Player Matchup

Ares
Ares
Gold V
BunniBambi
Ares
Gold V
Level 183
God Stats
8W - 7L
1,575 SR
Queue Stats
135W - 131L
1,266 MMR
Solo
Ravana
Ravana
Silver II
II g0rd0 II
Ravana
Silver II
Level 147
God Stats
5W - 6L
1,465 SR
Queue Stats
88W - 96L
1,096 MMR
Party 1
Ra
Ra
Gold III
QuietFawn949198
Ra
Gold III
Level 152
God Stats
4W - 3L
1,582 SR
Queue Stats
156W - 158L
1,533 MMR
Solo
Skadi
Skadi
Gold IV
astuto240lince
Skadi
Gold IV
Level 158
God Stats
117W - 119L
1,546 SR
Queue Stats
903W - 910L
1,412 MMR
Party 1
Nu Wa
Nu Wa
Gold V
mixedbreed1986
Nu Wa
Gold V
Level 164
God Stats
39W - 33L
1,586 SR
Queue Stats
278W - 278L
1,307 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 161
1,551 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,722 SR
1,354 MMR
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Silver I
Ayyy_iTz_Albert
Yemoja
Silver I
Level 80
God Stats
71W - 59L
1,598 SR
Queue Stats
99W - 106L
1,200 MMR
Solo
Amaterasu
Amaterasu
Gold III
DarkStarKarma
Amaterasu
Gold III
Level 167
God Stats
1W - 1L
1,759 SR
Queue Stats
260W - 267L
1,479 MMR
Solo
Susano
Susano
Bronze V
Kerio199
Susano
Bronze V
Level 154
God Stats
1W - 2L
1,974 SR
Queue Stats
16W - 14L
1,455 MMR
Solo
Tiamat
Tiamat
Silver I
Mans_Got_BPD_
Tiamat
Silver I
Level 120
God Stats
1W - 1L
1,780 SR
Queue Stats
26W - 42L
1,137 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,935
529
5,713
13,424
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
16
5 / 2 / 3
8,864
591
7,002
7,219
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 3
9,452
630
7,987
10,997
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 3 / 4
8,532
569
11,121
12,894
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 4 / 7
9,436
629
11,441
10,977
2,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HeraCthulhuCliodhnaThanatos

VS

Bans
PoseidonMedusaLancelotMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 5 / 4
7,907
527
9,625
13,399
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 4
5,517
368
2,724
8,362
4,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
DarkStarKarma
Amaterasu
13
3 / 4 / 1
8,739
583
6,465
12,829
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Kerio199
Susano
14
7 / 2 / 3
8,257
550
13,914
14,537
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
3 / 4 / 4
8,215
548
9,078
10,065
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
19
Kills
16
16
Deaths
19
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
5
4
1
L
0
4
4
0.5
W
4
3
5
2.17
L
Amaterasu
DarkStarKarma
Amaterasu
3
4
1
0.88
W
Ravana
5
2
3
3.25
L
Susano
Kerio199
Susano
7
2
3
4.25
L
3
4
4
1.25
W
5
4
3
1.63
W
4
3
4
2
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,264
Damage
41,806
55,511
Taken
59,192
24,768
Mitigated
28,819
12,907
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,625
3,736
0
2,974
13,399
4,293
0
5,128
8,271
0
54,609
L
2,724
513
786
927
8,362
4,014
0
3,592
4,770
7,058
0
W
5,713
842
0
1,595
13,424
11,027
0
4,484
8,898
19,741
0
L
Amaterasu
DarkStarKarma
Amaterasu
6,465
2,070
0
3,603
12,829
9,037
0
7,151
5,678
0
66,599
W
Ravana
7,002
2,076
0
2,517
7,219
2,586
0
1,236
5,896
0
64,251
L
Susano
Kerio199
Susano
13,914
4,303
0
5,522
14,537
5,290
0
4,258
10,279
0
65,578
L
9,078
407
0
1,403
10,065
6,185
0
4,928
5,137
49,085
541
W
7,987
839
1,141
2,531
10,997
4,254
117
4,001
6,996
70,041
0
W
11,121
3,332
0
2,038
12,894
4,196
475
1,825
11,069
0
63,969
W
11,441
3,965
75
3,010
10,977
2,705
837
28
10,552
70,893
2,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,219
Gold Earned
38,635
499
Minions Killed
411
0
Camps Cleared
0
1,511,894
Distance Traveled
1,387,787
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,907
527
79
5
0
263,614
0
L
Yemoja
5,517
368
7
0
0
175,566
8
W
Ares
7,935
529
11
1
0
317,805
4
L
Amaterasu
8,739
583
122
8
0
251,788
2
W
Ravana
8,864
591
103
7
0
351,490
0
L
Susano
8,257
550
99
7
0
366,642
0
L
Tiamat
8,215
548
104
7
0
330,177
2
W
Ra
9,452
630
139
9
0
304,482
4
W
Skadi
8,532
569
112
7
0
303,030
3
W
Nu Wa
9,436
629
134
9
0
235,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role