Player Matchup

Poseidon
Poseidon
Chalonzo74
Poseidon
Level 121
God Stats
11W - 13L
1,558 SR
Queue Stats
130W - 147L
1,414 Elo+
Party 1
Medusa
Medusa
Kratosaders
Medusa
Level 98
God Stats
23W - 24L
1,488 SR
Queue Stats
28W - 33L
1,439 Elo+
Party 1
Bastet
Bastet
Mastapav
Bastet
Level 188
God Stats
0W - 3L
1,250 SR
Queue Stats
97W - 102L
1,439 Elo+
Party 1
Ares
Ares
MrPepper669
Ares
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
37W - 35L
1,477 Elo+
Party 1
Tyr
Tyr
Whiteboy_74
Tyr
Level 156
God Stats
10W - 11L
1,467 SR
Queue Stats
156W - 173L
1,395 Elo+
Party 1
Team Averages
Level 137
1,453 SR
1,433 Elo+

VS

Team Averages
Level 88
1,525 SR
1,482 Elo+
Kukulkan
Kukulkan
AshtonKyleRTyp
Kukulkan
Level 89
God Stats
38W - 35L
1,511 SR
Queue Stats
214W - 205L
1,491 Elo+
Party 2
King Arthur
King Arthur
Sir Fluffens
King Arthur
Level 136
God Stats
28W - 29L
1,483 SR
Queue Stats
136W - 148L
1,389 Elo+
Solo
Aphrodite
Aphrodite
ad2004
Aphrodite
Level 64
God Stats
2W - 1L
1,716 SR
Queue Stats
71W - 68L
1,514 Elo+
Solo
Nox
Nox
badforgoodd
Nox
Level 67
God Stats
6W - 8L
1,495 SR
Queue Stats
237W - 223L
1,520 Elo+
Solo
Serqet
Serqet
kodomoototoro
Serqet
Level 83
God Stats
6W - 7L
1,419 SR
Queue Stats
288W - 266L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chalonzo74
Poseidon
13
1 / 4 / 3
7,407
529
6,017
8,511
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
2 / 7 / 2
6,708
479
3,362
9,568
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Mastapav
Bastet
11
0 / 4 / 5
6,380
456
6,717
12,753
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 2 / 3
7,607
543
4,340
9,147
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 1
8,372
598
9,628
19,091
20,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 0 / 3
8,208
586
4,011
4,037
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Sir Fluffens
King Arthur
14
2 / 2 / 3
8,081
577
14,143
16,054
14,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
ad2004
Aphrodite
13
1 / 3 / 12
7,010
501
5,681
10,143
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
12 / 3 / 4
8,754
625
13,349
8,752
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
4 / 2 / 2
7,360
526
9,691
11,805
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
20
20
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
0
3
2.5
L
Poseidon
Chalonzo74
Poseidon
1
4
3
0.63
L
Medusa
2
7
2
0.43
L
Bastet
Mastapav
Bastet
0
4
5
0.63
L
3
2
3
2.25
W
King Arthur
Sir Fluffens
King Arthur
2
2
3
1.75
L
4
3
1
1.5
W
Aphrodite
ad2004
Aphrodite
1
3
12
2.33
W
12
3
4
4.67
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,064
Damage
46,875
59,070
Taken
50,791
36,503
Mitigated
29,505
15,717
Healing
20,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,011
46
0
1,746
4,037
1,220
122
750
3,077
58,857
1,072
L
Poseidon
Chalonzo74
Poseidon
6,017
640
0
2,107
8,511
2,648
0
3,505
4,632
50,916
0
L
Medusa
3,362
1,319
0
631
9,568
2,814
621
5,298
3,556
0
34,060
L
Bastet
Mastapav
Bastet
6,717
1,939
0
3,569
12,753
4,427
0
4,360
7,620
0
40,967
L
4,340
325
0
899
9,147
6,286
0
5,972
2,491
12,940
170
W
King Arthur
Sir Fluffens
King Arthur
14,143
1,511
0
5,522
16,054
14,701
0
880
15,103
0
59,826
L
9,628
1,507
0
8,511
19,091
20,328
0
1,345
17,358
0
62,039
W
Aphrodite
ad2004
Aphrodite
5,681
1,215
2,546
4,464
10,143
5,770
136
2,030
7,997
25,447
308
W
13,349
2,297
0
1,400
8,752
3,522
533
3,453
5,208
46,423
1,234
W
9,691
2,006
0
4,981
11,805
4,292
0
2,486
9,049
0
55,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
39,413
348
Minions Killed
419
0
Camps Cleared
0
1,435,087
Distance Traveled
1,429,056
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,208
586
111
8
0
304,043
0
L
Poseidon
7,407
529
111
8
0
299,445
2
L
Medusa
6,708
479
62
4
0
271,782
2
L
Bastet
6,380
456
52
4
0
324,976
1
L
Ares
7,607
543
11
1
0
258,864
5
W
King Arthur
8,081
577
100
7
0
247,842
0
L
Tyr
8,372
598
112
8
0
280,020
2
W
Aphrodite
7,010
501
41
3
0
246,463
0
W
Nox
8,754
625
70
5
0
277,082
0
W
Serqet
7,360
526
97
7
0
353,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role