Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ELPERFORADERO
Xing Tian
Level 129
God Stats
3W - 3L
1,393 SR
Queue Stats
177W - 165L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
Funkadelia
Ao Kuang
Level 126
God Stats
4W - 1L
1,325 SR
Queue Stats
60W - 62L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmartyboyAngel
Cu Chulainn
Level 66
God Stats
22W - 23L
1,483 SR
Queue Stats
188W - 206L
1,408 Elo+
Solo
Neith
Neith
joseta
Neith
Level 28
God Stats
7W - 3L
1,512 SR
Queue Stats
23W - 22L
1,501 Elo+
Party 2
Team Averages
Level 83
1,442 SR
1,468 Elo+

VS

Team Averages
Level 127
1,461 SR
1,470 Elo+
Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Nofatchixisback9
Zhong Kui
Level 119
God Stats
1W - 4L
1,333 SR
Queue Stats
73W - 78L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
Wilddannyboi
Kuzenbo
Level 142
God Stats
1W - 1L
1,573 SR
Queue Stats
37W - 45L
1,453 Elo+
Party 1
Achilles
Achilles
sleven7_7
Achilles
Level 63
God Stats
1W - 5L
1,339 SR
Queue Stats
210W - 232L
1,441 Elo+
Solo
Chiron
Chiron
snooprion
Chiron
Level 154
God Stats
4W - 6L
1,563 SR
Queue Stats
133W - 134L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 0 / 8
8,663
541
13,117
8,317
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ELPERFORADERO
Xing Tian
13
0 / 1 / 8
7,672
480
4,432
15,636
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Funkadelia
Ao Kuang
14
7 / 0 / 2
8,463
529
6,944
10,212
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
SmartyboyAngel
Cu Chulainn
16
6 / 1 / 6
10,243
640
11,605
14,891
12,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
joseta
Neith
14
0 / 2 / 3
7,895
493
2,659
6,986
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 2 / 1
7,686
480
4,082
9,530
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
11
0 / 5 / 0
6,996
437
6,520
13,612
9,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Wilddannyboi
Kuzenbo
11
0 / 3 / 0
7,005
438
5,796
13,023
13,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
sleven7_7
Achilles
12
1 / 6 / 0
6,909
432
6,865
15,660
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
snooprion
Chiron
15
1 / 0 / 2
8,490
531
7,944
5,562
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
4
4
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
8
7
L
Awilix
 
Awilix
2
2
1
1.25
W
Xing Tian
ELPERFORADERO
Xing Tian
0
1
8
4
W
Ao Kuang
Funkadelia
Ao Kuang
7
0
2
8
L
Zhong Kui
0
5
0
0
W
Cu Chulainn
SmartyboyAngel
Cu Chulainn
6
1
6
9
L
Kuzenbo
Wilddannyboi
Kuzenbo
0
3
0
0
W
Neith
joseta
Neith
0
2
3
0.75
L
Achilles
sleven7_7
Achilles
1
6
0
0.17
L
Chiron
snooprion
Chiron
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,757
Damage
31,207
56,042
Taken
57,387
36,691
Mitigated
41,620
11,693
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,117
226
835
1,680
8,317
3,636
0
4,188
4,064
65,761
1,071
L
Awilix
 
Awilix
4,082
1,060
0
1,217
9,530
3,830
0
2,866
6,514
0
59,005
W
Xing Tian
ELPERFORADERO
Xing Tian
4,432
413
0
4,556
15,636
12,602
60
4,068
11,442
26,266
814
W
Ao Kuang
Funkadelia
Ao Kuang
6,944
1,087
0
2,033
10,212
5,501
0
1,128
9,084
56,612
998
L
Zhong Kui
6,520
650
0
4,258
13,612
9,709
245
9,133
4,365
45,375
0
W
Cu Chulainn
SmartyboyAngel
Cu Chulainn
11,605
1,018
0
1,410
14,891
12,465
115
1,291
13,118
7,320
71,129
L
Kuzenbo
Wilddannyboi
Kuzenbo
5,796
2,078
0
2,986
13,023
13,771
22
7,712
5,205
22,720
3,741
W
Neith
joseta
Neith
2,659
906
0
1,179
6,986
2,487
0
1,424
5,562
0
59,320
L
Achilles
sleven7_7
Achilles
6,865
2,262
0
3,557
15,660
11,962
0
4,185
11,295
0
39,027
L
Chiron
snooprion
Chiron
7,944
1,892
709
2,358
5,562
2,348
522
382
5,110
0
80,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,936
Gold Earned
37,086
476
Minions Killed
409
0
Camps Cleared
0
1,686,940
Distance Traveled
1,528,091
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,663
541
113
7
0
350,591
2
L
Awilix
7,686
480
90
6
0
369,527
4
W
Xing Tian
7,672
480
53
3
0
347,081
6
W
Ao Kuang
8,463
529
71
4
0
372,577
4
L
Zhong Kui
6,996
437
72
5
0
249,001
8
W
Cu Chulainn
10,243
640
127
8
0
319,999
4
L
Kuzenbo
7,005
438
35
2
0
323,104
8
W
Neith
7,895
493
112
7
0
296,692
2
L
Achilles
6,909
432
60
4
0
283,822
0
L
Chiron
8,490
531
152
10
0
302,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role