Player Matchup

Nike
Nike
Diamond II
 
Nike
Diamond II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
Jo3way
Agni
Platinum I
Level 127
God Stats
7W - 6L
1,672 SR
Queue Stats
250W - 244L
1,810 MMR
Party 2
Ares
Ares
Platinum V
LinoGen
Ares
Platinum V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,698 MMR
Party 2
Bellona
Bellona
Platinum V
dreigonprain
Bellona
Platinum V
Level 156
God Stats
3W - 3L
1,601 SR
Queue Stats
291W - 293L
1,763 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
siiiiuuuuuu
Jing Wei
Platinum IV
Level 87
God Stats
5W - 8L
1,533 SR
Queue Stats
150W - 143L
1,727 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,561 SR
1,700 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,530 SR
1,720 MMR
Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond IV
AtonofBees
Horus
Diamond IV
Level 157
God Stats
1W - 0L
1,126 SR
Queue Stats
121W - 95L
1,803 MMR
Solo
Discordia
Discordia
Platinum I
Davelll
Discordia
Platinum I
Level 186
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Party 1
Awilix
Awilix
Platinum III
OnGodNem
Awilix
Platinum III
Level 161
God Stats
5W - 7L
1,521 SR
Queue Stats
306W - 306L
1,813 MMR
Solo
Chronos
Chronos
Platinum I
Ragnarbreak
Chronos
Platinum I
Level 182
God Stats
2W - 1L
2,002 SR
Queue Stats
73W - 58L
1,985 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 3 / 0
7,949
530
10,426
10,740
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
Jo3way
Agni
12
0 / 6 / 1
6,934
462
6,098
8,236
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
LinoGen
Ares
10
0 / 7 / 0
6,663
444
4,728
12,449
9,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Bellona
dreigonprain
Bellona
16
4 / 2 / 1
9,262
617
14,112
16,538
17,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
siiiiuuuuuu
Jing Wei
11
0 / 3 / 0
6,947
463
2,479
4,848
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AphroditeChang'eThanatosThor

VS

Bans
SusanoKumbhakarnaLokiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 6 / 1
8,103
540
8,185
19,955
13,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
13
2 / 0 / 15
9,091
606
7,736
15,190
9,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Discordia
Davelll
Discordia
16
5 / 1 / 3
8,925
595
6,842
5,809
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
OnGodNem
Awilix
15
9 / 0 / 6
9,198
613
8,267
11,583
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chronos
Ragnarbreak
Chronos
14
4 / 1 / 2
9,284
619
3,534
11,614
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
8
Kills
21
21
Deaths
8
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
3
0
1.33
W
Chaac
 
Chaac
1
6
1
0.25
W
Horus
2
0
15
9.5
W
Discordia
Davelll
Discordia
5
1
3
6.5
L
Agni
Jo3way
Agni
0
6
1
0.08
L
Ares
LinoGen
Ares
0
7
0
0
W
Awilix
OnGodNem
Awilix
9
0
6
12
W
Chronos
Ragnarbreak
Chronos
4
1
2
5
L
Bellona
dreigonprain
Bellona
4
2
1
2.25
L
Jing Wei
siiiiuuuuuu
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,843
Damage
34,564
52,811
Taken
64,151
33,853
Mitigated
33,073
10,535
Healing
24,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,426
2,703
0
500
10,740
3,438
0
3,382
7,358
0
69,501
W
Chaac
 
Chaac
8,185
2,248
0
7,129
19,955
13,760
0
943
19,012
2,377
54,652
W
Horus
7,736
2,945
3,528
5,661
15,190
9,617
21
4,912
10,002
0
18,793
W
Discordia
Davelll
Discordia
6,842
240
0
130
5,809
1,765
0
1,206
4,477
62,067
0
L
Agni
Jo3way
Agni
6,098
591
0
625
8,236
1,787
0
2,828
5,408
50,414
96
L
Ares
LinoGen
Ares
4,728
814
0
1,327
12,449
9,654
0
3,603
8,846
15,004
0
W
Awilix
OnGodNem
Awilix
8,267
3,649
0
4,689
11,583
3,928
280
3,122
8,177
0
71,414
W
Chronos
Ragnarbreak
Chronos
3,534
1,765
0
3,297
11,614
4,003
1,681
387
11,227
81,227
994
L
Bellona
dreigonprain
Bellona
14,112
4,341
0
6,733
16,538
17,876
0
840
15,698
0
74,403
L
Jing Wei
siiiiuuuuuu
Jing Wei
2,479
2,216
0
1,350
4,848
1,098
0
723
4,125
0
25,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
44,601
457
Minions Killed
479
0
Camps Cleared
0
1,428,013
Distance Traveled
1,551,262
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,949
530
112
7
0
341,136
0
W
Chaac
8,103
540
99
7
0
265,581
4
W
Horus
9,091
606
23
2
0
326,362
0
W
Discordia
8,925
595
118
8
0
309,363
3
L
Agni
6,934
462
127
8
0
298,787
3
L
Ares
6,663
444
19
1
0
300,315
5
W
Awilix
9,198
613
110
7
0
372,013
3
W
Chronos
9,284
619
129
9
0
277,943
2
L
Bellona
9,262
617
127
8
0
233,917
3
L
Jing Wei
6,947
463
72
5
0
253,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role