1,684
7,107
0
26,917
L
Fafnir
BlakeWhite
Fafnir
1,082
229
0
1,103
5,168
3,518
0
970
4,086
6,954
0
W
2,465
913
0
2,228
4,271
1,577
159
1,569
2,702
0
52,548
W
Amaterasu
IsTrueno
Amaterasu
5,991
2,514
0
4,340
8,965
5,149
0
330
8,635
0
60,598
L
Tsukuyomi
Koqh
Tsukuyomi
6,222
1,995
0
2,124
8,663
2,523
0
973
7,542
0
38,109
L
2,918
1,434
0
1,318
5,623
1,661
0
854
4,681
0
35,759
W
3,141
427
0
1,315
4,724
1,216
0
0
4,724
47,548
312
W
Chaac
Vellux
Chaac
6,041
1,521
0
3,704
7,619
3,882
0
72
7,547
0
44,039
L
2,330
676
0
752
8,795
5,284
0
0
8,375
0
26,901
L
Ra
2,540
346
372
1,076
5,106
2,035
0
0
5,106
35,447
2,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
35,860
286
Minions Killed
427
0
Camps Cleared
0
1,044,259
Distance Traveled
1,194,859
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,539
654
27
3
0
244,900
0
L
Fafnir
4,759
476
11
1
0
188,280
3
W
Ullr
7,354
735
108
11
0
187,858
0
W
Amaterasu
8,000
800
115
12
0
214,899
2
L
Tsukuyomi
5,503
550
90
9
0
234,423
0
L
Neith
5,409
541
65
7
0
213,636
0
W
Janus
6,988
699
100
10
0
265,525
0
W
Chaac
6,979
698
77
8
0
281,677
0
L
Odin
4,939
494
48
5
0
189,535
1
L
Ra
5,570
557
72
7
0
218,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role