Player Matchup

Medusa
Medusa
Pai romba
Medusa
Level 148
God Stats
36W - 53L
1,370 SR
Queue Stats
180W - 195L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
Safi jiiva
Cthulhu
Level 146
God Stats
1W - 2L
1,312 SR
Queue Stats
4W - 6L
1,327 Elo+
Party 2
Nut
Nut
Suziny
Nut
Level 144
God Stats
30W - 21L
1,534 SR
Queue Stats
124W - 132L
1,395 Elo+
Party 2
Chang'e
Chang'e
VinniStrauss
Chang'e
Level 145
God Stats
2W - 2L
1,386 SR
Queue Stats
6W - 11L
1,234 Elo+
Party 2
Fenrir
Fenrir
berserk56
Fenrir
Level 118
God Stats
6W - 8L
1,328 SR
Queue Stats
108W - 103L
1,448 Elo+
Solo
Team Averages
Level 140
1,386 SR
1,358 Elo+

VS

Team Averages
Level 123
1,574 SR
1,519 Elo+
Ullr
Ullr
EdwinStar
Ullr
Level 155
God Stats
0W - 2L
1,675 SR
Queue Stats
49W - 48L
1,576 Elo+
Party 1
Neith
Neith
Fedebann
Neith
Level 101
God Stats
9W - 10L
1,731 SR
Queue Stats
65W - 71L
1,479 Elo+
Solo
Scylla
Scylla
Nixisson
Scylla
Level 60
God Stats
0W - 1L
1,434 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
Onaide
Cerberus
Level 155
God Stats
34W - 31L
1,526 SR
Queue Stats
64W - 65L
1,533 Elo+
Party 1
Pele
Pele
psymarcos
Pele
Level 143
God Stats
1W - 1L
1,505 SR
Queue Stats
17W - 19L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pai romba
Medusa
8
3 / 1 / 0
4,747
678
4,259
3,981
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Safi jiiva
Cthulhu
8
1 / 1 / 0
4,456
637
2,987
5,458
3,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nut
Suziny
Nut
8
2 / 0 / 2
4,754
679
3,492
2,564
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
VinniStrauss
Chang'e
7
1 / 1 / 3
3,935
562
3,896
4,818
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
berserk56
Fenrir
8
2 / 1 / 1
4,561
652
1,931
4,536
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
1 / 1 / 0
4,333
619
3,427
5,518
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Neith
Fedebann
Neith
6
0 / 3 / 1
3,646
521
2,123
4,416
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
Nixisson
Scylla
4
1 / 3 / 0
3,580
511
475
1,919
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Onaide
Cerberus
6
2 / 1 / 0
4,130
590
3,214
6,873
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
8
0 / 1 / 1
3,959
566
1,614
4,386
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
4
4
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
1
0
1
L
Neith
Fedebann
Neith
0
3
1
0.17
L
Scylla
Nixisson
Scylla
1
3
0
0.33
L
Cerberus
Onaide
Cerberus
2
1
0
2
W
Medusa
Pai romba
Medusa
3
1
0
3
W
Cthulhu
Safi jiiva
Cthulhu
1
1
0
1
W
Nut
Suziny
Nut
2
0
2
3
W
Chang'e
VinniStrauss
Chang'e
1
1
3
2.5
W
Fenrir
berserk56
Fenrir
2
1
1
2.5
L
Pele
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,565
Damage
10,853
21,357
Taken
23,112
7,546
Mitigated
8,576
8,885
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,427
1,382
0
916
5,518
1,459
0
2,649
2,869
0
22,583
L
Neith
Fedebann
Neith
2,123
722
0
1,000
4,416
1,146
0
1,680
2,736
0
15,859
L
Scylla
Nixisson
Scylla
475
72
0
110
1,919
347
0
0
1,919
6,227
0
L
Cerberus
Onaide
Cerberus
3,214
492
0
3,273
6,873
4,294
0
1,966
4,907
11,987
0
W
Medusa
Pai romba
Medusa
4,259
2,160
0
1,541
3,981
1,017
0
1,413
2,568
0
28,061
W
Cthulhu
Safi jiiva
Cthulhu
2,987
213
0
1,823
5,458
3,147
0
0
5,458
24,299
29
W
Nut
Suziny
Nut
3,492
1,995
0
1,007
2,564
764
0
73
2,491
0
24,388
W
Chang'e
VinniStrauss
Chang'e
3,896
216
672
2,368
4,818
971
0
1,602
3,216
15,144
0
W
Fenrir
berserk56
Fenrir
1,931
354
0
1,474
4,536
1,647
0
601
3,935
0
28,518
L
Pele
1,614
352
0
352
4,386
1,330
0
588
3,798
0
21,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,453
Gold Earned
19,648
223
Minions Killed
134
0
Camps Cleared
0
741,856
Distance Traveled
684,928
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,333
619
35
5
0
140,595
1
L
Neith
3,646
521
36
5
0
130,487
0
L
Scylla
3,580
511
15
2
0
86,622
0
L
Cerberus
4,130
590
5
1
0
148,086
2
W
Medusa
4,747
678
49
7
0
136,561
2
W
Cthulhu
4,456
637
45
6
0
146,138
1
W
Nut
4,754
679
45
6
0
143,425
0
W
Chang'e
3,935
562
27
4
0
141,521
2
W
Fenrir
4,561
652
57
8
0
174,211
0
L
Pele
3,959
566
43
6
0
179,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role