Player Matchup

Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Eres_feo_nosoy
Zeus
Level 156
God Stats
1W - 1L
1,670 SR
Queue Stats
178W - 216L
1,422 Elo+
Party 2
Ix Chel
Ix Chel
Lobotomized3845
Ix Chel
Level 106
God Stats
0W - 5L
1,069 SR
Queue Stats
771W - 797L
1,386 Elo+
Solo
Nemesis
Nemesis
M3ntalVib3z
Nemesis
Level 100
God Stats
11W - 6L
1,807 SR
Queue Stats
366W - 370L
1,457 Elo+
Solo
Hera
Hera
XIIIBriareosIIIX
Hera
Level 257
God Stats
19W - 13L
1,612 SR
Queue Stats
986W - 1,019L
1,434 Elo+
Solo
Team Averages
Level 153
1,532 SR
1,440 Elo+

VS

Team Averages
Level 140
1,516 SR
1,473 Elo+
Izanami
Izanami
CaptainSleazy
Izanami
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 86L
1,447 Elo+
Party 1
Athena
Athena
G3TM3RKDS0N
Athena
Level 122
God Stats
7W - 10L
1,503 SR
Queue Stats
240W - 220L
1,481 Elo+
Party 3
Zeus
Zeus
LuckyLupus
Zeus
Level 162
God Stats
10W - 7L
1,663 SR
Queue Stats
219W - 222L
1,499 Elo+
Solo
Nemesis
Nemesis
ShenOkami
Nemesis
Level 124
God Stats
3W - 2L
1,417 SR
Queue Stats
165W - 161L
1,450 Elo+
Party 3
Sylvanus
Sylvanus
jasminewynn
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 152L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 2 / 4
5,253
1,051
2,154
4,053
3,494
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 4
5,675
1,135
6,958
4,235
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
1,216
243
0
0
0
Nemesis
M3ntalVib3z
Nemesis
10
2 / 3 / 4
5,351
1,070
3,916
5,119
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 3
5,626
1,125
5,815
1,480
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
5 / 0 / 3
6,613
1,323
3,939
5,077
1,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
9
1 / 2 / 7
5,339
1,068
2,576
5,006
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 4
5,293
1,059
2,569
3,323
842
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
ShenOkami
Nemesis
9
0 / 2 / 4
4,976
995
2,406
4,717
2,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
jasminewynn
Sylvanus
11
1 / 0 / 6
5,588
1,118
1,481
5,251
2,178
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
6
Kills
8
8
Deaths
6
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
4
1
W
Izanami
5
0
3
6.5
L
2
3
4
1.33
W
Athena
1
2
7
2.25
L
0
0
0
0
W
1
2
4
1.5
L
Nemesis
M3ntalVib3z
Nemesis
2
3
4
1.33
W
Nemesis
ShenOkami
Nemesis
0
2
4
1
L
2
0
3
3.5
W
Sylvanus
jasminewynn
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,843
Damage
12,971
14,887
Taken
23,374
8,430
Mitigated
9,614
3,413
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,154
23
22
852
4,053
3,494
0
1,610
2,313
0
3,282
W
Izanami
3,939
3,093
272
1,314
5,077
1,702
0
2,942
1,975
0
16,862
L
6,958
1,439
79
393
4,235
1,196
0
2,230
1,826
12,495
0
W
Athena
2,576
422
584
606
5,006
2,684
0
2,146
2,754
4,317
195
L
0
0
0
0
0
0
0
0
0
0
0
W
2,569
0
222
292
3,323
842
0
2,339
930
7,327
0
L
Nemesis
M3ntalVib3z
Nemesis
3,916
705
226
1,251
5,119
3,243
0
1,776
3,208
0
8,080
W
Nemesis
ShenOkami
Nemesis
2,406
494
68
1,134
4,717
2,208
0
2,001
2,612
0
7,593
L
5,815
934
288
302
1,480
497
0
665
779
15,329
0
W
Sylvanus
jasminewynn
Sylvanus
1,481
530
6,601
4,165
5,251
2,178
0
3,345
1,831
4,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,121
Gold Earned
27,809
49
Minions Killed
62
0
Camps Cleared
0
338,557
Distance Traveled
456,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,253
1,051
9
2
0
98,741
0
W
Izanami
6,613
1,323
38
8
0
82,814
0
L
Zeus
5,675
1,135
15
3
0
70,423
0
W
Athena
5,339
1,068
0
0
0
97,575
0
L
Ix Chel
1,216
243
0
0
0
0
0
W
Zeus
5,293
1,059
8
2
0
90,424
0
L
Nemesis
5,351
1,070
10
2
0
98,026
0
W
Nemesis
4,976
995
10
2
0
97,826
0
L
Hera
5,626
1,125
15
3
0
71,367
0
W
Sylvanus
5,588
1,118
6
1
0
88,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role