Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Glam-in-a-tee
Ah Muzen Cab
Level 158
God Stats
3W - 0L
1,981 SR
Queue Stats
273W - 200L
1,583 Elo+
Party 2
Vamana
Vamana
IIsantiagoII140
Vamana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,580 Elo+
Solo
Cerberus
Cerberus
Makintashpt2
Cerberus
Level 123
God Stats
13W - 3L
1,871 SR
Queue Stats
376W - 129L
1,833 Elo+
Party 2
Cernunnos
Cernunnos
PeanutDeez
Cernunnos
Level 182
God Stats
11W - 2L
1,874 SR
Queue Stats
410W - 133L
1,774 Elo+
Party 2
Nu Wa
Nu Wa
Sanatamed
Nu Wa
Level 202
God Stats
1W - 0L
1,760 SR
Queue Stats
81W - 87L
1,496 Elo+
Solo
Team Averages
Level 151
1,797 SR
1,653 Elo+

VS

Team Averages
Level 121
1,478 SR
1,461 Elo+
Ymir
Ymir
Gloomwalker
Ymir
Level 143
God Stats
2W - 1L
1,903 SR
Queue Stats
107W - 122L
1,445 Elo+
Party 1
Janus
Janus
INFAMOUS 3000
Janus
Level 125
God Stats
1W - 9L
1,369 SR
Queue Stats
308W - 290L
1,472 Elo+
Party 1
Poseidon
Poseidon
Jed1Mosly7
Poseidon
Level 69
God Stats
1W - 4L
1,343 SR
Queue Stats
79W - 92L
1,405 Elo+
Party 1
Hachiman
Hachiman
PG AKA HADES
Hachiman
Level 149
God Stats
6W - 10L
1,435 SR
Queue Stats
317W - 304L
1,473 Elo+
Party 1
Camazotz
Camazotz
lazaruscrowley
Camazotz
Level 117
God Stats
3W - 7L
1,338 SR
Queue Stats
508W - 536L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Glam-in-a-tee
Ah Muzen Cab
10
0 / 1 / 9
5,503
1,101
3,653
4,073
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
0 / 1 / 8
5,520
1,104
2,344
4,834
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Makintashpt2
Cerberus
11
4 / 1 / 4
6,453
1,291
3,424
7,177
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
PeanutDeez
Cernunnos
12
4 / 1 / 6
6,467
1,293
7,572
5,980
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Sanatamed
Nu Wa
10
3 / 2 / 5
6,316
1,263
7,790
3,580
1,147
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
6,280
1,256
4,476
13,116
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 3
5,780
1,156
7,541
4,475
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Jed1Mosly7
Poseidon
11
0 / 3 / 3
5,274
1,055
5,147
3,782
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
PG AKA HADES
Hachiman
11
1 / 2 / 4
5,414
1,083
5,143
3,374
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Camazotz
6
0 / 2 / 2
4,601
920
698
2,511
607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
11
Kills
6
6
Deaths
12
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Glam-in-a-tee
Ah Muzen Cab
0
1
9
4.5
L
4
3
2
1.67
W
0
1
8
4
L
1
2
3
1.25
L
Poseidon
Jed1Mosly7
Poseidon
0
3
3
0.5
W
Cerberus
Makintashpt2
Cerberus
4
1
4
6
L
Hachiman
PG AKA HADES
Hachiman
1
2
4
1.5
W
Cernunnos
PeanutDeez
Cernunnos
4
1
6
7
W
Nu Wa
Sanatamed
Nu Wa
3
2
5
2.75
L
Camazotz
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,783
Damage
23,005
25,644
Taken
27,258
14,352
Mitigated
10,810
9,107
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Glam-in-a-tee
Ah Muzen Cab
3,653
384
0
125
4,073
2,704
0
3,100
813
481
10,117
L
4,476
346
361
3,907
13,116
6,829
36
4,632
8,046
8,803
0
W
2,344
359
1,631
1,158
4,834
3,023
0
3,118
1,488
0
5,170
L
7,541
398
33
103
4,475
1,262
0
1,989
2,046
16,933
0
L
Poseidon
Jed1Mosly7
Poseidon
5,147
363
463
120
3,782
1,135
0
1,620
2,046
9,649
0
W
Cerberus
Makintashpt2
Cerberus
3,424
143
0
1,805
7,177
5,447
0
4,393
2,584
5,970
0
L
Hachiman
PG AKA HADES
Hachiman
5,143
3,014
258
150
3,374
977
0
1,204
1,965
0
9,564
W
Cernunnos
PeanutDeez
Cernunnos
7,572
3,833
365
2,526
5,980
2,031
0
3,175
2,705
0
16,167
W
Nu Wa
Sanatamed
Nu Wa
7,790
1,167
888
609
3,580
1,147
0
2,560
890
11,642
735
L
Camazotz
698
0
424
351
2,511
607
0
991
1,388
0
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
27,349
66
Minions Killed
53
0
Camps Cleared
0
565,603
Distance Traveled
428,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,503
1,101
17
3
0
110,601
0
L
Ymir
6,280
1,256
4
1
0
110,075
0
W
Vamana
5,520
1,104
1
0
0
121,458
0
L
Janus
5,780
1,156
28
6
0
85,124
0
L
Poseidon
5,274
1,055
13
3
0
98,903
0
W
Cerberus
6,453
1,291
6
1
0
116,541
0
L
Hachiman
5,414
1,083
6
1
0
97,544
0
W
Cernunnos
6,467
1,293
24
5
0
105,733
0
W
Nu Wa
6,316
1,263
18
4
0
111,270
0
L
Camazotz
4,601
920
2
0
0
36,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role