Player Matchup

Sol
Sol
ASRENZO237
Sol
Level 118
God Stats
21W - 10L
1,689 SR
Queue Stats
386W - 375L
1,544 Elo+
Solo
Thanatos
Thanatos
ArkDestroyer345
Thanatos
Level 58
God Stats
1W - 3L
1,392 SR
Queue Stats
60W - 64L
1,427 Elo+
Solo
Mulan
Mulan
Captsyph
Mulan
Level 156
God Stats
1W - 2L
1,604 SR
Queue Stats
3W - 3L
1,568 Elo+
Solo
Ymir
Ymir
SmiteLoverXDD
Ymir
Level 97
God Stats
8W - 9L
1,556 SR
Queue Stats
380W - 382L
1,350 Elo+
Solo
Cupid
Cupid
xTheshotgamerx
Cupid
Level 108
God Stats
3W - 5L
1,505 SR
Queue Stats
124W - 119L
1,418 Elo+
Solo
Team Averages
Level 107
1,549 SR
1,461 Elo+

VS

Team Averages
Level 130
1,539 SR
1,449 Elo+
Hun Batz
Hun Batz
GAMEOVER_ME234
Hun Batz
Level 147
God Stats
32W - 31L
1,530 SR
Queue Stats
462W - 484L
1,506 Elo+
Party 2
Anhur
Anhur
KaylowRL
Anhur
Level 120
God Stats
21W - 34L
1,440 SR
Queue Stats
232W - 272L
1,398 Elo+
Party 2
Ratatoskr
Ratatoskr
UnclearAtom3928
Ratatoskr
Level 146
God Stats
10W - 4L
1,641 SR
Queue Stats
408W - 416L
1,413 Elo+
Party 1
Bacchus
Bacchus
playerhone
Bacchus
Level 108
God Stats
7W - 12L
1,514 SR
Queue Stats
226W - 310L
1,455 Elo+
Party 2
Anubis
Anubis
stealthrider07
Anubis
Level 128
God Stats
20W - 15L
1,572 SR
Queue Stats
114W - 104L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,554
655
4,992
5,688
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
11
5 / 3 / 2
6,456
646
3,491
9,869
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Captsyph
Mulan
8
3 / 5 / 2
5,348
535
4,704
8,673
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 9 / 6
5,467
547
5,814
10,976
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 2
5,324
532
673
6,147
1,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
5 / 2 / 5
6,703
670
6,381
9,330
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
KaylowRL
Anhur
11
4 / 2 / 4
6,635
664
5,468
3,935
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
UnclearAtom3928
Ratatoskr
13
3 / 0 / 1
7,646
765
1,246
2,955
1,562
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
playerhone
Bacchus
10
3 / 3 / 8
6,666
667
4,238
7,892
6,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 7 / 5
6,811
681
7,491
7,108
2,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
14
Kills
21
23
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
L
Thanatos
5
3
2
2
L
Mulan
Captsyph
Mulan
3
5
2
0.8
W
Hun Batz
5
2
5
3.75
W
Anhur
KaylowRL
Anhur
4
2
4
3
L
2
9
6
0.56
W
Ratatoskr
UnclearAtom3928
Ratatoskr
3
0
1
3.5
W
Bacchus
playerhone
Bacchus
3
3
8
2.33
W
6
7
5
1.21
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,674
Damage
24,824
41,353
Taken
31,220
10,223
Mitigated
14,214
13,280
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,992
925
0
3,383
5,688
1,176
0
2,458
3,230
38,727
2,573
L
Thanatos
3,491
849
0
6,710
9,869
2,371
0
2,537
7,295
0
30,255
L
Mulan
Captsyph
Mulan
4,704
939
0
1,102
8,673
2,857
0
2,633
5,998
0
18,537
W
Hun Batz
6,381
1,547
0
4,518
9,330
2,806
0
2,159
7,005
0
46,499
W
Anhur
KaylowRL
Anhur
5,468
3,440
0
1,566
3,935
1,006
1,084
717
3,136
0
46,655
L
5,814
1,560
0
702
10,976
2,724
0
3,175
7,775
15,598
0
W
Ratatoskr
UnclearAtom3928
Ratatoskr
1,246
352
0
438
2,955
1,562
191
849
2,044
0
48,143
W
Bacchus
playerhone
Bacchus
4,238
838
0
1,514
7,892
6,119
0
1,640
6,086
14,143
0
W
7,491
600
0
579
7,108
2,721
0
4,675
2,154
24,098
1,053
L
673
481
52
1,331
6,147
1,095
0
874
5,273
0
29,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
34,461
251
Minions Killed
315
0
Camps Cleared
0
985,911
Distance Traveled
1,055,132
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,554
655
81
8
0
200,400
1
L
Thanatos
6,456
646
62
6
0
204,326
0
L
Mulan
5,348
535
33
3
0
197,448
0
W
Hun Batz
6,703
670
75
8
0
257,644
0
W
Anhur
6,635
664
90
9
0
193,710
0
L
Ymir
5,467
547
19
2
0
181,366
0
W
Ratatoskr
7,646
765
94
9
0
189,640
1
W
Bacchus
6,666
667
16
2
0
237,523
4
W
Anubis
6,811
681
40
4
0
176,615
0
L
Cupid
5,324
532
56
6
0
202,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role