Player Matchup

Ra
Ra
Diamond I
 
Ra
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Masters
Aetha
Nu Wa
Masters
Level 178
God Stats
5W - 3L
1,805 SR
Queue Stats
154W - 113L
2,602 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
PaininsunarU
Ne Zha
Diamond I
Level 189
God Stats
48W - 39L
1,683 SR
Queue Stats
196W - 161L
2,379 MMR
Solo
Geb
Geb
Diamond III
SirLuthenford
Geb
Diamond III
Level 181
God Stats
15W - 10L
1,568 SR
Queue Stats
462W - 467L
2,277 MMR
Solo
Xbalanque
Xbalanque
Diamond III
SpookyAmbuush
Xbalanque
Diamond III
Level 198
God Stats
1W - 0L
1,279 SR
Queue Stats
130W - 122L
2,295 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 181
1,567 SR
2,211 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 169
1,639 SR
2,190 MMR
Ymir
Ymir
Masters
 
Ymir
Masters
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Masters
BeckoningHalo11
Amaterasu
Masters
Level 146
God Stats
35W - 16L
1,784 SR
Queue Stats
193W - 164L
2,567 MMR
Solo
Rama
Rama
Masters
Kiluツ
Rama
Masters
Level 159
God Stats
3W - 2L
1,764 SR
Queue Stats
317W - 284L
2,424 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum I
Moipascommentoi
Ao Kuang
Platinum I
Level 168
God Stats
1W - 2L
1,555 SR
Queue Stats
377W - 372L
2,055 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Olvatar
Ah Muzen Cab
Masters
Level 171
God Stats
4W - 4L
1,590 SR
Queue Stats
412W - 389L
2,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 1 / 4
7,756
705
6,759
7,521
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Aetha
Nu Wa
13
6 / 3 / 3
7,721
702
8,853
5,356
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
5 / 1 / 5
7,477
680
4,737
8,138
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 4
6,549
595
3,385
8,016
4,447
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
SpookyAmbuush
Xbalanque
10
1 / 3 / 2
6,406
582
5,036
8,096
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Da JiKumbhakarnaBakasuraCamazotz

VS

Bans
LancelotCharybdisCthulhuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 3 / 4
6,035
549
3,776
10,101
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
BeckoningHalo11
Amaterasu
11
2 / 3 / 0
6,152
559
4,308
12,654
7,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Kiluツ
Rama
13
3 / 1 / 2
7,112
647
7,076
6,822
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
10
2 / 4 / 1
5,674
516
2,492
7,986
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Olvatar
Ah Muzen Cab
11
2 / 5 / 0
5,996
545
2,628
8,643
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
10
11
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
4
4
L
Ymir
 
Ymir
1
3
4
1
W
Nu Wa
Aetha
Nu Wa
6
3
3
2.5
L
Amaterasu
BeckoningHalo11
Amaterasu
2
3
0
0.67
L
Rama
Kiluツ
Rama
3
1
2
4
L
Ao Kuang
2
4
1
0.63
L
Ah Muzen Cab
Olvatar
Ah Muzen Cab
2
5
0
0.4
W
Ne Zha
5
1
5
7.5
W
2
3
4
1.33
W
Xbalanque
SpookyAmbuush
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
20,280
37,127
Taken
46,206
13,546
Mitigated
20,323
14,457
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,759
1,406
0
4,086
7,521
2,530
449
155
6,941
62,254
0
L
Ymir
 
Ymir
3,776
1,093
0
1,970
10,101
6,500
0
2,996
7,011
27,932
1,206
W
Nu Wa
Aetha
Nu Wa
8,853
2,061
0
698
5,356
1,510
0
1,016
4,340
54,942
0
L
Amaterasu
BeckoningHalo11
Amaterasu
4,308
1,669
0
7,158
12,654
7,857
0
6,243
5,829
0
44,464
L
Rama
Kiluツ
Rama
7,076
5,999
0
3,990
6,822
2,262
0
1,134
5,688
0
58,396
L
Ao Kuang
2,492
617
0
2,641
7,986
1,889
0
2,270
5,599
28,694
0
L
Ah Muzen Cab
Olvatar
Ah Muzen Cab
2,628
516
0
887
8,643
1,815
0
5,191
3,209
0
39,025
W
Ne Zha
4,737
1,801
0
4,630
8,138
2,542
0
1,443
6,659
0
45,455
W
3,385
448
1,209
1,538
8,016
4,447
0
2,861
5,116
13,516
2,330
W
Xbalanque
SpookyAmbuush
Xbalanque
5,036
2,233
0
2,296
8,096
2,517
0
1,237
6,859
0
44,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
30,969
399
Minions Killed
361
0
Camps Cleared
0
1,236,909
Distance Traveled
1,086,261
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,756
705
117
11
0
265,520
2
L
Ymir
6,035
549
51
5
0
205,527
0
W
Nu Wa
7,721
702
109
10
0
225,557
0
L
Amaterasu
6,152
559
79
7
0
231,101
2
L
Rama
7,112
647
104
9
0
196,424
0
L
Ao Kuang
5,674
516
64
6
0
224,868
3
L
Ah Muzen Cab
5,996
545
63
6
0
228,341
2
W
Ne Zha
7,477
680
76
7
0
271,777
0
W
Geb
6,549
595
24
2
0
254,628
1
W
Xbalanque
6,406
582
73
7
0
219,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role