Player Matchup

Neith
Neith
ChairForce0ne
Neith
Level 66
God Stats
5W - 3L
1,519 SR
Queue Stats
56W - 67L
1,511 Elo+
Party 1
Rama
Rama
LightningNioh
Rama
Level 158
God Stats
12W - 12L
1,504 SR
Queue Stats
328W - 341L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Razturaztamide
Nu Wa
Level 173
God Stats
9W - 6L
1,559 SR
Queue Stats
431W - 412L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
X-jex-mata-X
Ah Muzen Cab
Level 157
God Stats
2W - 0L
1,665 SR
Queue Stats
181W - 176L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
xXRATED01x
Baron Samedi
Level 135
God Stats
9W - 3L
1,729 SR
Queue Stats
189W - 198L
1,541 Elo+
Party 1
Team Averages
Level 138
1,595 SR
1,528 Elo+

VS

Team Averages
Level 129
1,443 SR
1,535 Elo+
Artio
Artio
Diabetic Dynamo
Artio
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
Jelly Ninja2129
Erlang Shen
Level 81
God Stats
0W - 3L
1,232 SR
Queue Stats
70W - 51L
1,613 Elo+
Solo
Nike
Nike
KushKingBlaze
Nike
Level 148
God Stats
4W - 5L
1,555 SR
Queue Stats
423W - 472L
1,456 Elo+
Solo
Surtr
Surtr
Scarlynova
Surtr
Level 135
God Stats
1W - 2L
1,457 SR
Queue Stats
137W - 137L
1,576 Elo+
Solo
Geb
Geb
TheEternalRain
Geb
Level 127
God Stats
3W - 4L
1,471 SR
Queue Stats
463W - 463L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,179
909
6,329
6,218
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 10
8,095
899
7,067
6,316
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 12
7,829
870
9,949
3,212
877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
X-jex-mata-X
Ah Muzen Cab
15
2 / 1 / 8
8,519
947
10,205
6,657
2,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
xXRATED01x
Baron Samedi
14
6 / 3 / 3
9,090
1,010
10,773
8,647
3,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,016
891
4,144
12,412
11,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Jelly Ninja2129
Erlang Shen
16
1 / 2 / 3
7,989
888
7,377
11,750
9,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 2
7,120
791
10,707
15,262
9,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
1
0 / 0 / 0
2,312
257
0
512
120
11
0 / 5 / 3
6,397
711
4,690
9,913
8,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
14
Kills
5
6
Deaths
14
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
2
3
2
1
L
Erlang Shen
Jelly Ninja2129
Erlang Shen
1
2
3
1.25
L
2
4
2
0.75
W
2
1
10
7
W
0
0
12
6
L
Surtr
0
0
0
0
L
0
5
3
0.3
W
Ah Muzen Cab
X-jex-mata-X
Ah Muzen Cab
2
1
8
6
W
Baron Samedi
xXRATED01x
Baron Samedi
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,323
Damage
26,918
31,050
Taken
49,849
11,720
Mitigated
39,793
14,097
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,329
2,106
926
2,021
6,218
2,361
513
2,327
3,891
0
16,769
L
4,144
117
3,084
4,285
12,412
11,626
0
5,683
6,729
16,621
0
L
Erlang Shen
Jelly Ninja2129
Erlang Shen
7,377
2,134
337
3,541
11,750
9,383
0
3,830
7,920
0
20,167
L
10,707
304
719
4,523
15,262
9,887
0
5,694
9,568
0
28,307
W
7,067
5,623
578
2,290
6,316
2,078
559
1,580
4,736
0
14,259
W
9,949
3,909
900
874
3,212
877
48
367
2,845
20,219
577
L
Surtr
0
0
0
0
512
120
0
512
0
0
0
L
4,690
245
726
812
9,913
8,777
0
4,541
5,372
13,865
328
W
Ah Muzen Cab
X-jex-mata-X
Ah Muzen Cab
10,205
2,800
120
174
6,657
2,613
1,183
2,347
4,310
0
19,772
W
Baron Samedi
xXRATED01x
Baron Samedi
10,773
864
3,099
3,115
8,647
3,791
289
2,185
6,462
19,015
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
31,834
107
Minions Killed
130
0
Camps Cleared
0
881,721
Distance Traveled
719,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,179
909
15
2
0
158,103
0
L
Artio
8,016
891
35
4
0
199,063
0
L
Erlang Shen
7,989
888
47
5
0
189,329
0
L
Nike
7,120
791
31
3
0
172,597
0
W
Rama
8,095
899
16
2
0
168,986
0
W
Nu Wa
7,829
870
30
3
0
185,557
0
L
Surtr
2,312
257
0
0
0
0
0
L
Geb
6,397
711
17
2
0
158,351
0
W
Ah Muzen Cab
8,519
947
22
2
0
207,691
0
W
Baron Samedi
9,090
1,010
24
3
0
161,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role