Player Matchup

Merlin
Merlin
Silver IV
 
Merlin
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver V
 
Charybdis
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze I
God_IRaven
Athena
Bronze I
Level 108
God Stats
0W - 3L
1,361 SR
Queue Stats
95W - 136L
596 MMR
Solo
Cthulhu
Cthulhu
Bronze II
Wivi90
Cthulhu
Bronze II
Level 94
God Stats
8W - 15L
1,446 SR
Queue Stats
78W - 110L
282 MMR
Solo
Hun Batz
Hun Batz
Silver V
iiAMii
Hun Batz
Silver V
Level 107
God Stats
28W - 40L
1,471 SR
Queue Stats
294W - 344L
642 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,456 SR
904 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,483 SR
746 MMR
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver V
OnLy-HiGHer-
Sol
Silver V
Level 149
God Stats
5W - 2L
1,575 SR
Queue Stats
236W - 275L
570 MMR
Solo
Nu Wa
Nu Wa
Silver V
Robb67300
Nu Wa
Silver V
Level 157
God Stats
4W - 4L
1,494 SR
Queue Stats
394W - 418L
586 MMR
Solo
Ratatoskr
Ratatoskr
Bronze II
cskaan
Ratatoskr
Bronze II
Level 120
God Stats
4W - 11L
1,298 SR
Queue Stats
668W - 775L
271 MMR
Solo
Poseidon
Poseidon
Silver IV
ibnlwaleed
Poseidon
Silver IV
Level 142
God Stats
95W - 68L
1,547 SR
Queue Stats
267W - 291L
805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 1
5,397
540
1,069
3,489
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
 
Charybdis
9
0 / 5 / 1
4,911
491
3,825
7,408
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
God_IRaven
Athena
8
1 / 5 / 0
5,025
503
3,145
10,508
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Wivi90
Cthulhu
9
1 / 1 / 0
5,555
556
3,672
5,803
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
iiAMii
Hun Batz
11
2 / 5 / 0
5,524
552
2,860
8,976
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AnubisThanatosNeithAwilix

VS

Bans
Ao KuangSurtrArachneKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
7 / 2 / 4
6,719
672
7,953
7,091
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 4
5,208
521
1,625
5,298
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nu Wa
Robb67300
Nu Wa
9
4 / 1 / 5
5,963
596
4,901
4,352
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
cskaan
Ratatoskr
8
0 / 1 / 1
4,867
487
2,133
5,212
2,239
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
ibnlwaleed
Poseidon
12
6 / 1 / 1
6,672
667
3,165
4,338
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
17
18
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
L
Charybdis
 
Charybdis
0
5
1
0.1
W
Danzaburou
 
Danzaburou
7
2
4
4.5
L
Athena
God_IRaven
Athena
1
5
0
0.2
W
0
0
4
2
W
Nu Wa
Robb67300
Nu Wa
4
1
5
6.5
L
Cthulhu
Wivi90
Cthulhu
1
1
0
1
W
Ratatoskr
cskaan
Ratatoskr
0
1
1
0.5
W
Poseidon
ibnlwaleed
Poseidon
6
1
1
6.5
L
Hun Batz
iiAMii
Hun Batz
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
19,777
36,184
Taken
26,291
16,037
Mitigated
9,455
9,463
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,069
43
0
776
3,489
900
0
1,043
2,272
30,788
1,520
L
Charybdis
 
Charybdis
3,825
1,817
0
2,621
7,408
2,029
0
1,832
5,576
0
37,283
W
Danzaburou
 
Danzaburou
7,953
5,291
0
3,434
7,091
2,376
216
1,878
5,213
0
39,956
L
Athena
God_IRaven
Athena
3,145
890
0
1,290
10,508
6,674
0
3,637
6,813
10,847
0
W
1,625
616
0
4,312
5,298
1,283
729
946
4,352
31,121
0
W
Nu Wa
Robb67300
Nu Wa
4,901
1,610
0
769
4,352
2,433
0
847
3,505
22,419
925
L
Cthulhu
Wivi90
Cthulhu
3,672
229
0
1,622
5,803
3,906
0
702
5,061
29,621
187
W
Ratatoskr
cskaan
Ratatoskr
2,133
42
0
2,631
5,212
2,239
0
2,714
2,064
0
16,772
W
Poseidon
ibnlwaleed
Poseidon
3,165
762
0
1,847
4,338
1,124
0
807
3,492
45,275
800
L
Hun Batz
iiAMii
Hun Batz
2,860
796
0
3,154
8,976
2,528
0
1,971
6,849
0
34,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,412
Gold Earned
29,429
258
Minions Killed
285
0
Camps Cleared
0
919,538
Distance Traveled
910,738
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,397
540
67
7
0
160,856
2
L
Charybdis
4,911
491
67
7
0
167,923
3
W
Danzaburou
6,719
672
64
6
0
153,943
0
L
Athena
5,025
503
13
1
0
205,337
2
W
Sol
5,208
521
64
6
0
201,647
0
W
Nu Wa
5,963
596
40
4
0
155,814
0
L
Cthulhu
5,555
556
47
5
0
159,421
0
W
Ratatoskr
4,867
487
29
3
0
199,779
3
W
Poseidon
6,672
667
88
9
0
199,555
0
L
Hun Batz
5,524
552
64
6
0
226,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role