Player Matchup

Zhong Kui
Zhong Kui
DarkExodus27
Zhong Kui
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Party 2
Kuzenbo
Kuzenbo
FreeBowling
Kuzenbo
Level 136
God Stats
1W - 0L
1,703 SR
Queue Stats
7W - 2L
1,667 Elo+
Party 2
Erlang Shen
Erlang Shen
YumIsDumb
Erlang Shen
Level 178
God Stats
5W - 0L
1,634 SR
Queue Stats
75W - 68L
1,635 Elo+
Party 2
Team Averages
Level 123
1,612 SR
1,623 Elo+

VS

Team Averages
Level 87
1,537 SR
1,563 Elo+
Artio
Artio
ALEXKLAVE
Artio
Level 149
God Stats
1W - 1L
1,755 SR
Queue Stats
306W - 296L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
Whiskygabyyy
Tsukuyomi
Level 54
God Stats
1W - 3L
1,334 SR
Queue Stats
28W - 25L
1,579 Elo+
Party 1
Janus
Janus
itsmanguu
Janus
Level 57
God Stats
22W - 17L
1,522 SR
Queue Stats
144W - 144L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkExodus27
Zhong Kui
19
7 / 0 / 6
13,115
874
15,110
12,099
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kuzenbo
FreeBowling
Kuzenbo
17
2 / 3 / 9
11,317
754
8,699
12,522
13,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
YumIsDumb
Erlang Shen
19
4 / 1 / 9
12,268
818
15,742
18,562
9,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ALEXKLAVE
Artio
16
0 / 3 / 3
10,101
673
8,140
19,768
22,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
Whiskygabyyy
Tsukuyomi
15
2 / 6 / 1
10,199
680
7,931
14,832
6,573
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
itsmanguu
Janus
16
2 / 4 / 1
10,433
696
10,897
9,564
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
ALEXKLAVE
Artio
0
3
3
0.5
W
Zhong Kui
DarkExodus27
Zhong Kui
7
0
6
10
W
Kuzenbo
FreeBowling
Kuzenbo
2
3
9
2.17
L
Tsukuyomi
Whiskygabyyy
Tsukuyomi
2
6
1
0.42
W
Erlang Shen
YumIsDumb
Erlang Shen
4
1
9
8.5
L
Janus
itsmanguu
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
26,968
43,183
Taken
44,164
32,878
Mitigated
32,449
11,477
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ALEXKLAVE
Artio
8,140
858
715
4,849
19,768
22,293
0
8,385
10,366
18,392
1,482
W
Zhong Kui
DarkExodus27
Zhong Kui
15,110
2,374
0
3,080
12,099
9,067
1,500
4,440
7,462
65,916
0
W
Kuzenbo
FreeBowling
Kuzenbo
8,699
2,045
0
250
12,522
13,914
357
4,893
7,360
30,267
0
L
Tsukuyomi
Whiskygabyyy
Tsukuyomi
7,931
1,724
0
1,484
14,832
6,573
0
7,975
6,078
0
26,853
W
Erlang Shen
YumIsDumb
Erlang Shen
15,742
7,907
0
8,147
18,562
9,897
1,325
8,152
9,906
0
52,383
L
Janus
itsmanguu
Janus
10,897
1,069
0
250
9,564
3,583
0
5,364
3,879
45,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,700
Gold Earned
30,733
196
Minions Killed
162
0
Camps Cleared
0
846,724
Distance Traveled
747,242
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,101
673
35
2
0
246,249
8
W
Zhong Kui
13,115
874
89
6
0
256,822
1
W
Kuzenbo
11,317
754
43
3
0
273,654
2
L
Tsukuyomi
10,199
680
35
2
0
253,241
1
W
Erlang Shen
12,268
818
64
4
0
316,248
0
L
Janus
10,433
696
92
6
0
247,752
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role