Player Matchup

Olorun
Olorun
DarkExodus27
Olorun
Level 56
God Stats
0W - 2L
1,355 SR
Queue Stats
68W - 69L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
FreeBowling
Cthulhu
Level 136
God Stats
9W - 3L
1,735 SR
Queue Stats
321W - 330L
1,511 Elo+
Party 1
Ganesha
Ganesha
Grammblle
Ganesha
Level 69
God Stats
10W - 9L
1,560 SR
Queue Stats
33W - 32L
1,523 Elo+
Party 1
Scylla
Scylla
HempCloud420
Scylla
Level 216
God Stats
60W - 60L
1,598 SR
Queue Stats
892W - 845L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
YumIsDumb
Ratatoskr
Level 178
God Stats
19W - 8L
1,768 SR
Queue Stats
213W - 271L
1,562 Elo+
Party 1
Team Averages
Level 131
1,603 SR
1,529 Elo+

VS

Team Averages
Level 153
1,543 SR
1,532 Elo+
Atlas
Atlas
DouxReveur
Atlas
Level 128
God Stats
6W - 7L
1,476 SR
Queue Stats
292W - 270L
1,531 Elo+
Solo
King Arthur
King Arthur
PathtoLlama
King Arthur
Level 146
God Stats
10W - 7L
1,647 SR
Queue Stats
417W - 408L
1,522 Elo+
Party 2
Rama
Rama
PreachBigD_
Rama
Level 158
God Stats
194W - 169L
1,572 SR
Queue Stats
203W - 193L
1,519 Elo+
Party 2
Lancelot
Lancelot
Tàcø
Lancelot
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 189L
1,606 Elo+
Party 2
Aphrodite
Aphrodite
ninjalol5
Aphrodite
Level 156
God Stats
10W - 11L
1,519 SR
Queue Stats
108W - 130L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 1 / 2
6,803
567
3,134
3,952
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
FreeBowling
Cthulhu
12
1 / 1 / 1
6,833
569
4,542
9,213
7,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ganesha
Grammblle
Ganesha
11
0 / 0 / 3
6,541
545
1,750
4,673
3,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
2 / 6 / 3
6,891
574
5,261
7,431
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
YumIsDumb
Ratatoskr
12
5 / 2 / 3
6,794
566
8,894
8,657
2,777
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
1
0 / 0 / 0
3,688
307
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
PathtoLlama
King Arthur
12
2 / 2 / 1
7,007
584
7,415
12,278
7,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
0 / 1 / 1
7,262
605
2,580
6,414
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Tàcø
Lancelot
13
6 / 4 / 2
7,343
612
7,937
10,507
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
ninjalol5
Aphrodite
12
2 / 2 / 5
6,842
570
4,327
6,715
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
9
Kills
10
10
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
1
2
2
W
Atlas
0
0
0
0
L
Cthulhu
FreeBowling
Cthulhu
1
1
1
1.5
L
Ganesha
Grammblle
Ganesha
0
0
3
1.5
L
Scylla
2
6
3
0.58
W
King Arthur
PathtoLlama
King Arthur
2
2
1
1.25
W
0
1
1
0.5
W
Lancelot
Tàcø
Lancelot
6
4
2
1.75
L
Ratatoskr
YumIsDumb
Ratatoskr
5
2
3
3.25
W
Aphrodite
ninjalol5
Aphrodite
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
22,259
33,926
Taken
35,914
17,350
Mitigated
14,619
8,749
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,134
1,863
60
1,811
3,952
1,501
1,032
461
3,451
56,194
1,282
W
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
FreeBowling
Cthulhu
4,542
772
0
1,149
9,213
7,522
0
0
9,213
41,669
1,017
L
Ganesha
Grammblle
Ganesha
1,750
179
0
1,724
4,673
3,557
28
358
4,271
18,801
0
L
Scylla
5,261
1,157
0
935
7,431
1,993
0
2,596
4,502
41,178
0
W
King Arthur
PathtoLlama
King Arthur
7,415
1,020
0
3,373
12,278
7,439
0
4,930
6,768
0
45,375
W
2,580
2,051
0
2,898
6,414
1,941
0
2,761
3,653
0
59,234
W
Lancelot
Tàcø
Lancelot
7,937
2,017
0
551
10,507
3,504
0
2,918
7,329
0
50,943
L
Ratatoskr
YumIsDumb
Ratatoskr
8,894
2,635
0
3,070
8,657
2,777
0
453
8,156
0
47,417
W
Aphrodite
ninjalol5
Aphrodite
4,327
54
1,549
3,891
6,715
1,735
0
2,790
3,741
31,593
744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
32,142
418
Minions Killed
361
0
Camps Cleared
0
1,266,899
Distance Traveled
1,008,648
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,803
567
145
12
0
230,400
1
W
Atlas
3,688
307
0
0
0
0
0
L
Cthulhu
6,833
569
105
9
0
246,732
3
L
Ganesha
6,541
545
1
0
0
265,521
0
L
Scylla
6,891
574
97
8
0
219,237
2
W
King Arthur
7,007
584
83
7
0
237,094
0
W
Rama
7,262
605
123
10
0
219,841
2
W
Lancelot
7,343
612
81
7
0
290,044
0
L
Ratatoskr
6,794
566
70
6
0
305,009
2
W
Aphrodite
6,842
570
74
6
0
261,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role