Player Matchup

Jormungandr
Jormungandr
Alodh
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Big_Cricket777
Cthulhu
Level 145
God Stats
12W - 9L
1,630 SR
Queue Stats
111W - 135L
1,460 Elo+
Party 1
Nemesis
Nemesis
ElisaRenn
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2
Scylla
Scylla
Kb566
Scylla
Level 84
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2
Danzaburou
Danzaburou
Q_Shuttlesworth
Danzaburou
Level 103
God Stats
1W - 8L
1,507 SR
Queue Stats
59W - 99L
1,367 Elo+
Party 1
Team Averages
Level 71
1,520 SR
1,368 Elo+

VS

Team Averages
Level 158
1,571 SR
1,490 Elo+
Cthulhu
Cthulhu
IamFainterMule
Cthulhu
Level 183
God Stats
8W - 3L
1,741 SR
Queue Stats
197W - 189L
1,587 Elo+
Solo
Scylla
Scylla
KanDaVasi
Scylla
Level 140
God Stats
21W - 19L
1,516 SR
Queue Stats
496W - 486L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PelonInc
Ah Muzen Cab
Level 153
God Stats
8W - 8L
1,612 SR
Queue Stats
23W - 31L
1,380 Elo+
Solo
Mulan
Mulan
Teereexxx
Mulan
Level 158
God Stats
27W - 26L
1,496 SR
Queue Stats
235W - 206L
1,502 Elo+
Solo
Serqet
Serqet
avro1
Serqet
Level 158
God Stats
19W - 25L
1,490 SR
Queue Stats
95W - 99L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alodh
Jormungandr
10
0 / 6 / 1
6,260
417
5,945
12,209
9,392
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 1
7,072
471
4,515
10,453
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
ElisaRenn
Nemesis
12
1 / 7 / 0
7,022
468
4,209
11,685
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Kb566
Scylla
13
0 / 1 / 1
7,288
486
3,817
5,199
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Q_Shuttlesworth
Danzaburou
13
2 / 2 / 2
7,747
516
6,077
8,696
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,559
437
4,759
10,003
5,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
KanDaVasi
Scylla
14
1 / 0 / 2
8,402
560
4,213
5,720
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
PelonInc
Ah Muzen Cab
14
2 / 2 / 1
8,174
545
5,599
6,382
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mulan
Teereexxx
Mulan
15
7 / 1 / 5
9,430
629
11,790
12,715
8,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Serqet
avro1
Serqet
14
8 / 1 / 5
8,330
555
8,573
11,849
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
18
18
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alodh
Jormungandr
0
6
1
0.08
L
2
2
1
1.25
L
Nemesis
ElisaRenn
Nemesis
1
7
0
0.14
W
0
2
4
1
W
Scylla
KanDaVasi
Scylla
1
0
2
2
L
Scylla
Kb566
Scylla
0
1
1
0.5
W
Ah Muzen Cab
PelonInc
Ah Muzen Cab
2
2
1
1.25
L
Danzaburou
Q_Shuttlesworth
Danzaburou
2
2
2
1.5
W
Mulan
Teereexxx
Mulan
7
1
5
9.5
W
Serqet
avro1
Serqet
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
34,934
48,242
Taken
46,669
26,090
Mitigated
22,298
7,256
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alodh
Jormungandr
5,945
1,223
0
0
12,209
9,392
0
0
12,076
28,259
1,501
L
4,515
214
271
2,011
10,453
7,844
0
2,810
7,008
30,600
466
L
Nemesis
ElisaRenn
Nemesis
4,209
1,131
0
621
11,685
4,352
0
985
10,658
0
41,725
W
4,759
484
0
1,636
10,003
5,923
0
2,303
7,660
32,504
1,376
W
Scylla
KanDaVasi
Scylla
4,213
377
0
1,843
5,720
1,844
371
2,350
3,120
64,289
0
L
Scylla
Kb566
Scylla
3,817
77
0
791
5,199
1,369
0
2,470
2,633
48,478
971
W
Ah Muzen Cab
PelonInc
Ah Muzen Cab
5,599
3,069
0
474
6,382
2,351
512
1,167
5,215
0
58,959
L
Danzaburou
Q_Shuttlesworth
Danzaburou
6,077
2,612
0
3,562
8,696
3,133
108
2,389
6,307
0
53,684
W
Mulan
Teereexxx
Mulan
11,790
1,729
0
6,624
12,715
8,114
0
4,162
8,553
0
66,728
W
Serqet
avro1
Serqet
8,573
2,735
0
6,002
11,849
4,066
0
2,933
8,796
0
46,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
40,895
399
Minions Killed
477
0
Camps Cleared
0
1,435,386
Distance Traveled
1,501,721
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,260
417
41
3
0
272,886
0
L
Cthulhu
7,072
471
57
4
0
302,096
5
L
Nemesis
7,022
468
74
5
0
312,152
0
W
Cthulhu
6,559
437
54
4
0
289,388
2
W
Scylla
8,402
560
126
8
0
304,783
0
L
Scylla
7,288
486
114
8
0
291,939
0
W
Ah Muzen Cab
8,174
545
122
8
0
298,883
0
L
Danzaburou
7,747
516
113
8
0
256,313
2
W
Mulan
9,430
629
108
7
0
272,398
0
W
Serqet
8,330
555
67
4
0
336,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role