Player Matchup

Neith
Neith
Achusin
Neith
Level 123
God Stats
31W - 23L
1,635 SR
Queue Stats
42W - 43L
1,526 Elo+
Solo
Hel
Hel
FrozenLeviathan9
Hel
Level 88
God Stats
1W - 1L
1,443 SR
Queue Stats
162W - 151L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Wilddannyboi
Nu Wa
Level 142
God Stats
12W - 11L
1,585 SR
Queue Stats
37W - 44L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
snooprion
Tsukuyomi
Level 154
God Stats
2W - 0L
1,839 SR
Queue Stats
133W - 133L
1,519 Elo+
Party 1
Yemoja
Yemoja
xtoreadly
Yemoja
Level 124
God Stats
2W - 2L
1,534 SR
Queue Stats
36W - 47L
1,457 Elo+
Solo
Team Averages
Level 126
1,607 SR
1,480 Elo+

VS

Team Averages
Level 124
1,612 SR
1,479 Elo+
Poseidon
Poseidon
FFS--Mikey
Poseidon
Level 153
God Stats
3W - 6L
1,309 SR
Queue Stats
236W - 229L
1,499 Elo+
Party 3
Athena
Athena
PapaFrankoo
Athena
Level 84
God Stats
9W - 8L
1,619 SR
Queue Stats
20W - 27L
1,442 Elo+
Party 2
Odin
Odin
bennyboy0620
Odin
Level 126
God Stats
11W - 7L
1,602 SR
Queue Stats
166W - 158L
1,503 Elo+
Party 3
Rama
Rama
iTempted
Rama
Level 170
God Stats
4W - 1L
1,985 SR
Queue Stats
85W - 75L
1,501 Elo+
Party 2
Bakasura
Bakasura
x_CrazyStick_x
Bakasura
Level 88
God Stats
17W - 14L
1,544 SR
Queue Stats
229W - 222L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Achusin
Neith
10
0 / 3 / 3
5,733
478
5,628
6,719
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 3
6,259
522
3,291
7,713
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 4
6,840
570
8,187
4,359
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
snooprion
Tsukuyomi
12
4 / 2 / 1
6,739
562
6,206
9,014
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
xtoreadly
Yemoja
13
1 / 0 / 2
7,791
649
4,654
7,419
3,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FFS--Mikey
Poseidon
10
3 / 1 / 0
6,235
520
4,312
4,860
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
9
0 / 1 / 2
6,132
511
2,601
11,532
7,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 1
5,982
499
3,261
8,915
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rama
13
3 / 3 / 0
7,578
632
6,144
9,552
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
9
0 / 2 / 0
5,418
452
2,472
7,442
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
6
6
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Achusin
Neith
0
3
3
0.5
L
Poseidon
FFS--Mikey
Poseidon
3
1
0
3
W
2
0
3
3.5
L
Athena
0
1
2
1
W
1
1
4
3
L
0
1
1
0.5
L
Rama
3
3
0
1
W
Tsukuyomi
snooprion
Tsukuyomi
4
2
1
2.25
L
Bakasura
0
2
0
0
W
Yemoja
xtoreadly
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
18,790
35,224
Taken
42,301
14,679
Mitigated
21,214
16,370
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Achusin
Neith
5,628
2,374
0
1,724
6,719
2,061
301
1,076
5,643
0
32,351
L
Poseidon
FFS--Mikey
Poseidon
4,312
326
0
424
4,860
1,196
0
1,969
2,891
45,092
0
W
3,291
356
3,514
4,870
7,713
4,405
0
1,760
5,623
25,806
0
L
Athena
2,601
869
2,021
2,940
11,532
7,204
0
4,878
6,654
15,538
2,442
W
8,187
1,788
0
420
4,359
1,530
40
1,684
2,675
49,244
0
L
3,261
333
0
3,434
8,915
6,671
0
4,367
4,548
0
33,563
L
Rama
6,144
4,685
0
3,058
9,552
3,636
412
2,932
6,620
0
61,224
W
Tsukuyomi
snooprion
Tsukuyomi
6,206
946
0
4,011
9,014
3,219
0
1,816
7,008
0
51,328
L
Bakasura
2,472
1,785
0
2,767
7,442
2,507
0
1,877
5,565
0
29,882
W
Yemoja
xtoreadly
Yemoja
4,654
1,159
0
1,831
7,419
3,464
149
329
6,668
50,751
1,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
31,345
342
Minions Killed
356
0
Camps Cleared
0
1,209,530
Distance Traveled
1,138,653
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,733
478
46
4
0
194,452
1
L
Poseidon
6,235
520
91
8
0
198,794
2
W
Hel
6,259
522
36
3
0
251,491
0
L
Athena
6,132
511
30
3
0
269,083
0
W
Nu Wa
6,840
570
96
8
0
251,003
6
L
Odin
5,982
499
58
5
0
229,066
3
L
Rama
7,578
632
118
10
0
216,252
0
W
Tsukuyomi
6,739
562
74
6
0
294,013
0
L
Bakasura
5,418
452
59
5
0
225,458
0
W
Yemoja
7,791
649
90
8
0
218,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role