Player Matchup

Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
HYENA_DEMON
Poseidon
Level 155
God Stats
9W - 18L
1,354 SR
Queue Stats
150W - 159L
1,386 Elo+
Solo
King Arthur
King Arthur
Payiva
King Arthur
Level 109
God Stats
48W - 43L
1,504 SR
Queue Stats
590W - 602L
1,486 Elo+
Solo
Thanatos
Thanatos
Stickaayyyy
Thanatos
Level 86
God Stats
8W - 13L
1,318 SR
Queue Stats
43W - 43L
1,404 Elo+
Solo
Neith
Neith
Zorphio
Neith
Level 129
God Stats
8W - 4L
1,683 SR
Queue Stats
183W - 155L
1,545 Elo+
Party 2
Team Averages
Level 113
1,472 SR
1,464 Elo+

VS

Team Averages
Level 80
1,604 SR
1,468 Elo+
Olorun
Olorun
Chuy09Lopez
Olorun
Level 146
God Stats
160W - 112L
1,555 SR
Queue Stats
372W - 347L
1,458 Elo+
Solo
Yemoja
Yemoja
GG_Berserker
Yemoja
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
99W - 120L
1,464 Elo+
Party 1
Bellona
Bellona
PaiSisLOL
Bellona
Level 32
God Stats
3W - 5L
1,793 SR
Queue Stats
86W - 99L
1,464 Elo+
Party 1
Skadi
Skadi
dTeam_159
Skadi
Level 125
God Stats
206W - 182L
1,623 SR
Queue Stats
869W - 871L
1,504 Elo+
Solo
Ra
Ra
politeBro23
Ra
Level 67
God Stats
129W - 113L
1,548 SR
Queue Stats
318W - 359L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 0 / 8
7,054
543
3,014
6,059
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
HYENA_DEMON
Poseidon
13
0 / 2 / 5
7,535
580
2,885
5,413
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Payiva
King Arthur
14
1 / 1 / 0
8,461
651
6,944
8,296
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
Stickaayyyy
Thanatos
15
8 / 0 / 2
8,027
617
5,601
8,458
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Zorphio
Neith
14
6 / 0 / 3
8,124
625
14,276
6,194
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 3 / 0
6,171
475
4,204
11,289
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Yemoja
9
0 / 4 / 0
5,484
422
1,417
8,771
4,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PaiSisLOL
Bellona
12
1 / 1 / 0
6,403
493
1,206
11,453
5,741
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Skadi
dTeam_159
Skadi
14
2 / 2 / 1
7,372
567
4,880
6,486
2,264
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 2
6,387
491
3,158
7,558
2,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
3
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
8
4
L
Olorun
0
3
0
0
L
Yemoja
0
4
0
0
W
Poseidon
HYENA_DEMON
Poseidon
0
2
5
1.25
L
Bellona
PaiSisLOL
Bellona
1
1
0
1
W
King Arthur
Payiva
King Arthur
1
1
0
1
W
Thanatos
Stickaayyyy
Thanatos
8
0
2
9
W
Neith
Zorphio
Neith
6
0
3
7.5
L
Skadi
dTeam_159
Skadi
2
2
1
1.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,720
Damage
14,865
34,420
Taken
45,557
18,221
Mitigated
18,267
12,470
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,014
69
0
1,954
6,059
4,380
222
2,805
3,254
14,205
0
L
Olorun
4,204
1,339
150
3,677
11,289
3,773
0
1,091
10,198
46,559
2,664
L
Yemoja
1,417
209
1,427
818
8,771
4,375
0
1,672
7,099
14,326
554
W
Poseidon
HYENA_DEMON
Poseidon
2,885
229
0
570
5,413
1,571
0
2,252
3,161
44,441
843
L
Bellona
PaiSisLOL
Bellona
1,206
251
0
4,964
11,453
5,741
0
0
11,453
49
37,959
W
King Arthur
Payiva
King Arthur
6,944
328
0
1,030
8,296
6,113
0
49
8,247
0
72,895
W
Thanatos
Stickaayyyy
Thanatos
5,601
1,880
0
7,199
8,458
3,627
243
890
7,568
0
59,778
W
Neith
Zorphio
Neith
14,276
3,949
0
1,717
6,194
2,530
1,669
2,623
3,571
0
75,019
L
Skadi
dTeam_159
Skadi
4,880
1,330
0
2,071
6,486
2,264
0
579
5,827
0
62,075
L
3,158
244
144
2,073
7,558
2,114
0
2,158
5,092
37,814
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
31,817
457
Minions Killed
385
0
Camps Cleared
0
1,280,454
Distance Traveled
1,127,500
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,054
543
8
1
0
227,999
3
L
Olorun
6,171
475
90
7
0
220,042
0
L
Yemoja
5,484
422
24
2
0
206,235
0
W
Poseidon
7,535
580
99
8
0
256,111
4
L
Bellona
6,403
493
75
6
0
262,167
0
W
King Arthur
8,461
651
120
9
0
239,129
1
W
Thanatos
8,027
617
100
8
0
313,415
1
W
Neith
8,124
625
130
10
0
243,800
0
L
Skadi
7,372
567
119
9
0
257,523
1
L
Ra
6,387
491
77
6
0
181,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role