Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Afrowjack
Danzaburou
Level 154
God Stats
15W - 10L
1,583 SR
Queue Stats
472W - 462L
1,482 Elo+
Solo
Scylla
Scylla
Lude800hp
Scylla
Level 107
God Stats
7W - 9L
1,465 SR
Queue Stats
278W - 262L
1,470 Elo+
Party 1
Ares
Ares
SeekAndDestroy99
Ares
Level 126
God Stats
2W - 2L
1,478 SR
Queue Stats
43W - 34L
1,584 Elo+
Solo
Amaterasu
Amaterasu
omide26
Amaterasu
Level 64
God Stats
31W - 26L
1,490 SR
Queue Stats
168W - 161L
1,502 Elo+
Solo
Team Averages
Level 112
1,503 SR
1,508 Elo+

VS

Team Averages
Level 141
1,457 SR
1,519 Elo+
Janus
Janus
DeadlyVibe5
Janus
Level 177
God Stats
7W - 3L
1,627 SR
Queue Stats
131W - 130L
1,512 Elo+
Party 2
Mulan
Mulan
Jolderx
Mulan
Level 147
God Stats
2W - 7L
1,342 SR
Queue Stats
196W - 191L
1,502 Elo+
Solo
Nut
Nut
PR1M1T1V3
Nut
Level 126
God Stats
0W - 2L
1,313 SR
Queue Stats
118W - 114L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Revmi
Cthulhu
Level 129
God Stats
3W - 5L
1,574 SR
Queue Stats
128W - 124L
1,526 Elo+
Party 2
Loki
Loki
jawbs
Loki
Level 128
God Stats
16W - 18L
1,427 SR
Queue Stats
115W - 99L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 2 / 2
5,203
578
3,359
7,054
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Afrowjack
Danzaburou
9
3 / 2 / 2
5,679
631
4,602
6,678
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Lude800hp
Scylla
10
2 / 1 / 1
5,641
627
2,363
3,907
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 4
5,776
642
3,496
8,548
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Amaterasu
omide26
Amaterasu
11
2 / 0 / 0
6,317
702
2,407
5,973
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,506
501
892
2,729
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Jolderx
Mulan
9
3 / 3 / 2
5,110
568
4,793
7,234
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 2 / 2
4,636
515
5,630
5,815
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Revmi
Cthulhu
7
0 / 2 / 0
4,365
485
2,301
3,798
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
jawbs
Loki
9
2 / 4 / 2
4,896
544
3,674
8,092
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
7
7
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
2
1.5
W
Danzaburou
Afrowjack
Danzaburou
3
2
2
2
L
0
0
1
0.5
L
Mulan
Jolderx
Mulan
3
3
2
1.33
W
Scylla
Lude800hp
Scylla
2
1
1
2.5
L
2
2
2
1.5
L
Cthulhu
Revmi
Cthulhu
0
2
0
0
W
2
2
4
2
L
Loki
jawbs
Loki
2
4
2
0.75
W
Amaterasu
omide26
Amaterasu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
17,290
32,160
Taken
27,668
15,244
Mitigated
10,254
13,874
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,359
1,198
0
4,945
7,054
2,646
0
0
7,054
0
31,053
W
Danzaburou
Afrowjack
Danzaburou
4,602
1,093
0
1,280
6,678
2,230
240
0
6,678
0
32,300
L
892
320
0
1,074
2,729
559
0
1,348
1,205
18,743
0
L
Mulan
Jolderx
Mulan
4,793
511
0
1,153
7,234
3,973
0
1,827
5,407
0
17,822
W
Scylla
Lude800hp
Scylla
2,363
402
0
777
3,907
1,094
0
806
3,015
32,762
987
L
5,630
3,096
0
1,373
5,815
1,574
0
1,935
3,840
0
24,283
L
Cthulhu
Revmi
Cthulhu
2,301
217
0
1,000
3,798
2,287
0
0
3,486
18,731
0
W
3,496
356
332
3,158
8,548
5,678
0
0
8,548
14,577
1,700
L
Loki
jawbs
Loki
3,674
1,605
0
3,248
8,092
1,861
0
366
7,726
0
26,975
W
Amaterasu
omide26
Amaterasu
2,407
530
0
3,382
5,973
3,596
0
2,301
3,672
0
41,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
23,513
300
Minions Killed
195
0
Camps Cleared
0
885,194
Distance Traveled
771,359
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,203
578
57
6
0
205,268
0
W
Danzaburou
5,679
631
60
7
0
167,955
0
L
Janus
4,506
501
51
6
0
134,549
0
L
Mulan
5,110
568
28
3
0
172,246
0
W
Scylla
5,641
627
73
8
0
184,020
0
L
Nut
4,636
515
29
3
0
169,733
0
L
Cthulhu
4,365
485
40
4
0
124,383
0
W
Ares
5,776
642
19
2
0
187,861
1
L
Loki
4,896
544
47
5
0
170,448
0
W
Amaterasu
6,317
702
91
10
0
140,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role