Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GebMamado20
Agni
Level 143
God Stats
2W - 1L
1,318 SR
Queue Stats
217W - 218L
1,436 Elo+
Solo
Izanami
Izanami
LadyBunniix
Izanami
Level 107
God Stats
2W - 3L
1,196 SR
Queue Stats
182W - 215L
1,422 Elo+
Solo
Hades
Hades
Manure_Massacre
Hades
Level 206
God Stats
7W - 1L
1,887 SR
Queue Stats
206W - 234L
1,428 Elo+
Solo
Cthulhu
Cthulhu
WWIITIGER73
Cthulhu
Level 148
God Stats
1W - 0L
1,715 SR
Queue Stats
84W - 59L
1,621 Elo+
Solo
Team Averages
Level 153
1,523 SR
1,481 Elo+

VS

Team Averages
Level 124
1,444 SR
1,487 Elo+
Geb
Geb
 
Geb
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Durango1886
Nut
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,452 Elo+
Solo
Ymir
Ymir
Evilbreed310
Ymir
Level 141
God Stats
1W - 3L
1,430 SR
Queue Stats
169W - 158L
1,537 Elo+
Solo
Ix Chel
Ix Chel
JERRYFVS1230
Ix Chel
Level 31
God Stats
3W - 4L
1,518 SR
Queue Stats
205W - 240L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
kpower47
Ratatoskr
Level 142
God Stats
0W - 2L
1,271 SR
Queue Stats
210W - 186L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
6 / 1 / 9
8,565
952
6,477
11,485
11,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 0 / 14
8,945
994
10,759
6,708
3,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Izanami
LadyBunniix
Izanami
13
2 / 1 / 10
8,047
894
6,226
7,796
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 11
8,349
928
12,883
9,919
5,877
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
WWIITIGER73
Cthulhu
15
4 / 1 / 14
9,524
1,058
13,064
13,674
15,168
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 5 / 1
6,925
769
11,724
15,133
11,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 4 / 3
7,200
800
8,470
11,193
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 3
6,879
764
6,708
11,781
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
JERRYFVS1230
Ix Chel
10
0 / 3 / 2
6,176
686
3,196
6,760
2,691
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
kpower47
Ratatoskr
12
1 / 4 / 4
6,781
753
6,159
11,339
4,505
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
20
Kills
5
5
Deaths
20
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
1
9
10.5
L
Geb
 
Geb
2
5
1
0.5
L
1
4
3
0.63
L
1
4
3
0.63
W
4
0
14
11
L
Ix Chel
JERRYFVS1230
Ix Chel
0
3
2
0.33
W
Izanami
LadyBunniix
Izanami
2
1
10
7
W
4
2
11
4.75
W
Cthulhu
WWIITIGER73
Cthulhu
4
1
14
11
L
Ratatoskr
kpower47
Ratatoskr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,409
Damage
36,257
49,582
Taken
56,206
39,239
Mitigated
33,694
30,234
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,477
587
12,548
5,886
11,485
11,032
349
4,712
6,773
0
11,189
L
Geb
 
Geb
11,724
301
1,942
3,162
15,133
11,507
0
7,782
7,351
15,492
0
L
8,470
2,127
1,006
3,650
11,193
4,644
0
8,048
3,145
0
24,198
L
6,708
115
665
1,638
11,781
10,347
0
6,224
5,557
14,056
439
W
10,759
1,106
774
790
6,708
3,366
888
2,360
4,348
24,654
0
L
Ix Chel
JERRYFVS1230
Ix Chel
3,196
599
928
950
6,760
2,691
0
6,083
677
8,337
0
W
Izanami
LadyBunniix
Izanami
6,226
4,526
1,355
587
7,796
3,796
1,960
4,206
3,590
0
17,506
W
12,883
743
1,254
2,108
9,919
5,877
1,323
4,819
5,100
18,214
411
W
Cthulhu
WWIITIGER73
Cthulhu
13,064
1,008
1,305
3,627
13,674
15,168
156
5,092
8,582
24,256
0
L
Ratatoskr
kpower47
Ratatoskr
6,159
460
433
4,334
11,339
4,505
0
8,245
3,094
0
13,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,430
Gold Earned
33,961
110
Minions Killed
79
0
Camps Cleared
0
866,253
Distance Traveled
696,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,565
952
5
1
0
196,533
0
L
Geb
6,925
769
5
1
0
173,249
0
L
Nut
7,200
800
40
4
0
162,332
0
L
Ymir
6,879
764
15
2
0
128,494
0
W
Agni
8,945
994
29
3
0
186,276
0
L
Ix Chel
6,176
686
9
1
0
67,668
0
W
Izanami
8,047
894
37
4
0
147,870
0
W
Hades
8,349
928
16
2
0
151,313
0
W
Cthulhu
9,524
1,058
23
3
0
184,261
0
L
Ratatoskr
6,781
753
10
1
0
164,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role