Player Matchup

Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Cansdale1
Baron Samedi
Silver II
Level 180
God Stats
70W - 66L
1,523 SR
Queue Stats
481W - 502L
1,007 MMR
Solo
Apollo
Apollo
Silver III
CziernaRuzha
Apollo
Silver III
Level 108
God Stats
4W - 4L
1,524 SR
Queue Stats
36W - 33L
1,000 MMR
Solo
Cabrakan
Cabrakan
Silver V
Egesus
Cabrakan
Silver V
Level 129
God Stats
5W - 8L
1,439 SR
Queue Stats
192W - 230L
455 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
mrcros
Ratatoskr
Gold IV
Level 155
God Stats
38W - 27L
1,582 SR
Queue Stats
264W - 271L
1,136 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,514 SR
1,019 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,468 SR
872 MMR
Aphrodite
Aphrodite
Silver I
Cassandra_mnz
Aphrodite
Silver I
Level 129
God Stats
4W - 4L
1,545 SR
Queue Stats
116W - 130L
1,014 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Norad7
Zhong Kui
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 191L
1,158 MMR
Solo
Artemis
Artemis
Silver II
Sebas1825
Artemis
Silver II
Level 127
God Stats
4W - 6L
1,381 SR
Queue Stats
179W - 206L
994 MMR
Solo
Neith
Neith
Bronze II
Wivi90
Neith
Bronze II
Level 94
God Stats
27W - 34L
1,415 SR
Queue Stats
65W - 90L
259 MMR
Solo
Hun Batz
Hun Batz
Silver III
deivid DCA
Hun Batz
Silver III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 121L
937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 1 / 0
5,089
636
3,469
6,013
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Cansdale1
Baron Samedi
10
1 / 0 / 0
5,364
671
4,320
3,274
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
8
0 / 1 / 0
4,513
564
2,546
3,812
1,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cabrakan
Egesus
Cabrakan
6
0 / 2 / 0
4,420
553
1,033
4,629
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
mrcros
Ratatoskr
9
2 / 1 / 0
5,034
629
2,285
5,350
1,694
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetThothChronos

VS

Bans
SusanoAnubisSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cassandra_mnz
Aphrodite
8
1 / 0 / 1
5,158
645
1,234
3,088
1,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Norad7
Zhong Kui
10
1 / 2 / 0
5,194
649
1,977
6,666
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Sebas1825
Artemis
9
0 / 0 / 2
4,775
597
3,082
3,765
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Neith
Wivi90
Neith
9
1 / 0 / 0
5,197
650
2,887
4,219
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
deivid DCA
Hun Batz
10
1 / 1 / 0
4,861
608
2,201
5,848
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
4
5
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
L
Baron Samedi
Cansdale1
Baron Samedi
1
0
0
1
W
Aphrodite
Cassandra_mnz
Aphrodite
1
0
1
1.5
L
Apollo
0
1
0
0
L
Cabrakan
Egesus
Cabrakan
0
2
0
0
W
Zhong Kui
Norad7
Zhong Kui
1
2
0
0.5
W
Artemis
Sebas1825
Artemis
0
0
2
1
W
Neith
Wivi90
Neith
1
0
0
1
W
Hun Batz
deivid DCA
Hun Batz
1
1
0
1
L
Ratatoskr
mrcros
Ratatoskr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,653
Damage
11,381
23,078
Taken
23,586
11,598
Mitigated
9,846
7,461
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,469
1,133
0
3,157
6,013
3,023
0
0
6,013
0
30,434
L
Baron Samedi
Cansdale1
Baron Samedi
4,320
259
0
1,225
3,274
1,473
0
1,260
2,014
31,328
1,215
W
Aphrodite
Cassandra_mnz
Aphrodite
1,234
194
1,998
2,462
3,088
1,720
0
183
2,905
17,579
0
L
Apollo
2,546
518
0
1,451
3,812
1,142
0
630
3,182
0
31,328
L
Cabrakan
Egesus
Cabrakan
1,033
128
0
1,184
4,629
4,266
0
604
4,025
8,354
1,960
W
Zhong Kui
Norad7
Zhong Kui
1,977
77
0
2,865
6,666
4,075
0
3,156
2,999
33,178
0
W
Artemis
Sebas1825
Artemis
3,082
1,991
0
1,112
3,765
1,334
552
459
3,306
0
29,736
W
Neith
Wivi90
Neith
2,887
828
0
2,289
4,219
903
0
0
3,884
0
24,687
W
Hun Batz
deivid DCA
Hun Batz
2,201
485
0
1,350
5,848
1,814
0
497
5,191
0
30,949
L
Ratatoskr
mrcros
Ratatoskr
2,285
789
0
444
5,350
1,694
0
717
4,633
0
32,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,420
Gold Earned
25,185
267
Minions Killed
239
0
Camps Cleared
0
823,542
Distance Traveled
811,487
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,089
636
67
8
0
165,406
0
L
Baron Samedi
5,364
671
73
9
0
159,735
1
W
Aphrodite
5,158
645
24
3
0
161,770
2
L
Apollo
4,513
564
67
8
0
141,659
0
L
Cabrakan
4,420
553
10
1
0
127,016
0
W
Zhong Kui
5,194
649
64
8
0
162,883
1
W
Artemis
4,775
597
56
7
0
142,132
0
W
Neith
5,197
650
43
5
0
150,727
2
W
Hun Batz
4,861
608
52
7
0
193,975
0
L
Ratatoskr
5,034
629
50
6
0
229,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role