Player Matchup

Sun Wukong
Sun Wukong
APEX Merica
Sun Wukong
Level 129
God Stats
7W - 3L
1,685 SR
Queue Stats
52W - 64L
1,506 Elo+
Solo
Mercury
Mercury
MyNameBoneless
Mercury
Level 154
God Stats
1W - 1L
1,357 SR
Queue Stats
163W - 160L
1,482 Elo+
Solo
Xing Tian
Xing Tian
OGKing
Xing Tian
Level 74
God Stats
5W - 1L
1,551 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Chang'e
Chang'e
Vinc18240
Chang'e
Level 73
God Stats
120W - 98L
1,576 SR
Queue Stats
421W - 422L
1,515 Elo+
Solo
Xbalanque
Xbalanque
rshalaby
Xbalanque
Level 150
God Stats
4W - 1L
1,600 SR
Queue Stats
136W - 142L
1,493 Elo+
Solo
Team Averages
Level 116
1,554 SR
1,499 Elo+

VS

Team Averages
Level 98
1,530 SR
1,506 Elo+
Chiron
Chiron
Crash_OverRun
Chiron
Level 102
God Stats
2W - 3L
1,661 SR
Queue Stats
21W - 21L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dalligator
Cu Chulainn
Level 129
God Stats
0W - 1L
1,733 SR
Queue Stats
85W - 76L
1,608 Elo+
Party 1
Mercury
Mercury
ZachHuncho
Mercury
Level 107
God Stats
0W - 3L
1,244 SR
Queue Stats
11W - 14L
1,585 Elo+
Party 1
Olorun
Olorun
fadesro
Olorun
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Solo
Maui
Maui
fainerr
Maui
Level 142
God Stats
1W - 2L
1,513 SR
Queue Stats
51W - 55L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APEX Merica
Sun Wukong
17
6 / 2 / 7
10,887
907
7,592
11,666
12,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 5 / 8
11,040
920
9,210
13,562
6,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
OGKing
Xing Tian
16
2 / 1 / 10
10,291
858
9,915
12,740
15,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Vinc18240
Chang'e
18
7 / 2 / 7
11,693
974
15,241
14,229
6,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
rshalaby
Xbalanque
18
4 / 5 / 9
11,276
940
18,415
12,905
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
9,481
790
8,770
8,685
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Dalligator
Cu Chulainn
17
5 / 3 / 5
10,830
903
18,900
17,459
17,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
ZachHuncho
Mercury
17
5 / 5 / 1
10,445
870
5,703
13,682
6,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Olorun
fadesro
Olorun
15
2 / 8 / 1
9,828
819
4,523
11,710
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maui
fainerr
Maui
16
3 / 5 / 5
10,408
867
9,466
22,145
25,192
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
23
Kills
15
15
Deaths
23
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
APEX Merica
Sun Wukong
6
2
7
4.75
L
0
2
4
1
L
Cu Chulainn
Dalligator
Cu Chulainn
5
3
5
2.5
W
4
5
8
1.6
W
Xing Tian
OGKing
Xing Tian
2
1
10
7
W
Chang'e
Vinc18240
Chang'e
7
2
7
5.25
L
Mercury
ZachHuncho
Mercury
5
5
1
1.1
L
Olorun
fadesro
Olorun
2
8
1
0.31
L
Maui
fainerr
Maui
3
5
5
1.1
W
Xbalanque
rshalaby
Xbalanque
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,373
Damage
47,362
65,102
Taken
73,681
47,345
Mitigated
57,294
10,979
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
APEX Merica
Sun Wukong
7,592
1,186
355
815
11,666
12,870
467
1,652
10,014
478
25,523
L
8,770
2,351
577
1,115
8,685
3,533
164
2,054
6,588
0
26,499
L
Cu Chulainn
Dalligator
Cu Chulainn
18,900
2,121
0
980
17,459
17,865
0
4,807
12,450
2,736
45,094
W
9,210
6,207
0
710
13,562
6,481
1,288
2,219
11,343
0
26,336
W
Xing Tian
OGKing
Xing Tian
9,915
663
0
1,641
12,740
15,314
333
3,655
9,085
18,145
0
W
Chang'e
Vinc18240
Chang'e
15,241
2,457
2,443
4,775
14,229
6,526
1,161
3,494
10,735
40,598
838
L
Mercury
ZachHuncho
Mercury
5,703
2,211
0
685
13,682
6,212
0
2,601
11,052
0
26,084
L
Olorun
fadesro
Olorun
4,523
3,183
60
1,818
11,710
4,492
0
4,337
7,245
17,238
0
L
Maui
fainerr
Maui
9,466
2,085
2,082
2,957
22,145
25,192
0
10,717
11,056
18,669
1,825
W
Xbalanque
rshalaby
Xbalanque
18,415
9,438
0
240
12,905
6,154
443
3,806
9,099
0
55,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,187
Gold Earned
50,992
250
Minions Killed
194
0
Camps Cleared
0
1,220,122
Distance Traveled
1,099,283
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,887
907
45
4
0
225,276
3
L
Chiron
9,481
790
42
4
0
205,945
0
L
Cu Chulainn
10,830
903
61
5
0
253,667
0
W
Mercury
11,040
920
42
4
0
291,868
0
W
Xing Tian
10,291
858
32
3
0
264,228
0
W
Chang'e
11,693
974
53
4
0
227,687
0
L
Mercury
10,445
870
48
4
0
264,751
0
L
Olorun
9,828
819
25
2
0
156,802
0
L
Maui
10,408
867
18
2
0
218,118
0
W
Xbalanque
11,276
940
78
7
0
211,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role