Player Matchup

Surtr
Surtr
BigSam67
Surtr
Level 156
God Stats
154W - 117L
1,626 SR
Queue Stats
399W - 399L
1,456 Elo+
Party 1
Nemesis
Nemesis
JMGbars
Nemesis
Level 121
God Stats
10W - 9L
1,535 SR
Queue Stats
77W - 88L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
MiniDesl57
Cthulhu
Level 104
God Stats
30W - 25L
1,607 SR
Queue Stats
134W - 147L
1,492 Elo+
Party 1
Rama
Rama
Wedont nowho218
Rama
Level 27
God Stats
2W - 3L
1,520 SR
Queue Stats
25W - 28L
1,452 Elo+
Party 1
Vulcan
Vulcan
Wilybamba420
Vulcan
Level 119
God Stats
8W - 8L
1,546 SR
Queue Stats
188W - 214L
1,458 Elo+
Party 1
Team Averages
Level 105
1,567 SR
1,471 Elo+

VS

Team Averages
Level 138
1,619 SR
1,555 Elo+
Fenrir
Fenrir
BurkeDaddy11
Fenrir
Level 173
God Stats
51W - 45L
1,534 SR
Queue Stats
511W - 507L
1,621 Elo+
Solo
Neith
Neith
FrotoTfraggn
Neith
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 205L
1,518 Elo+
Solo
Achilles
Achilles
GunShark0
Achilles
Level 110
God Stats
23W - 24L
1,485 SR
Queue Stats
442W - 406L
1,547 Elo+
Solo
Nu Wa
Nu Wa
StopRunnin
Nu Wa
Level 107
God Stats
109W - 83L
1,599 SR
Queue Stats
417W - 405L
1,507 Elo+
Solo
Cthulhu
Cthulhu
zzxDEVILxzz
Cthulhu
Level 143
God Stats
2W - 1L
1,980 SR
Queue Stats
91W - 77L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BigSam67
Surtr
17
8 / 1 / 4
10,956
644
17,740
14,920
9,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
JMGbars
Nemesis
17
2 / 1 / 6
9,574
563
5,890
13,706
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
MiniDesl57
Cthulhu
15
5 / 2 / 10
9,349
550
14,176
15,032
10,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 2 / 6
10,007
589
8,064
11,895
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
14
2 / 4 / 6
9,178
540
9,275
9,084
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 4 / 0
9,465
557
6,059
15,468
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 5 / 3
7,468
439
7,275
14,770
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mace

Mace

+10
Physical Power

Achilles
GunShark0
Achilles
15
0 / 4 / 2
8,610
506
4,848
16,073
13,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
14
0 / 5 / 4
8,487
499
14,886
10,379
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
zzxDEVILxzz
Cthulhu
13
4 / 5 / 4
8,627
507
12,935
22,327
19,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
10
10
Deaths
23
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
BigSam67
Surtr
8
1
4
10
L
Fenrir
6
4
0
1.5
L
0
5
3
0.3
L
Achilles
GunShark0
Achilles
0
4
2
0.25
W
Nemesis
JMGbars
Nemesis
2
1
6
5
W
Cthulhu
MiniDesl57
Cthulhu
5
2
10
5
L
Nu Wa
0
5
4
0.4
W
6
2
6
4.5
W
Vulcan
2
4
6
1.25
L
Cthulhu
zzxDEVILxzz
Cthulhu
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,145
Damage
46,003
64,637
Taken
79,017
31,480
Mitigated
47,698
15,186
Healing
21,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BigSam67
Surtr
17,740
5,045
0
4,237
14,920
9,885
581
4,334
9,940
6,602
70,606
L
Fenrir
6,059
937
0
6,846
15,468
6,448
0
4,698
10,572
0
82,009
L
7,275
886
0
4,286
14,770
4,823
0
4,308
10,030
0
56,955
L
Achilles
GunShark0
Achilles
4,848
980
0
7,078
16,073
13,916
0
1,416
14,657
0
61,592
W
Nemesis
JMGbars
Nemesis
5,890
1,608
0
2,578
13,706
4,506
0
5,829
7,841
0
95,100
W
Cthulhu
MiniDesl57
Cthulhu
14,176
1,198
575
3,397
15,032
10,363
0
6,717
8,315
40,775
281
L
Nu Wa
14,886
3,610
0
370
10,379
2,703
0
4,871
5,370
68,319
964
W
8,064
6,535
0
4,007
11,895
4,145
1,321
5,077
6,818
0
60,950
W
Vulcan
9,275
203
0
392
9,084
2,581
0
4,897
4,187
62,157
727
L
Cthulhu
zzxDEVILxzz
Cthulhu
12,935
665
27
2,987
22,327
19,808
0
9,039
12,512
44,521
2,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,064
Gold Earned
42,657
548
Minions Killed
496
0
Camps Cleared
0
1,796,492
Distance Traveled
1,661,060
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,956
644
114
7
0
342,329
5
L
Fenrir
9,465
557
129
8
0
372,320
2
L
Neith
7,468
439
84
5
0
330,844
1
L
Achilles
8,610
506
120
7
0
289,071
4
W
Nemesis
9,574
563
142
8
0
426,334
1
W
Cthulhu
9,349
550
74
4
0
355,098
8
L
Nu Wa
8,487
499
95
6
0
323,343
0
W
Rama
10,007
589
100
6
0
321,732
5
W
Vulcan
9,178
540
118
7
0
350,999
4
L
Cthulhu
8,627
507
68
4
0
345,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role