Player Matchup

Hades
Hades
AclutchPhoenix
Hades
Level 129
God Stats
3W - 0L
1,855 SR
Queue Stats
246W - 238L
1,493 Elo+
Party 1
Vulcan
Vulcan
Rawraps
Vulcan
Level 120
God Stats
20W - 8L
1,727 SR
Queue Stats
702W - 679L
1,525 Elo+
Party 1
Skadi
Skadi
SirLachland94
Skadi
Level 94
God Stats
1W - 3L
1,137 SR
Queue Stats
123W - 125L
1,541 Elo+
Solo
Cthulhu
Cthulhu
SupremeNugz7056
Cthulhu
Level 84
God Stats
21W - 9L
1,674 SR
Queue Stats
378W - 369L
1,451 Elo+
Party 1
Mercury
Mercury
tangdatank
Mercury
Level 156
God Stats
2W - 0L
1,740 SR
Queue Stats
273W - 262L
1,554 Elo+
Solo
Team Averages
Level 117
1,626 SR
1,513 Elo+

VS

Team Averages
Level 152
1,638 SR
1,492 Elo+
Cernunnos
Cernunnos
DonkeySnatch81
Cernunnos
Level 193
God Stats
16W - 9L
1,658 SR
Queue Stats
547W - 589L
1,444 Elo+
Solo
Ah Puch
Ah Puch
JVGamesHD1
Ah Puch
Level 154
God Stats
8W - 4L
1,670 SR
Queue Stats
518W - 534L
1,467 Elo+
Solo
Tyr
Tyr
Ko0pa
Tyr
Level 155
God Stats
3W - 3L
1,705 SR
Queue Stats
255W - 261L
1,511 Elo+
Solo
Maui
Maui
MikuMoon4
Maui
Level 132
God Stats
5W - 11L
1,569 SR
Queue Stats
401W - 409L
1,510 Elo+
Solo
Fenrir
Fenrir
hadeedh
Fenrir
Level 124
God Stats
1W - 2L
1,589 SR
Queue Stats
192W - 185L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 14
9,408
855
12,557
7,031
5,413
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Rawraps
Vulcan
17
5 / 4 / 13
9,775
889
12,274
6,677
2,568
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 11
9,380
853
7,918
7,924
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
6 / 3 / 12
10,588
963
7,645
12,004
13,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
tangdatank
Mercury
14
2 / 2 / 13
8,760
796
6,305
4,000
1,288
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DonkeySnatch81
Cernunnos
13
1 / 6 / 8
7,612
692
4,880
10,738
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
JVGamesHD1
Ah Puch
17
5 / 2 / 9
9,557
869
13,881
6,020
2,588
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Ko0pa
Tyr
14
4 / 4 / 9
8,925
811
2,166
10,595
12,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
13
2 / 5 / 10
7,869
715
3,808
11,974
9,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
hadeedh
Fenrir
14
2 / 5 / 10
7,945
722
7,080
11,251
9,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
60
22
Kills
14
14
Deaths
22
63
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Cernunnos
DonkeySnatch81
Cernunnos
1
6
8
0.83
L
Ah Puch
JVGamesHD1
Ah Puch
5
2
9
4.75
L
Tyr
Ko0pa
Tyr
4
4
9
2.13
L
Maui
2
5
10
1.4
W
Vulcan
Rawraps
Vulcan
5
4
13
2.88
W
5
3
11
3.5
W
6
3
12
4
L
Fenrir
hadeedh
Fenrir
2
5
10
1.4
W
Mercury
tangdatank
Mercury
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,699
Damage
31,815
37,636
Taken
50,578
25,260
Mitigated
37,861
10,559
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,557
68
1,299
3,151
7,031
5,413
606
2,781
4,250
20,003
0
L
Cernunnos
DonkeySnatch81
Cernunnos
4,880
1,418
1,456
1,640
10,738
3,803
0
6,964
3,774
0
23,235
L
Ah Puch
JVGamesHD1
Ah Puch
13,881
969
320
1,158
6,020
2,588
378
4,368
1,652
35,900
672
L
Tyr
Ko0pa
Tyr
2,166
215
794
2,294
10,595
12,393
0
6,604
3,991
0
6,050
L
Maui
3,808
152
459
931
11,974
9,437
0
8,285
3,689
7,849
129
W
Vulcan
Rawraps
Vulcan
12,274
117
1,679
828
6,677
2,568
1,144
2,639
4,038
28,794
251
W
7,918
1,780
398
1,047
7,924
2,985
445
4,290
3,634
0
22,401
W
7,645
230
365
1,792
12,004
13,006
234
5,030
6,974
17,757
83
L
Fenrir
hadeedh
Fenrir
7,080
336
1,336
3,295
11,251
9,640
0
6,104
5,147
0
11,302
W
Mercury
tangdatank
Mercury
6,305
1,453
0
0
4,000
1,288
1,396
2,570
1,430
0
8,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
41,908
136
Minions Killed
108
0
Camps Cleared
0
1,063,468
Distance Traveled
945,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,408
855
25
2
0
198,713
0
L
Cernunnos
7,612
692
44
4
0
154,119
0
L
Ah Puch
9,557
869
38
3
0
179,709
0
L
Tyr
8,925
811
7
1
0
195,850
0
L
Maui
7,869
715
9
1
0
203,573
0
W
Vulcan
9,775
889
31
3
0
215,228
0
W
Skadi
9,380
853
38
3
0
201,459
0
W
Cthulhu
10,588
963
22
2
0
201,974
0
L
Fenrir
7,945
722
10
1
0
212,695
0
W
Mercury
8,760
796
20
2
0
246,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role