Player Matchup

Mulan
Mulan
GivingStatic
Mulan
Level 141
God Stats
22W - 16L
1,591 SR
Queue Stats
320W - 294L
1,473 Elo+
Party 1
Nox
Nox
Jeleynai
Nox
Level 155
God Stats
2W - 5L
1,332 SR
Queue Stats
59W - 36L
1,603 Elo+
Party 3
Danzaburou
Danzaburou
Kalgara
Danzaburou
Level 219
God Stats
5W - 2L
1,763 SR
Queue Stats
51W - 39L
1,586 Elo+
Party 3
Cabrakan
Cabrakan
ObsoleteGoddess
Cabrakan
Level 158
God Stats
1W - 3L
1,260 SR
Queue Stats
403W - 377L
1,488 Elo+
Party 1
Anubis
Anubis
Quileez
Anubis
Level 87
God Stats
39W - 24L
1,598 SR
Queue Stats
148W - 137L
1,470 Elo+
Solo
Team Averages
Level 152
1,509 SR
1,524 Elo+

VS

Team Averages
Level 109
1,598 SR
1,469 Elo+
Merlin
Merlin
Fawakaa
Merlin
Level 169
God Stats
13W - 14L
1,494 SR
Queue Stats
821W - 780L
1,539 Elo+
Solo
Khepri
Khepri
Galwen
Khepri
Level 89
God Stats
4W - 4L
1,669 SR
Queue Stats
8W - 17L
1,392 Elo+
Party 2
King Arthur
King Arthur
M4rk721
King Arthur
Level 107
God Stats
117W - 94L
1,606 SR
Queue Stats
423W - 395L
1,480 Elo+
Solo
Loki
Loki
Rhaiden
Loki
Level 150
God Stats
9W - 5L
1,628 SR
Queue Stats
199W - 177L
1,496 Elo+
Solo
Izanami
Izanami
kaiilex
Izanami
Level 29
God Stats
2W - 4L
1,594 SR
Queue Stats
14W - 22L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 1
10,303
572
5,549
14,112
8,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 0 / 15
11,502
639
6,270
6,416
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Kalgara
Danzaburou
18
15 / 0 / 3
12,657
703
20,276
9,763
5,019
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
16
0 / 3 / 4
8,899
494
5,644
14,261
10,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Quileez
Anubis
17
2 / 3 / 3
10,808
600
6,333
12,316
5,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fawakaa
Merlin
18
2 / 4 / 3
9,939
552
8,912
10,387
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Galwen
Khepri
13
0 / 7 / 1
7,113
395
1,599
13,931
10,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
M4rk721
King Arthur
17
2 / 1 / 1
10,459
581
8,376
11,885
10,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Rhaiden
Loki
15
3 / 2 / 3
8,612
478
7,775
14,083
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
kaiilex
Izanami
12
1 / 7 / 0
7,182
399
2,279
8,383
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
21
Kills
8
8
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Fawakaa
Merlin
2
4
3
0.88
L
Khepri
Galwen
Khepri
0
7
1
0.07
W
1
2
1
0.75
W
3
0
15
10.5
W
Danzaburou
Kalgara
Danzaburou
15
0
3
16.5
L
King Arthur
M4rk721
King Arthur
2
1
1
2.5
W
Cabrakan
0
3
4
0.67
W
Anubis
Quileez
Anubis
2
3
3
1.17
L
Loki
Rhaiden
Loki
3
2
3
2.25
L
Izanami
kaiilex
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,072
Damage
28,941
56,868
Taken
58,669
35,002
Mitigated
31,491
28,700
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Fawakaa
Merlin
8,912
44
0
1,046
10,387
3,543
0
4,828
5,559
68,960
265
L
Khepri
Galwen
Khepri
1,599
101
955
1,109
13,931
10,558
0
3,973
9,958
15,801
0
W
5,549
522
0
5,645
14,112
8,937
138
353
13,759
0
69,383
W
6,270
844
0
2,583
6,416
5,389
1,168
1,064
5,273
31,797
3,372
W
Danzaburou
Kalgara
Danzaburou
20,276
12,009
0
8,040
9,763
5,019
3,598
1,906
7,777
0
114,315
L
King Arthur
M4rk721
King Arthur
8,376
842
0
3,171
11,885
10,397
0
2,563
9,322
1,202
81,476
W
Cabrakan
5,644
852
0
6,944
14,261
10,636
170
2,150
11,546
66,828
920
W
Anubis
Quileez
Anubis
6,333
409
0
5,488
12,316
5,021
765
4,285
7,138
80,379
1,578
L
Loki
Rhaiden
Loki
7,775
1,765
0
5,754
14,083
4,631
0
5,063
9,020
0
71,671
L
Izanami
kaiilex
Izanami
2,279
807
0
712
8,383
2,362
0
1,436
6,947
0
47,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,169
Gold Earned
43,305
638
Minions Killed
550
0
Camps Cleared
0
1,729,563
Distance Traveled
1,779,293
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,939
552
155
9
0
330,633
0
L
Khepri
7,113
395
29
2
0
350,939
0
W
Mulan
10,303
572
148
8
0
360,634
10
W
Nox
11,502
639
54
3
0
345,642
4
W
Danzaburou
12,657
703
168
9
0
355,752
2
L
King Arthur
10,459
581
150
8
0
340,815
0
W
Cabrakan
8,899
494
111
6
0
344,127
5
W
Anubis
10,808
600
157
9
0
323,408
2
L
Loki
8,612
478
110
6
0
407,607
5
L
Izanami
7,182
399
106
6
0
349,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role